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  3.  <channel>
  4.    <title>Bukkit Forums</title>
  5.    <description>Official Forums for the Bukkit project</description>
  6.    <pubDate>Mon, 29 Apr 2024 17:26:02 +0000</pubDate>
  7.    <lastBuildDate>Mon, 29 Apr 2024 17:26:02 +0000</lastBuildDate>
  8.    <generator>Bukkit Forums</generator>
  9.    <link>https://bukkit.org/</link>
  10.    <atom:link rel="self" type="application/rss+xml" href="https://bukkit.org/forums/-/index.rss"/>
  11.    <item>
  12.      <title>Player right click item event</title>
  13.      <pubDate>Sun, 28 Apr 2024 21:53:24 +0000</pubDate>
  14.      <link>https://bukkit.org/threads/player-right-click-item-event.503548/</link>
  15.      <guid>https://bukkit.org/threads/player-right-click-item-event.503548/</guid>
  16.      <author>invalid@example.com (Greeniousity)</author>
  17.      <dc:creator>Greeniousity</dc:creator>
  18.      <content:encoded><![CDATA[Hello again bukkit, i am trying to do stuff when right clicking a pie with a specific name but it does nothing. No xp boost, there might also be a problem with the duration of the effect too. Here is the code<br />
  19. <br />
  20. <a href="https://paste.myst.rs/dfzi3a8i" target="_blank" class="externalLink" rel="nofollow">https://paste.myst.rs/dfzi3a8i</a>]]></content:encoded>
  21.      <slash:comments>53</slash:comments>
  22.    </item>
  23.    <item>
  24.      <title>War Game</title>
  25.      <pubDate>Fri, 26 Apr 2024 00:44:01 +0000</pubDate>
  26.      <link>https://bukkit.org/threads/war-game.502450/</link>
  27.      <guid>https://bukkit.org/threads/war-game.502450/</guid>
  28.      <author>invalid@example.com (uuuz963)</author>
  29.      <dc:creator>uuuz963</dc:creator>
  30.      <content:encoded><![CDATA[Minecraft version : 1.8.8<br />
  31. Suggested name : WarGame<br />
  32. What I want:<br />
  33. a simple last team standing it is like a deathmatch (one arena for the whole server)<br />
  34. admin can decide the type of the game... after it the player have item with the maps to vote.<br />
  35. if the players more than the capacity randomly send the other players to spectating.<br />
  36. <br />
  37. 1- SOLO<br />
  38. 1- DUO<br />
  39. 2- SQUAD (4 per team)<br />
  40. <br />
  41. how the game works:<br />
  42. 1-Chest randomly filled at the start of the game 4-5 items per chest &quot;CHEST&quot;<br />
  43. 2-Op chest open and refill after...<br />
  44. <br />
  45. <a href="https://bukkit.org/threads/war-game.502450/" class="internalLink">War Game</a>]]></content:encoded>
  46.      <slash:comments>10</slash:comments>
  47.    </item>
  48.    <item>
  49.      <title>Getting value from chat</title>
  50.      <pubDate>Sun, 14 Apr 2024 18:07:06 +0000</pubDate>
  51.      <link>https://bukkit.org/threads/getting-value-from-chat.503547/</link>
  52.      <guid>https://bukkit.org/threads/getting-value-from-chat.503547/</guid>
  53.      <author>invalid@example.com (Rival54548545)</author>
  54.      <dc:creator>Rival54548545</dc:creator>
  55.      <content:encoded><![CDATA[Hello, I need get value from chat after clicking item in menu (inventory). How I can do this?]]></content:encoded>
  56.      <slash:comments>2</slash:comments>
  57.    </item>
  58.    <item>
  59.      <title>Changing gamemode resets player.setAllowFlight(true)</title>
  60.      <pubDate>Sun, 14 Apr 2024 15:59:00 +0000</pubDate>
  61.      <link>https://bukkit.org/threads/changing-gamemode-resets-player-setallowflight-true.503529/</link>
  62.      <guid>https://bukkit.org/threads/changing-gamemode-resets-player-setallowflight-true.503529/</guid>
  63.      <author>invalid@example.com (Trading69)</author>
  64.      <dc:creator>Trading69</dc:creator>
  65.      <content:encoded><![CDATA[I am making a plugin which allows players to buy flight using /buy fly command but the setAllowFlight(true) resets every time I switch from survival to creative and then back to survival, I tried fixing this issue using : <br />
  66. <br />
  67. @EventHandlerpublic void OnPlayerChangeGamemode(PlayerGameModeChangeEvent event)<br />
  68. {<br />
  69. Player player = event.getPlayer();<br />
  70. if(event.getNewGameMode() == GameMode.SURVIVAL &amp;&amp; buy.permission.containsKey(player.getUniqueId()))<br />
  71. {<br />
  72.       player.setAllowFlight(true);<br />
  73. }<br />
  74. }<br />
  75. <br />
  76. but that...<br />
  77. <br />
  78. <a href="https://bukkit.org/threads/changing-gamemode-resets-player-setallowflight-true.503529/" class="internalLink">Changing gamemode resets player.setAllowFlight(true)</a>]]></content:encoded>
  79.      <slash:comments>8</slash:comments>
  80.    </item>
  81.    <item>
  82.      <title>Remove npc</title>
  83.      <pubDate>Sun, 14 Apr 2024 12:44:05 +0000</pubDate>
  84.      <link>https://bukkit.org/threads/remove-npc.503499/</link>
  85.      <guid>https://bukkit.org/threads/remove-npc.503499/</guid>
  86.      <author>invalid@example.com (Rival54548545)</author>
  87.      <dc:creator>Rival54548545</dc:creator>
  88.      <content:encoded><![CDATA[How can I remove npc&#039;s without any API&#039;s?]]></content:encoded>
  89.      <slash:comments>7</slash:comments>
  90.    </item>
  91.    <item>
  92.      <title>Posting plugins to BukkitDev</title>
  93.      <pubDate>Sat, 13 Apr 2024 07:49:26 +0000</pubDate>
  94.      <link>https://bukkit.org/threads/posting-plugins-to-bukkitdev.503537/</link>
  95.      <guid>https://bukkit.org/threads/posting-plugins-to-bukkitdev.503537/</guid>
  96.      <author>invalid@example.com (Remigio07_)</author>
  97.      <dc:creator>Remigio07_</dc:creator>
  98.      <content:encoded><![CDATA[Hello,<br />
  99. I have recently uploaded my plugin to <a href="https://www.curseforge.com/minecraft/bukkit-plugins/chatplugin-custom-chat-tablist-ranks-join-quit-messages-staff-chat-and-more" target="_blank" class="externalLink" rel="nofollow">CurseForge</a> and a bunch of other platforms, but I cannot find a way to post it on Bukkit&#039;s plugins page at <a href="https://dev.bukkit.org/bukkit-plugins" target="_blank" class="externalLink" rel="nofollow">https://dev.bukkit.org/bukkit-plugins</a>.<br />
  100. I have tried to ask how to do that on the Discord server linked in the footer but they told me to ask here on the forums.<br />
  101. <br />
  102. Thank you.]]></content:encoded>
  103.      <slash:comments>3</slash:comments>
  104.    </item>
  105.    <item>
  106.      <title>Grief Alert MCO</title>
  107.      <pubDate>Wed, 10 Apr 2024 15:45:04 +0000</pubDate>
  108.      <link>https://bukkit.org/threads/grief-alert-mco.503442/</link>
  109.      <guid>https://bukkit.org/threads/grief-alert-mco.503442/</guid>
  110.      <author>invalid@example.com (Egitto)</author>
  111.      <dc:creator>Egitto</dc:creator>
  112.      <content:encoded><![CDATA[Hey, I’m an active player on a server called minecraftonline, and I always wondered how they made this simple plugin, called GriefAlert. It technically alerts the staff team (probably with a special permission code) if someone breaks a block from another player, (a database is needed for info storage about that). Or it can also alert if someone places a block on top or attached to a previously placed block by another player. Lets say u built a house and someone else puts a block inside it,...<br />
  113. <br />
  114. <a href="https://bukkit.org/threads/grief-alert-mco.503442/" class="internalLink">Grief Alert MCO</a>]]></content:encoded>
  115.      <slash:comments>3</slash:comments>
  116.    </item>
  117.    <item>
  118.      <title>Send message on stay on dropped block</title>
  119.      <pubDate>Mon, 08 Apr 2024 14:49:16 +0000</pubDate>
  120.      <link>https://bukkit.org/threads/send-message-on-stay-on-dropped-block.503496/</link>
  121.      <guid>https://bukkit.org/threads/send-message-on-stay-on-dropped-block.503496/</guid>
  122.      <author>invalid@example.com (Zunynz)</author>
  123.      <dc:creator>Zunynz</dc:creator>
  124.      <content:encoded><![CDATA[How can I send message to player when he step into dropped block that were dropped from player by plugin? I have created a pee plugin and I need to send message to player when he step into dropped block like: &quot;You have step into player&#039;s pee&quot;. I have tried to do it in many ways but all don&#039;t work.]]></content:encoded>
  125.      <slash:comments>3</slash:comments>
  126.    </item>
  127.    <item>
  128.      <title>Clear firework star effects.</title>
  129.      <pubDate>Mon, 08 Apr 2024 14:34:58 +0000</pubDate>
  130.      <link>https://bukkit.org/threads/clear-firework-star-effects.503503/</link>
  131.      <guid>https://bukkit.org/threads/clear-firework-star-effects.503503/</guid>
  132.      <author>invalid@example.com (Zunynz)</author>
  133.      <dc:creator>Zunynz</dc:creator>
  134.      <content:encoded><![CDATA[Hello! I have made a simple plugin which need to clear firework star effects and set it to just normal firework. How can I keep firework usable and if it has star effect like: trails, flight duration it will just remove. I found only that I can just cleareffects but then firework don&#039;t work with elytras at all<br />
  135. <br />
  136. Example:<br />
  137. <span style="color: rgb(219, 222, 225)"><span style="font-size: 16px"><span style="font-family: 'gg sans'">
  138.  
  139. <a href="https://bukkit.org/attachments/34931/" target="_blank">View attachment 34931</a>
  140. <br />
  141. </span></span></span><br />
  142. My code:<br />
  143.  
  144.  
  145. <div class="bbCodeBlock bbCodeCode">
  146. <div class="type">Code:</div>
  147. <pre>public class FireworkExplodeEvent implements Listener {...</pre>
  148. </div><a href="https://bukkit.org/threads/clear-firework-star-effects.503503/" class="internalLink">Clear firework star effects.</a>]]></content:encoded>
  149.      <slash:comments>4</slash:comments>
  150.    </item>
  151.    <item>
  152.      <title>Check if player is owner of region that he is standing in</title>
  153.      <pubDate>Sat, 06 Apr 2024 13:42:37 +0000</pubDate>
  154.      <link>https://bukkit.org/threads/check-if-player-is-owner-of-region-that-he-is-standing-in.503466/</link>
  155.      <guid>https://bukkit.org/threads/check-if-player-is-owner-of-region-that-he-is-standing-in.503466/</guid>
  156.      <author>invalid@example.com (_Shadod)</author>
  157.      <dc:creator>_Shadod</dc:creator>
  158.      <content:encoded><![CDATA[Hello dear forum users! I need your help, I&#039;m writing a plugin and I need to check next:<br />
  159. <br />
  160. the player sends a command, and if the player is in the region and this is his region (he is the owner of this region)<br />
  161. the command will be executed. There is a solution?? please, help!]]></content:encoded>
  162.      <slash:comments>9</slash:comments>
  163.    </item>
  164.    <item>
  165.      <title>Get Highest Block</title>
  166.      <pubDate>Fri, 05 Apr 2024 12:24:55 +0000</pubDate>
  167.      <link>https://bukkit.org/threads/get-highest-block.503471/</link>
  168.      <guid>https://bukkit.org/threads/get-highest-block.503471/</guid>
  169.      <author>invalid@example.com (Rival54548545)</author>
  170.      <dc:creator>Rival54548545</dc:creator>
  171.      <content:encoded><![CDATA[Hello, I have problem with getting highest block. How can I solve it?]]></content:encoded>
  172.      <slash:comments>8</slash:comments>
  173.    </item>
  174.    <item>
  175.      <title>Custom config player data saving</title>
  176.      <pubDate>Thu, 04 Apr 2024 20:05:22 +0000</pubDate>
  177.      <link>https://bukkit.org/threads/custom-config-player-data-saving.503443/</link>
  178.      <guid>https://bukkit.org/threads/custom-config-player-data-saving.503443/</guid>
  179.      <author>invalid@example.com (Greeniousity)</author>
  180.      <dc:creator>Greeniousity</dc:creator>
  181.      <content:encoded><![CDATA[Well, spigot couldnt find the issue so I came here. <br />
  182. The thing is that, this plugin needs to edit player levels when it reaches a certain exp, exp is gained when a mob is killed.<br />
  183. Its all in the code.<br />
  184. The issue is that when I do anything, i level up. Nothing goes into the config neither the player data not the sections.<br />
  185. <br />
  186. <a href="https://paste.myst.rs/db1o8ks4" target="_blank" class="externalLink" rel="nofollow">https://paste.myst.rs/db1o8ks4</a>]]></content:encoded>
  187.      <slash:comments>46</slash:comments>
  188.    </item>
  189.    <item>
  190.      <title>server isn't reading plugin.yml from the .jar file, even though it's included</title>
  191.      <pubDate>Thu, 04 Apr 2024 18:55:29 +0000</pubDate>
  192.      <link>https://bukkit.org/threads/server-isnt-reading-plugin-yml-from-the-jar-file-even-though-its-included.503476/</link>
  193.      <guid>https://bukkit.org/threads/server-isnt-reading-plugin-yml-from-the-jar-file-even-though-its-included.503476/</guid>
  194.      <author>invalid@example.com (DullBrad)</author>
  195.      <dc:creator>DullBrad</dc:creator>
  196.      <content:encoded><![CDATA[Hello! I&#039;m currently trying to make a plugin for my server, and I&#039;ve come across the issue that the server (spigot buildtools server) isn&#039;t reading the plugin.yml file contained in the .jar file. The file is in fact included (screenshot included) but the server for some reason is refusing to read it. I&#039;ve seen a similar problem, but the fix didn&#039;t work for me. Any ideas? (spigot plugin btw, i can send the files as .txt if it&#039;s necessary)]]></content:encoded>
  197.      <slash:comments>12</slash:comments>
  198.    </item>
  199.    <item>
  200.      <title>Clear mob poition effect with bukkit / spigot</title>
  201.      <pubDate>Thu, 04 Apr 2024 12:37:43 +0000</pubDate>
  202.      <link>https://bukkit.org/threads/clear-mob-poition-effect-with-bukkit-spigot.503472/</link>
  203.      <guid>https://bukkit.org/threads/clear-mob-poition-effect-with-bukkit-spigot.503472/</guid>
  204.      <author>invalid@example.com (Rebitl)</author>
  205.      <dc:creator>Rebitl</dc:creator>
  206.      <content:encoded><![CDATA[Hello!<br />
  207. I&#039;m trying to clear the effect of a potion from a mob (entity) through code, however, removePotionEffect only works on the player class.<br />
  208. Please tell me how can I implement this?<br />
  209. <br />
  210. <br />
  211.  
  212.  
  213. <div class="bbCodeBlock bbCodeCode">
  214. <div class="type">Code:</div>
  215. <pre>import org.bukkit.entity.LivingEntity;
  216.  
  217. @EventHandler
  218. public void onProjectileHit(ProjectileHitEvent event) {
  219.    if (event.getHitEntity() != null) {
  220.        Entity entity = (Entity) event.getHitEntity();
  221.        entity.removePotionEffect(PotionEffectType.GLOWING);
  222.    }
  223. }</pre>
  224. </div>removePotionEffect -...<br />
  225. <br />
  226. <a href="https://bukkit.org/threads/clear-mob-poition-effect-with-bukkit-spigot.503472/" class="internalLink">Clear mob poition effect with bukkit / spigot</a>]]></content:encoded>
  227.      <slash:comments>3</slash:comments>
  228.    </item>
  229.    <item>
  230.      <title>How to update dynu SRV record?</title>
  231.      <pubDate>Wed, 03 Apr 2024 16:19:13 +0000</pubDate>
  232.      <link>https://bukkit.org/threads/how-to-update-dynu-srv-record.503428/</link>
  233.      <guid>https://bukkit.org/threads/how-to-update-dynu-srv-record.503428/</guid>
  234.      <author>invalid@example.com (tomasalias)</author>
  235.      <dc:creator>tomasalias</dc:creator>
  236.      <content:encoded><![CDATA[Hello, I am trying to develop a Minecraft plugin that will update SRV record with the server port using the Dynu API. <br />
  237. Any help would be appreciated!]]></content:encoded>
  238.      <slash:comments>3</slash:comments>
  239.    </item>
  240.    <item>
  241.      <title>Plugin already initialized</title>
  242.      <pubDate>Wed, 03 Apr 2024 13:54:48 +0000</pubDate>
  243.      <link>https://bukkit.org/threads/plugin-already-initialized.503458/</link>
  244.      <guid>https://bukkit.org/threads/plugin-already-initialized.503458/</guid>
  245.      <author>invalid@example.com (_Shadod)</author>
  246.      <dc:creator>_Shadod</dc:creator>
  247.      <content:encoded><![CDATA[Hi everybody! (sorry for bad english) i need help with bukkit, i have written plugin, and it cant be uploaded, it says that plugin is already initialized. there is a log<br />
  248. <br />
  249.  
  250.  
  251. <div class="bbCodeBlock bbCodeCode">
  252. <div class="type">Code:</div>
  253. <pre>[16:44:44 ERROR]: Error occurred while enabling Pholo v1.0-SNAPSHOT (Is it up to date?)
  254. java.lang.IllegalArgumentException: Plugin already initialized!
  255.        at org.bukkit.plugin.java.PluginClassLoader.initialize(PluginClassLoader.java:233) ~[patched_1.16.5.jar:git-Paper-794]
  256.        at...</pre>
  257. </div><a href="https://bukkit.org/threads/plugin-already-initialized.503458/" class="internalLink">Plugin already initialized</a>]]></content:encoded>
  258.      <slash:comments>7</slash:comments>
  259.    </item>
  260.    <item>
  261.      <title>Top Title Bar - BastiGHG</title>
  262.      <pubDate>Sun, 31 Mar 2024 03:06:44 +0000</pubDate>
  263.      <link>https://bukkit.org/threads/top-title-bar-bastighg.503152/</link>
  264.      <guid>https://bukkit.org/threads/top-title-bar-bastighg.503152/</guid>
  265.      <author>invalid@example.com (zeus1309)</author>
  266.      <dc:creator>zeus1309</dc:creator>
  267.      <content:encoded><![CDATA[Hi,<br />
  268. I just saw some kind of  top title bar. Now I want to recreate it and make use of it.<br />
  269. <br />
  270. <img src="https://i.ibb.co/7YY2jsq/sada.png" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="https://i.ibb.co/7YY2jsq/sada.png" />  <br />
  271. <br />
  272. After some time of searching the internet, I couldnt find anything related to this, so I am sure someone here can help me. <br />
  273. <br />
  274. Thank you for help!<br />
  275. <br />
  276. (btw. whats the exact definition for this bar?)]]></content:encoded>
  277.      <slash:comments>5</slash:comments>
  278.    </item>
  279.    <item>
  280.      <title>Bukkit API Benefits</title>
  281.      <pubDate>Sun, 31 Mar 2024 02:55:29 +0000</pubDate>
  282.      <link>https://bukkit.org/threads/bukkit-api-benefits.503298/</link>
  283.      <guid>https://bukkit.org/threads/bukkit-api-benefits.503298/</guid>
  284.      <author>invalid@example.com (CMarco)</author>
  285.      <dc:creator>CMarco</dc:creator>
  286.      <content:encoded><![CDATA[Good evening dear Bukkit Staff members,<br />
  287. <br />
  288. I have developed a <b>lot</b> of plugins in the last years, and I recently realised that for the majority of them I&#039;m not really using any minecraft dependency outside of bukkit packages.<br />
  289. <br />
  290. Therefore I would ask here, what are the benefits and cons of moving all my projects to only import the Bukkt API?<br />
  291. <br />
  292. I&#039;m considering moving over 40 of them here if I receive positive feedback about it.<br />
  293. <br />
  294. Will there be real compatibility or performance benefits from...<br />
  295. <br />
  296. <a href="https://bukkit.org/threads/bukkit-api-benefits.503298/" class="internalLink">Bukkit API Benefits</a>]]></content:encoded>
  297.      <slash:comments>3</slash:comments>
  298.    </item>
  299.    <item>
  300.      <title>how to pass parameters to another inventory bukkit</title>
  301.      <pubDate>Sun, 31 Mar 2024 02:37:00 +0000</pubDate>
  302.      <link>https://bukkit.org/threads/how-to-pass-parameters-to-another-inventory-bukkit.503177/</link>
  303.      <guid>https://bukkit.org/threads/how-to-pass-parameters-to-another-inventory-bukkit.503177/</guid>
  304.      <author>invalid@example.com (IgorFR)</author>
  305.      <dc:creator>IgorFR</dc:creator>
  306.      <content:encoded><![CDATA[When clicking on one of the 10 items in the inventory, I want to open a second inventory for confirmation. In this second inventory, I would like to receive the ID of the previously selected item.<br />
  307. <br />
  308. I wanted to find a way for the player not to see this parameter that was passed]]></content:encoded>
  309.      <slash:comments>4</slash:comments>
  310.    </item>
  311.    <item>
  312.      <title>How to get all items id in player's inventory?</title>
  313.      <pubDate>Sun, 31 Mar 2024 02:17:01 +0000</pubDate>
  314.      <link>https://bukkit.org/threads/how-to-get-all-items-id-in-players-inventory.503429/</link>
  315.      <guid>https://bukkit.org/threads/how-to-get-all-items-id-in-players-inventory.503429/</guid>
  316.      <author>invalid@example.com (Mr_maderator_UY)</author>
  317.      <dc:creator>Mr_maderator_UY</dc:creator>
  318.      <content:encoded><![CDATA[How i can get all items&#039; id in player inventory. In this pic i see that player have 45 slots and how i can get item&#039;s id in every slot?<br />
  319. <img src="https://wiki.vg/images/1/13/Inventory-slots.png" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="https://wiki.vg/images/1/13/Inventory-slots.png" />]]></content:encoded>
  320.      <slash:comments>2</slash:comments>
  321.    </item>
  322.    <item>
  323.      <title>McMMo Booster (addon)</title>
  324.      <pubDate>Sun, 31 Mar 2024 01:27:24 +0000</pubDate>
  325.      <link>https://bukkit.org/threads/mcmmo-booster-addon.503244/</link>
  326.      <guid>https://bukkit.org/threads/mcmmo-booster-addon.503244/</guid>
  327.      <author>invalid@example.com (Apostille)</author>
  328.      <dc:creator>Apostille</dc:creator>
  329.      <content:encoded><![CDATA[Version 1.20<br />
  330. [Description]<br />
  331. McMMo Plugin XP Multiplier<br />
  332. Will Last for 24 Hours<br />
  333. McMMo XP Boosted at 4x<br />
  334. --------------------<br />
  335. /mcm<br />
  336. Opens up a Gui Menu of Options for the plugin<br />
  337. /mcm buy<br />
  338. Chat Message:<br />
  339. &quot;&amp;5Purchase a McMMo Multiplier from&quot;<br />
  340. /mcm list<br />
  341. will list how many mcm boosters you have<br />
  342. ----------<br />
  343. /mcm claim<br />
  344. Claims a McMMo Booster if you have one<br />
  345. *Will Ask you to make sure you want to activated the booster*<br />
  346. Successful Claim Message:<br />
  347. &quot;&amp;5McMMo Booster Activated for &amp;d24 Hours&quot;<br />
  348. Failed Claim Message:...<br />
  349. <br />
  350. <a href="https://bukkit.org/threads/mcmmo-booster-addon.503244/" class="internalLink">McMMo Booster (addon)</a>]]></content:encoded>
  351.      <slash:comments>1</slash:comments>
  352.    </item>
  353.  </channel>
  354. </rss>
  355.  

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