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  1. <?xml version="1.0" encoding="UTF-8" ?><rss version="2.0">
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  3. <title> Hottest Titles</title>
  4. <link></link>
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  6. <language>en-us</language>
  7. <item>
  8. <title><![CDATA[Cyberpunk: Edgerunners Mission Kit]]></title>
  9. <link><![CDATA[]]></link>
  10. <pubDate>Mon, 03 Jun 2024 10:00:57 CDT</pubDate>
  11. <description><![CDATA[<img src="" alt="Cyberpunk: Edgerunners Mission Kit" title="Cyberpunk: Edgerunners Mission Kit" align="left" hspace="3" vspace="3" /><b>Publisher</b>: R. Talsorian Games Inc.<br /><h2 style="text-align:center;"><strong><img src="" width="600" alt="13100322793010.webp" /></strong></h2>
  12. <p></p>
  13. <h1>Welcome to the Dark Future</h1>
  14. <p>Night City’s full of stories, but you aren’t here to watch someone else grab all the glory, are you? With the <em><strong>Cyberpunk: Edgerunners Mission Kit</strong></em>, you’ll tell your own tale full of explosive action, intriguing investigation, and colorful characters. You’ll take on all comers, from the gangs to the megacorps, and carve your legacy onto The Street for all to see.</p>
  15. <p>The <em><strong>Cyberpunk: Edgerunners Mission Kit</strong></em> is everything you need to immerse yourself in the world of the award-winning anime and the perfect introduction to the classic tabletop roleplaying game of the Dark Future. Everything you’ll need is inside, including…</p>
  16. <ul><li><strong>The Edgerunners Handbook</strong>: Full of world lore curated to give you the detes you need to survive in Night City. Hand-picked by the creator of <em><strong>Cyberpunk</strong></em>, Mike Pondsmith. With new biographical information on David, Lucy, and the gang by <em><strong>Cyberpunk: Edgerunners</strong></em> writer Bartosz Sztybor</li>
  17. <li><strong>The Rules</strong>: Exactly what you need to play the game, from Friday Night Firefights to 2070-era guns, cyberware, and quickhacks.</li>
  18. <li><strong>The Jacket</strong>: A full-length mission for your Crew to play. Find out what happens after the anime ends.</li>
  19. <li><strong>Seven Edgerunners</strong>: Pre-made to let you jump into the action. Featuring art by <em><strong>Cyberpunk: Edgerunners</strong></em> director Hiroyuki Imaishi.</li>
  20. <li><strong>Maps, standees, and tokens</strong> to help bring the world of <em><strong>Cyberpunk: Edgerunners</strong></em> to life.</li>
  21. </ul><p style="text-align:center;"><img src="" width="450" height="287" alt="Cyberpunk Edgerunners Mission Kit Preview. Box cover. Edgerunners Handbook cover. Rule book cover. The Jacket cover. Tokens. A map of Night City. An Edgerunner sheet (front) for a pregen character." /></p>]]></description>
  22. <price></price>
  23. </item>
  24. <item>
  25. <title><![CDATA[Curseborne: Ashcan Edition]]></title>
  26. <link><![CDATA[]]></link>
  27. <pubDate>Fri, 14 Jun 2024 15:54:44 CDT</pubDate>
  28. <description><![CDATA[<img src="" alt="Curseborne: Ashcan Edition" title="Curseborne: Ashcan Edition" align="left" hspace="3" vspace="3" /><b>Publisher</b>: Onyx Path Publishing<br /><p><b>Curseborne is…</b></p>
  29. <p>…every creepypasta you’ve ever read, made flesh.</p>
  30. <p>…resolving to be better, and failing miserably.</p>
  31. <p>…redefining family, because the family you can’t choose probably sucks.</p>
  32. <p>…solving problems because no one else will.</p>
  33. <p>…being a monster because that’s what you deserve.</p>
  34. <p><b>Curseborne: Ashcan Edition </b>is your introduction to the world of <strong>Curseborne</strong> and designed to get you started playing the game today.</p>
  35. <p></p>
  36. <p>Note: This is the Advance PDF. We're going to collect errata feedback before preparing the final PDF and Softcover versions of the Ashcan. Anyone who gets this Advance PDF will automatically get the final version in their Library here at DriveThruRPG. They will also get a discount link for the Softcover version. Be sure your Account page is set to receive email from Onyx Path. That is the only way we deliver the discount link.</p>
  37. <p></p>
  38. <p></p>
  39. <hr></hr><p></p>
  40. <p></p>
  41. <p>Also available now from Onyx Path Publishing:</p>
  42. <h3></h3>
  43. <h3><a href=""><img src="" width="139" height="197" alt="At the Gates" style="float:right;" />At the Gates Ashcan Edition</a></h3>
  44. <p><strong>At the Gates</strong> is a high fantasy adventure game in the style of JRPGs and classic epic fantasy literature. It features magic as a staple of life, political intrigue, ancient mysteries, and high stakes roleplay.</p>
  45. <p>On the continent of Everend in the world of Gaia, magic suffuses everything, keeping all in harmony. The seven nations of Everend maintain peace after centuries of struggle — a peace now rapidly deteriorating. In an explosive demonstration of power, one nation pierced reality and called forth daemons from the Void through the resulting gates.</p>
  46. <p>Now, all nations rush to gain daemonic magic for themselves. As the nations prepare for battle, common folk go about their daily lives fearing the brutality of war and the daemons’ incomprehensible power. All the while, the Void spilling through the gates collides with Gaia’s magic, creating Void-tainted landscapes. The taint transforms wildlife into ravenous beasts that rove across Everend. The balance has been upended.</p>
  47. <p>Everend needs heroes to stop the march of destruction and to help people understand their place in the new world.</p>
  48. <p><em>Will you heed the call?</em></p>
  49. <p><strong>At the Gates: Ashcan Edition</strong> is an early access experience designed to introduce you to the world of Everend and get you started playing the game today.</p>]]></description>
  50. <price></price>
  51. </item>
  52. <item>
  53. <title><![CDATA[Warhammer 40,000 Roleplay: Imperium Maledictum His Glorious Shield]]></title>
  54. <link><![CDATA[]]></link>
  55. <pubDate>Thu, 20 Jun 2024 07:38:42 CDT</pubDate>
  56. <description><![CDATA[<img src="" alt="Warhammer 40,000 Roleplay: Imperium Maledictum His Glorious Shield" title="Warhammer 40,000 Roleplay: Imperium Maledictum His Glorious Shield" align="left" hspace="3" vspace="3" /><b>Publisher</b>: Cubicle 7 Entertainment Ltd.<br /><p><em>Embark on a thrilling adventure aboard</em> His Glorious Shield, <em>a vast city-ship sailing the frigid seas of Jotungarth. The bitter winds of this icy world are a lethal deterrent to life above deck, but existence within the confines of this wretched vessel is little better. Still, it is home to millions of Imperial citizens, each toiling away in loyal service to the Emperor, content with their lot and united in adoration of their enlightened rulers. At least, this is what Captain Valgaard would have you believe. Dissenters plot to claim her position as their own, and they are willing to risk sinking the only world they have ever known in the attempt.</em></p>
  57. <p><br />His Glorious Shield presents an exciting location for use in your next game of Warhammer 40,000 Roleplay: Imperium Maledictum. Set on the icy world of Jotungarth, this supplement explores a single city-ship and its citizens. More akin to a floating hive than a sea-faring vessel, His Glorious Shield sails the frigid waters of Jotungarth, processing the ocean’s bounty into nutrient paste for shipment throughout the Macharian Sector and raising stout recruits for the Jotungarth Regimentum. This packed PDF includes;</p>
  58. <ul><li>A fascinating cast of characters, each with their own motivations, plot hooks, and noble (or nefarious) plans.</li>
  59. <li>A detailed look at His Glorious Shield as a setting, and suggestions for how to use it in your next campaign</li>
  60. <li>.Advice on how to use the supplement with Patrons of each faction and on which NPCs might make good Patrons in their own right.</li>
  61. <li>A guide to the most influential factions of the ship, from Captain Vaalgard and her officers, through the uncompromising fanatics of the Peerless Sun, to the enigmatic Bilge Lord and his loyal, if somewhat unpredictable, gangers.</li>
  62. </ul><p><br />His Glorious Shield is an indispensable supplement for GMs, suitable as an intriguing location to drop into an ongoing campaign for parties travelling about the sector or as the starting point for a new campaign. If you are looking for another location for your games of Imperium Maledictum, check out the Imperim Maledictum Starter Set and its fascinating guide to Hive Rokarth. His Glorious Shield requires either the Starter Set or the Imperium Maledictum Core Rulebook to fully enjoy.</p>
  63. <p><img src="" alt="Glorious-Shield-Imperium-Maledictium-spr" /></p>
  64. <p><img src="" width="900" height="565" alt="Glorious-Shield-Imperium-Maledictium-spr" /></p>
  65. <p>Cubicle 7 Entertainment Ltd.© Copyright Games Workshop Limited 2024</p>]]></description>
  66. <price></price>
  67. </item>
  68. <item>
  69. <title><![CDATA[Knave: Second Edition]]></title>
  70. <link><![CDATA[]]></link>
  71. <pubDate>Sun, 16 Jun 2024 17:19:56 CDT</pubDate>
  72. <description><![CDATA[<img src="" alt="Knave: Second Edition" title="Knave: Second Edition" align="left" hspace="3" vspace="3" /><b>Publisher</b>: Questing Beast Games<br /><h3><em>Physical copies are available on the Swordfish Islands webstore.</em></h3>
  73. <p><em><em>"Somehow, Ben has improved upon the original Knave in ways I couldn't have anticipated. <strong>I'm blown away.</strong>" </em></em>- <strong>Professor Dungeon Master, Dungeon Craft</strong><em><em></em></em></p>
  74. <p><em><em>"The most varied and useful smorgasbord of random tables I've ever used!</em></em>" - <strong>Baron De Ropp, Dungeon Masterpiece</strong><em><em><br /></em></em></p>
  75. <p><strong>Knave 2e</strong> is an exploration-driven fantasy RPG and worldbuilding toolkit, inspired by the best elements of the Old-School DnD movement.</p>
  76. <p>This edition expands on the intuitive core of the original game, featuring elegant, modular subsystems for hexcrawling, dungeon delving, potion making and downtime activities, all in a 80-page digest-sized hardcover lavishly illustrated by Peter Mullen. The book features:</p>
  77. <ul><li><span>A world-class GM's toolkit.</span> Roll and combine results from 75 d100 tables to rapidly generate dungeons, overworld regions, cities, monsters, items, spells, NPCs and factions, or just scan the pages for inspiration. These are especially useful for people who enjoy playing RPGs solo.</li>
  78. <li><span>Intuitive, unified d20</span> <span>mechanics</span> that allow new players to make characters and start playing in minutes. Ability scores, armor, and difficulty ratings are placed on a 0-10 scale, yet remain compatible with the adventures and monsters from the last 50 years of fantasy roleplaying. The rules can also effortlessly switch between player-facing and GM-facing rolls.</li>
  79. <li><span>A slot-based inventory system</span> that makes tracking what you carry both easy and mechanically meaningful. If you take enough damage, wounds can begin filling items slots, forcing you to drop gear, treasure, or weapons.</li>
  80. <li><span>Classless character generation</span> that lets PCs draw from multiple archetypes at once. Any PCs can cast spells, call down miracles and use any weapon or armor. Their effectiveness is only restricted by what abilities they choose to improve and how they fill their limited item slots.</li>
  81. <li><span>A d6 Hazard Die system</span> that condenses tracking encounters, clues, weather changes, fatigue, torch burn, and resource depletion into the roll of a single die.</li>
  82. <li><span>A utility-focused magic system</span> that empowers PCs to alter the world in creative ways with 100 level-less spells. Also, a huge spell generator for groups who want chaotic, randomized magic.</li>
  83. <li><span>A relic-driven divine magic system</span> in which PCs complete missions for deities to gain their blessings. Generate new deities including their domains and symbols.</li>
  84. <li><span>A monster-hunting alchemy system</span> where PCs can hunt down magical creatures for their special abilities and then refine them into potions.</li>
  85. <li><span>Downtime activities</span> where PCs carouse, gamble, recruit hirelings, and build bases.</li>
  86. <li><span>A tactical warfare system</span> that resolves mass battles in minutes.</li>
  87. <li><span>Straightforward GM and player principles</span> for getting started running an old-school style game.</li>
  88. <li><span>Designer commentary</span> that explains the reasoning behind the rules.</li>
  89. <li><span>Easy-to-use "control panel" layout</span>.</li>
  90. <li><span>Stunning art by Peter Mullen.</span></li>
  91. </ul>]]></description>
  92. <price></price>
  93. </item>
  94. <item>
  95. <title><![CDATA[No Gods, No Masters]]></title>
  96. <link><![CDATA[]]></link>
  97. <pubDate>Wed, 19 Jun 2024 06:05:41 CDT</pubDate>
  98. <description><![CDATA[<img src="" alt="No Gods, No Masters" title="No Gods, No Masters" align="left" hspace="3" vspace="3" /><b>Publisher</b>: Onyx Path Publishing<br /><p><img src="" alt="Spread_01.jpg" width="650" /></p>
  99. <p></p>
  100. <p>If you believe that as children of the Gods you are entitled to rule The World as you know it, you’re in for a rude awakening.<span> </span></p>
  101. <p><span><br /></span></p>
  102. <p><img src="" alt="Spread_02.jpg" width="650" /></p>
  103. <p></p>
  104. <p>Scion: No Gods, No Masters is a tier-spanning chronicle for the Scion roleplaying game, providing a tale playable with pre-Visitation Scions all the way through to Demigods, and perhaps beyond. Contained within this book, you’ll find:<span> </span></p>
  105. <p>• <span> </span>An epic three-part adventure for your Scions to embark upon, wherein the fate of The World is in your hands.<span> </span></p>
  106. <p>• <span> </span>The emergence of a deadly set of antagonists in the form of the Keepers of The World and their many monstrous servants.<span> </span></p>
  107. <p>• <span> </span>Ready-made characters so you can embark upon this heroic journey immediately.<span> </span></p>
  108. <p><span><br /></span></p>
  109. <p><img src="" alt="Spread_03.jpg" width="650" /></p>
  110. <p></p>
  111. <p>Note: This is the Advance PDF. We're going to collect errata feedback before preparing the final PDF and Softcover versions of the book. Anyone who gets this Advance PDF will automatically get the final version in their Library here at DriveThruRPG. They will also get a discount link for the Softcover version. Be sure your Account page is set to receive email from Onyx Path. That is the only way we deliver the discount link.</p>
  112. <p></p>
  113. <hr></hr><p></p>
  114. <p>Also available now from Onyx Path Publishing:</p>
  115. <p></p>
  116. <h3><a href=""><img src="" width="140" height="200" alt="Curseborne" style="float:right;" />Curseborne: Ashcan Edition</a></h3>
  117. <p><b>Curseborne is…</b></p>
  118. <p>…every creepypasta you’ve ever read, made flesh.</p>
  119. <p>…resolving to be better, and failing miserably.</p>
  120. <p>…redefining family, because the family you can’t choose probably sucks.</p>
  121. <p>…solving problems because no one else will.</p>
  122. <p>…being a monster because that’s what you deserve.</p>
  123. <p><b>Curseborne: Ashcan Edition </b>is your introduction to the world of <strong>Curseborne</strong> and designed to get you started playing the game today.</p>]]></description>
  124. <price></price>
  125. </item>
  126. <item>
  127. <title><![CDATA[Warhammer Fantasy Roleplay: The Corsairs of Captain Flariel]]></title>
  128. <link><![CDATA[]]></link>
  129. <pubDate>Tue, 11 Jun 2024 08:49:24 CDT</pubDate>
  130. <description><![CDATA[<img src="" alt="Warhammer Fantasy Roleplay: The Corsairs of Captain Flariel" title="Warhammer Fantasy Roleplay: The Corsairs of Captain Flariel" align="left" hspace="3" vspace="3" /><b>Publisher</b>: Cubicle 7 Entertainment Ltd.<br /><p>When clouds cover the moon and the sea fog rolls in, the Dark Elves strike from their sleek vessels. Cloaked corsairs swing onto enemy ships or slink into remote coastal villages, the air ringing with cruel laughter and the sound of slaughter. They seek plunder or captives, bound for a life of misery in frozen Naggaroth.</p>
  131. <p><span> </span></p>
  132. <p><span>The Corsairs of Captain Flariel is one of a series of supplements detailing bands of antagonists for </span><span>Warhammer Fantasy Roleplay</span><span>. It provides information on Dark Elf Corsairs and suggestions for encounters and plot hooks. It also includes a profile for a Dark Elf ravenship, compatible with the rules in </span><span>Sea of Claws</span><span>. An introduction to the malign practices of Dark Magic is also provided.</span></p>
  133. <p><span> </span></p>
  134. <p><span>This supplement also provides a profile for Dark Elves in WFRP and a set of creature templates for ship-bound raiders — these combine with the Bestiary in the</span><span> WFRP Core Rulebook </span><span>to create NPC norscan sailors, Bretonnian buccaneers, Goblin pirates, or other types of seaborne reaver. </span></p>
  135. <p><span> </span></p>
  136. <p><span>There are profiles for four important Characters from the </span><span>Raptor’s Talon</span><span>. There are tensions between Flariel’s Reavers… underlying conflicts which could erupt into rebellion if inventive </span><span>Characters</span><span> tip the scales. </span></p>
  137. <ul><li>Captain Flariel is a swashbuckling thrill-seeker, who lives for the excitement and unpredictability of adventure.</li>
  138. <li>The sorceress Rakaria seeks ancient Elf artefacts to improve her standing in the treacherous city of Ghrond.</li>
  139. <li>Corvian Sabeth, a cruel overseer and master of vicious dogs.</li>
  140. <li>Cynwra, foremost among a band of wretched captives who plot an uprising … though without help, they are doomed.</li>
  141. </ul><p></p>
  142. <p><span>You might also be interested in similar products such as the Night Parade, a band of Undead who haunt the lonely roads of the Reikland, the Warband of Bayl of Many Eyes, a group of Chaos Warriors devoted to Nurgle, the Hahnbrandt Militia, describing the garrison of a Reikland mining town, and Tribes and Tribulations, a book describing warbands of Orcs, Goblins, Ogres, and more. </span></p>
  143. <p><span> </span></p>]]></description>
  144. <price></price>
  145. </item>
  146. <item>
  147. <title><![CDATA[Pendragon: Core Rulebook]]></title>
  148. <link><![CDATA[]]></link>
  149. <pubDate>Wed, 12 Jun 2024 08:56:08 CDT</pubDate>
  150. <description><![CDATA[<img src="" alt="Pendragon: Core Rulebook" title="Pendragon: Core Rulebook" align="left" hspace="3" vspace="3" /><b>Publisher</b>: Chaosium<br /><h2 style="text-align:center;">What Kind of Knight Will You Become?</h2>
  151. <p style="text-align:center;">Will you fight to rid the world of injustice, or use clout and power to take advantage of those beneath you?</p>
  152. <p><img title="Arrow Volley" src="" alt="Knights shielding under an arrow volley" width="600" height="447" /></p>
  153. <h2>What's Inside</h2>
  154. <p><em>Pendragon</em> is set amidst the glory and grandeur of King Arthur’s Britain. Its innovative mechanics drive the emotional impact of play as your characters pursue Glory, overcome life-and-death struggles, cross blades with ruthless enemies, and fight for love and justice in a world of brutal medieval realism.</p>
  155. <div>
  156. <h2>The Core Pendragon Experience</h2>
  157. <div>
  158. <div>
  159. <div><img title="Knighted" src="" alt="A squire being knighted by their lord" width="200" height="283" /></div>
  160. <div>
  161. <p>The <em>Pendragon: Core Rulebook</em> contains everything you need to begin an epic adventure in King Arthur’s Britain. It covers the complete core rules of the <em>Pendragon</em> game system, including Traits and Passions, Skills, combat, injury and recovery, Glory, Favors, and Honor.</p>
  162. <p><img title="Honorable Combat" src="" alt="A knight, victorious in a duel, offers his hand to help up his defeated rival." width="500" height="309" /></p>
  163. </div>
  164. </div>
  165. </div>
  166. </div>
  167. <div>
  168. <h2>A Setting Guide</h2>
  169. <div>
  170. <div>
  171. <div><img title="Noble" src="" alt="A female noble" width="200" height="283" /></div>
  172. <div>
  173. <p>The <em>Pendragon: Core Rulebook</em> serves as a guide to the world of Arthurian fantasy. The book includes a detailed look at England as it was in the time of King Arthur, the fantastical elements of the legendary setting, as well as the role of knights and nobility.</p>
  174. <p><img title="The Hart" src="" alt="A great stag, a near mythical beast" width="500" height="275" /></p>
  175. </div>
  176. </div>
  177. </div>
  178. </div>
  179. <div>
  180. <h2>The Passage of Time</h2>
  181. <div>
  182. <div>
  183. <div><img title="Wed" src="" alt="Two nobles getting married" width="200" height="285" /></div>
  184. <div>
  185. <p><em>Pendragon</em> campaigns are generational: you will grow old, you may marry, you may have children, and when you die (by the sword or the slow decay of time), you resume play as your heir! The <em>Pendragon: Core Rulebooks</em> contains rules for The Winter Phase—the downtime period of the game for characters to train, age, and even go on side quests.</p>
  186. <p><img title="Castle" src="" alt="Castle and Surroundings" width="500" height="321" /></p>
  187. </div>
  188. </div>
  189. </div>
  190. </div>
  191. <div>
  192. <h2>Additional Features</h2>
  193. <div>
  194. <div>
  195. <div><img title="Character Sheet" src="" alt="The Pendragon Character Sheet" width="200" height="261" /></div>
  196. <div>
  197. <p>The book includes a myriad of additional features, including 6 pre-generated character templates for optional, faster character creation, special rules for Afflictions, Obsessions, Directed Traits, Ideals, and ransoms, a full medieval equipment list, and a Coat of Arms generator to make wholly unique heraldry for your Player-knight.</p>
  198. <p><img title="Taking off armor" src="" alt="A knight removing their armor" width="500" height="233" /></p>
  199. </div>
  200. </div>
  201. </div>
  202. </div>]]></description>
  203. <price></price>
  204. </item>
  205. <item>
  206. <title><![CDATA[The Clades Companion]]></title>
  207. <link><![CDATA[]]></link>
  208. <pubDate>Wed, 12 Jun 2024 06:58:20 CDT</pubDate>
  209. <description><![CDATA[<img src="" alt="The Clades Companion" title="The Clades Companion" align="left" hspace="3" vspace="3" /><b>Publisher</b>: Onyx Path Publishing<br /><h2>“You think these scars are bad? You’ve not even seen my true form…”</h2>
  210. <p><img src="" alt="Spread_001.jpg" width="600" /></p>
  211. <p></p>
  212. <p>The Clades Companion delves deep into the many options available for players and Storytellers of Deviant: The Renegades, expanding the selection of Remade Forms, a wealth of animals and Manticores to use as companions and antagonists, and more besides.</p>
  213. <p>Deviant provides the template for your Remade. The Clades Companion provides the player’s guide you need to add all many of modifications to your characters, from weapons and mutations, to ghosts and animistic spirits.</p>
  214. <p></p>
  215. <p><img src="" alt="Spread_02.jpg" width="600" /></p>
  216. <p></p>
  217. <p>Within this book, expect to find:</p>
  218. <ul><li>•A wealth of equipment that Deviants and the conspiracies hunting them can use.</li>
  219. <li>•Manticores and ephemeral entities along with their inhuman powers.</li>
  220. <li>•New Remade Forms, including rules for the Outsider aliens, ghosts, angels, elementals, and androids; the bizarre Myriads; the cursed Uplifts; and the trapped Automatons.</li>
  221. </ul><div></div>
  222. <p><img src="" alt="Spread_03.jpg" width="600" /></p>
  223. <p></p>
  224. <p></p>
  225. <hr></hr><p></p>
  226. <p>Also available now from Onyx Path Publishing:</p>
  227. <p></p>
  228. <h3><a href=""><img src="" width="140" height="181" alt="Hunter: The Vigil Second Edition" style="float:right;" />Hunter: The Vigil Second Edition</a></h3>
  229. <p><strong><span>Hunter: The Vigil Second Edition</span></strong> is a standalone game that can be played by new or existing players. The lore has been updated to not only reflect the uptick in monsters, but also the fact that hunting monsters is not exclusive to a location, group of people, or time period. There may be more monsters than ever before, but now there are more ways to fight them, too.</p>
  230. <p>In <strong><span>Hunter: The Vigil</span></strong>, anyone can be a hunter — provided you are committed to the hunt. It is a game of personal horror and sacrifice that tests relationships and encourages teamwork within a cell, compact, or conspiracy.</p>
  231. <h3>Hunter: The Vigil Second Edition includes:</h3>
  232. <p><b>Hunter</b> presents a core set of rules and three options for gameplay for new or existing players. This game includes:</p>
  233. <ul><li><span></span>Overview of a hunter’s world and lore, the types of hunters you can play, and three separate tiers of gameplay.</li>
  234. <li><span></span>Six compacts and six conspiracies with Endowments for tiered play.</li>
  235. <li><span></span>Character creation, rules to hunt, equipment, Tilts, and Conditions.</li>
  236. <li><span></span>Monster creation and locations where to hunt the strange and unexplained.</li>
  237. <li><span></span>The Slasher Chronicle, Storyteller advice, and more!<span> </span></li>
  238. </ul>]]></description>
  239. <price></price>
  240. </item>
  241. <item>
  242. <title><![CDATA[Deathship One]]></title>
  243. <link><![CDATA[]]></link>
  244. <pubDate>Mon, 03 Jun 2024 06:31:16 CDT</pubDate>
  245. <description><![CDATA[<img src="" alt="Deathship One" title="Deathship One" align="left" hspace="3" vspace="3" /><b>Publisher</b>: Joseph A. McCullough<br /><p>Welcome to <i>Deathship One</i>. Better listen up, because the truth is, you probably won’t live long. You see, you’ve been brought here to die. I don’t know why. Maybe it’s a test or an experiment to measure the capability of warriors from your planet. Maybe it’s just entertainment, like a circus or gameshow. Or maybe this is punishment, a personal purgatory for your sins. Now, I don’t mean to bring you down. I just don’t want to fill you with any false hopes either.</p>
  246. <p>On the other side of that door is a room, and beyond that another, and another, and another. In fact, there are five rooms in total. Each of those rooms is designed to kill you in different ways. Traps, monsters, automated weapons systems, you name it. No, I can’t tell you what the next room looks like, even if I wanted to. It changes every time. The rooms shift around you see. But you’ve got one chance. You’ve got to fight your way through all five rooms. In the unlikely event you survive, you get to go home.</p>
  247. <p>So, it’s that simple. You fight your way through, you survive. You might even find a few things to help you on the way. Seriously though, make your peace before you open that door, because once you do, there’s going to be no time for praying…</p>
  248. <p><em>Deathship One</em> is a solo or co-operative miniatures games of science-fiction survival. Choose a squad of soldiers from any time period, or even the future, and see if they can survive the horrors of the <em>Deathship</em>. Designed to play fast, with a minimum of rules and terrain, it takes miniatures gaming right now to the nitty gritty of running, shooting, and dying.</p>
  249. <p>Designed by Joseph A. McCullough the creator of <em>Frostgrave</em>, <em>Stargrave</em>, <em>Rangers of Shadow Deep</em>, <em>Oathmark</em>, and <em>The Silver Bayonet</em>.</p>]]></description>
  250. <price></price>
  251. </item>
  252. <item>
  253. <title><![CDATA[100 Events for a Magic Duel]]></title>
  254. <link><![CDATA[]]></link>
  255. <pubDate>Sat, 22 Jun 2024 10:13:27 CDT</pubDate>
  256. <description><![CDATA[<img src="" alt="100 Events for a Magic Duel" title="100 Events for a Magic Duel" align="left" hspace="3" vspace="3" /><b>Publisher</b>: Azukail Games<br /><p>When spellusers duel with magic, it can be dangerous, not only for the participants but for anyone, and anything, else in the area. This supplement has 100 things that spectators could see during a magical confrontation. Some may be the intended effects of spells; others may be the results of different magics interacting. They range from the odd to the potentially dangerous.<br /><br />This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier.<br /><br />Here are some sample results:<br /><br /></p>
  257. <ul><li>The senses of those nearby become confused, with smells having sound, colours having taste and sounds having smell.</li>
  258. <li>The surface and upper layers of any stone and soil is vitrified.</li>
  259. <li>The weight of objects increases and creatures increases and they are dragged towards the ground.</li>
  260. <li>The world seems to spin around any observer.</li>
  261. <li>Things are blasted outwards in an invisible and silent explosion.</li>
  262. <li>Tiny black spheres materialise and a strong force starts dragging things towards them.</li>
  263. </ul><p><br />One page is the front cover, one the front matter and one is ads.</p>]]></description>
  264. <price>12</price>
  265. </item>
  266. <item>
  267. <title><![CDATA[Threat Assessment: Daemons and Heretics]]></title>
  268. <link><![CDATA[]]></link>
  269. <pubDate>Thu, 13 Jun 2024 08:17:24 CDT</pubDate>
  270. <description><![CDATA[<img src="" alt="Threat Assessment: Daemons and Heretics" title="Threat Assessment: Daemons and Heretics" align="left" hspace="3" vspace="3" /><b>Publisher</b>: Cubicle 7 Entertainment Ltd.<br /><p><span>Bring the forces of the Ruinous Powers to </span><span>Warhammer 40,000 Roleplay: Wrath  and amp; Glory</span><span> with this packed bestiary dedicated to those in service of the Dark Gods of Chaos! </span></p>
  271. <p><span>Threat Assessment: Daemons  and amp; Heretics</span><span> presents a wide array of new and exciting challenges, from the insidious cultists of the Dark Commune to terrible Heretic Astartes! Within its blood-stained pages, you’ll find ancient and powerful relics, mind-rending psychic powers, malevolent Greater Daemons of the Dark Gods, and much more, including;</span></p>
  272. <ul><li>Tools and advice to help craft your own nefarious cults in service to Chaos</li>
  273. <li>An expansive array of new threats for your games</li>
  274. <li>Powerful Daemons and followers of Khorne, Nurgle, Slaanesh, and Tzeentch</li>
  275. <li>Iconic threats like Khorne Berzerkers and Slaaneshi Noise Marines</li>
  276. <li>A comprehensive section dedicated to the Psychic Diabolus, the dread powers employed by servants of the Dark Gods</li>
  277. </ul><div>Threat Assessment: Daemons  and amp; Heretics is bursting with new Threats and Challenges for both GMs and players to get excited about. New and experienced GMs alike will find the expansive lore and abundance of new enemies great additions to their existing games or new adventures against the corrupting powers of Chaos. Threat Assessment: Daemons  and amp; Heretics is a must-have for anyone looking to learn about or bring the corrupting influence of the Dark Gods into their games of Warhammer 40,000 Roleplay: Wrath  and amp; Glory!</div>
  278. <div></div>
  279. <div></div>
  280. <div><img src="" alt="Open_Book_WnG_TA_Chaos_1.jpg" /></div>
  281. <div></div>
  282. <p><img src="" alt="Open_Book_WnG_TA_Chaos_2.jpg" /></p>
  283. <p><span><img src="" alt="Open_Book_WnG_TA_Chaos_3.jpg" /></span></p>
  284. <p><span><br /></span></p>
  285. <p><span>Cubicle 7 Entertainment Ltd.© Copyright Games Workshop Limited 2024</span></p>
  286. <div><span style="font-family:'gill-sans-nova', sans-serif;font-size:14px;"><br /></span></div>]]></description>
  287. <price></price>
  288. </item>
  289. <item>
  290. <title><![CDATA[Kids on Bikes: Second Edition Core Rulebook]]></title>
  291. <link><![CDATA[]]></link>
  292. <pubDate>Tue, 28 May 2024 06:46:33 CDT</pubDate>
  293. <description><![CDATA[<img src="" alt="Kids on Bikes: Second Edition Core Rulebook" title="Kids on Bikes: Second Edition Core Rulebook" align="left" hspace="3" vspace="3" /><b>Publisher</b>: Hunters Entertainment<br /><p style="line-height:1.38;margin-top:0pt;margin-bottom:12pt;text-align:center;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:400;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><img src="" width="500" alt="3845ad1531a215a9b580c0be7206f4e6_origina" /></span></p>
  294. <p style="line-height:1.38;margin-top:0pt;margin-bottom:12pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:400;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Kids on Bikes</span><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> is a Collaborative World Building RPG set in small towns with big mysteries. Written and created by celebrated game designers </span><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:bold;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Jon Gilmour</span><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> (</span><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:400;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Dead of Winter</span><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">, </span><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:400;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Atari: Centipede/Missile Command/Asteroids</span><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">)  and amp; </span><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:bold;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Doug Levandowski</span><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> (</span><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:400;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Gothic Doctor, Seven Minutes in Hell, Home: The Haunted House Map Building RPG</span><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">). </span><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:400;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Kids on Bikes</span><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> is a rules-light storytelling system </span><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:bold;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">that gets players into the action fast</span><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">. </span></p>
  295. <p style="line-height:1.38;margin-top:0pt;margin-bottom:12pt;text-align:center;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><img src="" width="500" alt="1f96164746863bfe2fb9ee43246ade0c_origina" /></span></p>
  296. <p style="line-height:1.38;margin-top:0pt;margin-bottom:12pt;"><span style="font-size:15pt;font-family:Arial;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">So what’s it about?</span></p>
  297. <p style="line-height:1.38;margin-top:12pt;margin-bottom:12pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">The Adventures of </span><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:400;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Kids on Bikes</span><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> take place in small towns at any point in history before: </span></p>
  298. <ul><li>
  299. <p style="line-height:1.38;margin-top:12pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">everyone had a camera phone that could catch video of a ghost</span></p>
  300. </li>
  301. <li>
  302. <p style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">use GPS to track a homicidal maniac roaming around town</span></p>
  303. </li>
  304. <li>
  305. <p style="line-height:1.38;margin-top:0pt;margin-bottom:12pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">research an old creaky house in seconds using the internet</span></p>
  306. </li>
  307. </ul><p style="line-height:1.38;margin-top:12pt;margin-bottom:12pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:400;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Kids on Bikes</span><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> takes place in a more mysterious time, where anything and everything </span><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:400;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">could</span><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> happen.</span></p>
  308. <p style="line-height:1.38;margin-top:0pt;margin-bottom:12pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Kids on Bikes</span><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:bold;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> is a 138-page, rules-light, fast-paced storytelling game</span><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> in the spirit of games like </span><a href=""><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:400;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Dread</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">, </span><a href=""><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:400;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Perseverant</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">, </span><a href=""><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:400;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Monsterhearts</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">, and other great indie titles. </span><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:400;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Kids on Bikes</span><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> is perfect for game nights in which you want to get a game in RIGHT NOW. </span></p>
  309. <p style="line-height:1.38;margin-top:12pt;margin-bottom:12pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:bold;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Using stats like GRIT, CHARM, FIGHT, FLIGHT, BRAINS and BRAWN</span><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">, you’ll jump into the action. Each skill is represented by a polyhedral die based on your character’s competence. More sides = better chance of success.</span></p>
  310. <p style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">That being said, even low stats always have a chance of success, </span><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:bold;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">as any max result EXPLODES </span><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">leading to an additional re-roll contributing to the results. Lower sided dice mean bigger chances of explosions!</span></p>
  311. <p style="line-height:1.38;margin-top:24pt;margin-bottom:4pt;"><span style="font-size:15pt;font-family:Arial;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Character Creation</span></p>
  312. <p style="line-height:1.38;margin-top:12pt;margin-bottom:12pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Character creation has always taken a full day to get you ready to start your first session. </span><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:400;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Kids On Bikes</span><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> wants you to get started now - without losing connection or attachment to the characters you make.</span></p>
  313. <p style="line-height:1.38;margin-top:12pt;margin-bottom:12pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Featuring an immersive town-creation process, you and the other players will create the setting for your game as you create your characters. Though you’ll start with Tropes you know and love (like the Brilliant Mathlete, the Popular Kid, or the Loner Weirdo), you’ll flesh your characters out by developing their relationships to each other and the town!</span></p>
  314. <p style="line-height:1.38;margin-top:12pt;margin-bottom:12pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Did we mention powered characters?  </span></p>
  315. <p style="line-height:1.38;margin-top:12pt;margin-bottom:12pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Kids on Bikes also features a character co-controlled by all of the players at the table. Using aspects of the character from the GM, players will share narrative control over what the character does - and when they use their mysterious, dangerous powers! </span></p>
  316. <p style="line-height:1.38;margin-top:12pt;margin-bottom:12pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Players will more than likely need their powers to get you out of a pinch, and as you play more, the powered character will get stronger and stronger!</span></p>
  317. <p style="line-height:1.38;margin-top:12pt;margin-bottom:12pt;text-align:center;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:bold;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">But be careful… using powers comes with a cost…</span></p>
  318. <p></p>
  319. <p style="text-align:center;"><img src="" width="600" alt="fc508bba-bbd5-453c-b6b1-763aeaebd6e5.__C" /></p>
  320. <p style="line-height:1.38;margin-top:0pt;margin-bottom:4pt;"><span style="font-size:15pt;font-family:Arial;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">What is new in Kids on Bikes Second Edition?</span></p>
  321. <ul><li>
  322. <p style="line-height:1.38;margin-top:12pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Guided Session Zero</span></p>
  323. </li>
  324. <li>
  325. <p style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Everything you need to set up your first session of gameplay</span></p>
  326. </li>
  327. <li>
  328. <p style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Worldbuilding tools to build your own small town</span></p>
  329. </li>
  330. <li>
  331. <p style="line-height:1.38;margin-top:0pt;margin-bottom:12pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Expanded tools from the first edition to make a rich network of connections, a fascinating location history, and a system for building safe, communicative gameplay.</span></p>
  332. </li>
  333. </ul>]]></description>
  334. <price></price>
  335. </item>
  336. <item>
  337. <title><![CDATA[Bestiarum Vocabulum: Monstrous Plants]]></title>
  338. <link><![CDATA[]]></link>
  339. <pubDate>Sun, 16 Jun 2024 11:05:35 CDT</pubDate>
  340. <description><![CDATA[<img src="" alt="Bestiarum Vocabulum: Monstrous Plants" title="Bestiarum Vocabulum: Monstrous Plants" align="left" hspace="3" vspace="3" /><b>Publisher</b>: Skirmisher Publishing<br /><p style="text-align:justify;">Despite the abundance of plants near and far, the green, growing world hasn’t inspiredmany menaces for Labyrinth Lord. But this is a world ripe with potential for the truly terrifying. Monstrous vegetation might sprout from many places and causes: manipulation by spells or curses, contamination by alchemical pollution, meddling by the divine, or even unholy hybrids. The first three possibilities are likely obvious, but the last involves plants or spores transplanted from other planes via plane shift or gate spells, which then cross-pollinate with local flora.</p>
  341. <p style="text-align:justify;">Although fungi are different from plants, they are included here because they fill the same game niche — mobile character-eating background scenery.</p>
  342. <p style="text-align:justify;">"Bestiarum Vocabulum: Monstrous Plants" provides you with detailed accounts of a variety of deadly vegetation for your next encounter.</p>]]></description>
  343. <price></price>
  344. </item>
  345. <item>
  346. <title><![CDATA[Chivalry  and  Sorcery Sourcebook One]]></title>
  347. <link><![CDATA[]]></link>
  348. <pubDate>Wed, 19 Jun 2024 05:09:26 CDT</pubDate>
  349. <description><![CDATA[<img src="" alt="Chivalry  and  Sorcery Sourcebook One" title="Chivalry  and  Sorcery Sourcebook One" align="left" hspace="3" vspace="3" /><b>Publisher</b>: Brittannia Game Designs Ltd<br /><p><i>For those who Fight and those who Pray, For those who Toil and those who Enchant. </i></p>
  350. <h2><span style="font-size:1.5em;"> Chivalry  and amp; Sorcery Sourcebook One</span></h2>
  351. <table><tbody><tr><td>
  352. <p>Back in the day Chivalry  and amp; Sorcery 1st and 2nd edition had two sourcebooks. These contained a collection of short <br />articles that expanded on the main rule books.</p>
  353. <p>Well in 5th edition we bring back the Sourcebook.</p>
  354. <p>In this supplement you will find a number of articles which add some new rules, new vocations, new skills and new <br />creatures.</p>
  355. <p>So dive in and welcome to the new C and amp;S Sourcebook.</p>
  356. <p></p>
  357. <b><span style="color:#660000;">Don't Forget</span></b></td>
  358. </tr></tbody></table><table cellspacing="0" cellpadding="3" style="width:100%;"><tbody><tr class="dtrpgListing-row" style="border-bottom:1px solid #000000;"><td align="center" width="200" class="main" valign="top"><a href=""> <img src="/images/3675/306672-thumb140.png" border="0" alt="" width="140" /></a><br /><b> <a href="product/306672">Creag Hill</a></b><br /><span style="font-size:small;">$3.95</span></td>
  359. <td align="center" width="200" class="main" valign="top"><a href="product/309916/"><img src="/images/3675/309916-thumb140.png" border="0" alt="" width="140" /></a><br /><b><a href="product/309916">Nightwalkers</a></b><br /><span style="font-size:small;">$13.95<br /></span></td>
  360. <td align="center" width="200" class="main" valign="top"><a href="product/307459/"><img src="/images/3675/307459-thumb140.png" border="0" alt="" width="140" /></a><br /><b><a href="product/307459">Treason</a></b><br /><span style="font-size:small;">$11.95<br /></span></td>
  361. </tr></tbody></table>]]></description>
  362. <price></price>
  363. </item>
  364. <item>
  365. <title><![CDATA[Pendragon: The Grey Knight]]></title>
  366. <link><![CDATA[]]></link>
  367. <pubDate>Wed, 12 Jun 2024 08:55:37 CDT</pubDate>
  368. <description><![CDATA[<img src="" alt="Pendragon: The Grey Knight" title="Pendragon: The Grey Knight" align="left" hspace="3" vspace="3" /><b>Publisher</b>: Chaosium<br /><h2 style="text-align:center;">Challenge Death's Companion!</h2>
  369. <p><em>Pendragon: The Grey Knight</em> is a complete campaign, fully compatible with both the <em>Pendragon Starter Set</em> and the <em>Pendragon: Core Rulebook</em>.</p>
  370. <p><img title="Spooky Tree" src="" alt="Knights walking by a tree made up of emaciated bodies" width="600" height="436" /></p>
  371. <h2>What's Inside</h2>
  372. <p>The Grey Knight waits for vengeance, and time is running out! Can you find the treasure that holds the key to defeating this vile foe, and save the kingdom itself?</p>
  373. <div>
  374. <h2>A Complete Campaign</h2>
  375. <div>
  376. <div>
  377. <div><img title="A lady in mourning" src="" alt="Image of a mounted lady all dressed in black. She has a dwarf with her and a mounted champion." width="200" height="261" /></div>
  378. <div>
  379. <p>Revised and updated for the new edition, <em>Pendragon: The Grey Knight</em> is a beginner-friendly campaign book, containing everything you need to run the legendary Grey Knight campaign.</p>
  380. <p>The text has been fully updated for the new edition of the game.</p>
  381. <p><img title="Shield and Helm" src="" alt="A decorated helm and shield" width="600" height="341" /></p>
  382. </div>
  383. </div>
  384. </div>
  385. </div>
  386. <div>
  387. <h2>Epic Story, Epic Characters</h2>
  388. <div>
  389. <div>
  390. <div><img title="Royalty in the Forest" src="" alt="A king and queen of the forest. He has antlers and her hair are smaller branches." width="200" height="283" /></div>
  391. <div>
  392. <p>Meet Arthur, Guenever, Merlin, Morgan le Fay, and other famous characters while you and your fellow Player-knights attempt to turn the tide of Arthurian history by participating in famous battles. You’ll also encounter giants, the fae, and other mythical creatures.</p>
  393. <p><img title="Questing Beast" src="" alt="A strange beast running through the forest" width="400" height="438" /></p>
  394. </div>
  395. </div>
  396. </div>
  397. <div>
  398. <h2>A Campaign for New Players</h2>
  399. <div>
  400. <div>
  401. <div><img title="Challenging the Giant" src="" alt="Two knights hiding behind a rock as a large giant comes out of a cave." width="200" height="261" /></div>
  402. <div>
  403. <p><em>Pendragon: The Grey Knight</em> contains two prequel scenarios that bridge The Sword Campaign from the <em>Pendragon Starter Set</em> to the adventures in the Grey Knight campaign. These bridging scenarios make <em>Pendragon: The Grey Knight</em> an ideal campaign for new players and GMs!</p>
  404. <p><img title="The Chapel" src="" alt="A chapel with a storm cloud looking like a great cat" width="400" height="357" /></p>
  405. </div>
  406. </div>
  407. </div>
  408. </div>
  409. <div>
  410. <h2>Expanded Setting Information</h2>
  411. <div>
  412. <div>
  413. <div><img title="Map of England" src="" alt="A stylized map of King Arthur's England" width="200" height="279" /></div>
  414. <div>
  415. <p>The book includes an entire chapter dedicated to detailing the city of Carlion, including a full-page map!</p>
  416. <p><img title="A knight and his squire" src="" alt="grey-knight-with-squire-600x364.png" width="600" height="364" /></p>
  417. </div>
  418. </div>
  419. </div>
  420. </div>
  421. </div>]]></description>
  422. <price></price>
  423. </item>
  424. <item>
  425. <title><![CDATA[[Roll20] Cyberpunk: Edgerunners Mission Kit]]></title>
  426. <link><![CDATA[]]></link>
  427. <pubDate>Mon, 03 Jun 2024 10:01:06 CDT</pubDate>
  428. <description><![CDATA[<img src="" alt="[Roll20] Cyberpunk: Edgerunners Mission Kit" title="[Roll20] Cyberpunk: Edgerunners Mission Kit" align="left" hspace="3" vspace="3" /><b>Publisher</b>: R. Talsorian Games Inc.<br /><h2 style="text-align:center;"><strong><br /></strong></h2>
  429. <h2 style="text-align:center;">Play Cyberpunk: Edgerunners Online</h2>
  430. <p style="text-align:center;"><em>Everything you need at your fingertips with Roll20!</em></p>
  431. <h2><em>Welcome to the Dark Future</em></h2>
  432. <p><em>Night City’s full of stories, but you aren’t here to watch someone else grab all the glory.</em></p>
  433. <p>With the <strong>Cyberpunk: Edgerunners Mission Kit</strong>, you’ll tell your own tale full of explosive action, intriguing investigation, and colorful characters. Carve your legacy onto The Street for all to see.</p>
  434. <p>The Roll20 edition of the <em><strong>Cyberpunk: Edgerunners Mission Kit</strong></em> by R. Talsorian Games is everything you need to immerse yourself in the world of the award-winning anime! Everything you need to play online and in-person is inside, including the Edgerunners Digital Rulebook, <em><strong>Cyberpunk RED</strong></em> Character Sheets, a Ready-to-Play Adventure, a Character Play Aid, and a Digital Token and Portrait Pack.</p>
  435. <p style="text-align:center;"><img src="" width="700" alt="Edgerunners.png" /></p>
  436. <h2>Edgerunners Digital Rulebook</h2>
  437. <p>Instantly unlock the Edgerunners Digital Rulebook, full of world lore curated to give you the detes you need to survive in Night City. It's exactly what you need to play the game, from Friday Night Firefights to 2070-era guns, cyberware, and quickhacks.<br /> Hand-picked by the creator of <em><strong>Cyberpunk</strong></em>, Mike Pondsmith. With new biographical information on David, Lucy, and the gang by <em><strong>Cyberpunk: Edgerunners</strong></em> writer Bartosz Sztybor. Key features include:</p>
  438. <ul><li><strong>Web-Based Rulebook.</strong> Access the complete, searchable rules online anytime.</li>
  439. <li><strong>VTT Rulebook.</strong> Available in the Roll20 Virtual Tabletop, allowing you and your players to reference it easily during game sessions.</li>
  440. <li><strong>Roll20 Characters Rulebook.</strong> Incorporates seamlessly into Roll20 Characters, helping you and your players manage characters online and off.</li>
  441. </ul><div style="text-align:center;"><img src="" width="700" alt="Cyberware.gif" /></div>
  442. <h3><em><strong>Cyberpunk RED</strong></em> Character Sheets</h3>
  443. <p>Unlock the full power of the <em><strong>Cyberpunk RED</strong></em> Character Sheet, helping you build characters in minutes! The sheets are available both within the Roll20 Virtual Tabletop and in Roll20 Characters.</p>
  444. <p>Roll20 Characters is a feature that allows users to create and manage characters for use outside of the Virtual Tabletop (VTT). Users can create and play with an unlimited number of characters for free! The Edgerunners Digital Rulebook incorporates:</p>
  445. <ul><li>20+ Weapons and Attachments</li>
  446. <li>11 Cyberware Assets</li>
  447. <li>Character Sheets for David, Lucy, and the gang!</li>
  448. </ul><div style="text-align:center;"><img src="" width="700" alt="The%20Jacket.gif" /></div>
  449. <h2>Edgerunners Adventure 'The Jacket'</h2>
  450. <p>Find out what happens after the anime ends! A ready-to-play adventure, completely set up within the Roll20 VTT, 'The Jacket' is a thrilling introduction to the Cyberpunk genre. In 'The Jacket,' you’ll visit iconic locations, meet familiar faces, and carve out a new story in Night City. This adventure includes:</p>
  451. <ul><li>20 Edgerunner and NPC Character Sheets with attached digital tokens featuring art by <em><strong>Cyberpunk: Edgerunners</strong></em> director Hiroyuki Imaishi.</li>
  452. <li>7 Maps with pre-set Dynamic Lighting (for <a href="">Plus and Pro</a> subscribers)</li>
  453. <li>Adventure and rules handouts for you and your players</li>
  454. <li>25+ Art Handouts to set the scene</li>
  455. <li>Macros to decide character's Lifepaths and Critical Injuries</li>
  456. </ul><h2>Edgerunners Digital Token and Portrait Pack</h2>
  457. <p>Contains a number stylish pop-out tokens and portraits for you to use in any Roll20 game!</p>
  458. <h2>Edgerunners Character Play Aid</h2>
  459. <p>All the characters from 'The Jacket' adventure - use this Addon to add the characters to any <em><strong>Cyberpunk RED</strong></em> game!</p>
  460. <hr></hr><h2>Try Before You Buy</h2>
  461. <ul><li><em><strong>Cyberpunk RED</strong></em> Character Sheet: Test out the <em><strong>Cyberpunk RED</strong></em> character sheet <a href="">for free.</a></li>
  462. <li><em><strong>Cyberpunk RED</strong></em> "Easy Mode" Free Basic Rules: Get started with <a href="">a free preview</a> of rules and features.</li>
  463. </ul><hr></hr><h2>How To Access Your Content</h2>
  464. <p>Digital Rulebook</p>
  465. <ul><li>On the Web: Access the Rulebook <a href="">here.</a></li>
  466. <li>Roll20 VTT: Click the Bookshelf icon in your game to see and search all rules entries.</li>
  467. <li>In Roll20 Characters: Click the Compendium button at the top of the page.</li>
  468. </ul><p>Character Sheet</p>
  469. <ul><li>In Roll20 Characters: Create <a href="">your character here</a> and add it to any game.</li>
  470. <li>Roll20 VTT: When starting a new game, select the <em><strong>Cyberpunk RED</strong></em> Character Sheet by Roll20. In-game, use the +Character button from the Library tab.</li>
  471. </ul><p>Adventure</p>
  472. <ul><li>Click the “Create Game with this Module” button from <a href="">this page.</a></li>
  473. </ul><p>Digital Token and Portrait Pack</p>
  474. <ul><li>Go to the Art Library tab, click Premium Assets, select 'Cyberpunk: Edgerunners Mission Kit - Art Pack'. Drag tokens and portraits to the Tabletop.</li>
  475. </ul><p>Digital Play Aid(s)</p>
  476. <ul><li>Add to an Existing Game: From your game’s Game Details page, expand the Game Addons section. Then, select an addon from the list or search by name. Click the “Add to Game” button</li>
  477. </ul><p><strong>Is an Edgerunners PDF available?</strong><br /> Yes! Find it here <a href="">on DriveThruRPG.</a></p>
  478. <p><strong>I noticed an error - who should I let know?</strong><br /> Let us know via our <a href="">Help Center</a>!</p>]]></description>
  479. <price></price>
  480. </item>
  481. <item>
  482. <title><![CDATA[100 Things to Find in Caves (PFRPG)]]></title>
  483. <link><![CDATA[]]></link>
  484. <pubDate>Sat, 22 Jun 2024 10:08:12 CDT</pubDate>
  485. <description><![CDATA[<img src="" alt="100 Things to Find in Caves (PFRPG)" title="100 Things to Find in Caves (PFRPG)" align="left" hspace="3" vspace="3" /><b>Publisher</b>: Azukail Games<br /><p>Caves in the wilderness are used by many, intelligent beings, monsters and animals, for a variety of uses, which means that many different things can be found in them. This supplement has 100 things to dress the interiors of caves.<br /><br />This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier.<br /><br />Here are some sample results:<br /><br /></p>
  486. <ul><li>Buzzing fills the cave, coming from wasps that are in an unusually large nest (a wasp swarm).</li>
  487. <li>Carved into the floor is a summoning circle (identifiable with a DC 8 Knowledge (arcana) check), the grooves cut still bearing traces of silver in places.</li>
  488. <li>Copper coins (10d10+50) have been scattered across the floor of the cave.</li>
  489. <li>Covering one wall of the cave is a simple yet effective painting of a group of hunters taking down a large creature.</li>
  490. <li>Crates, barrels and wrapped goods have been stacked in the cave. If examined, they all appear to be trade goods. Some of the containers are empty, and those that aren't have been opened and contain relatively low-value items (goods such as salt, coal and cheap ale).</li>
  491. </ul><p><br />One page is the front cover, one the front matter, one is ads and one the Open Game License.<br /><br /><strong>The supplement is also available in the following versions: <a href="/product/473220?src=AGCaveDressingPF">system neutral</a>. You do not need all versions.</strong></p>]]></description>
  492. <price>12</price>
  493. </item>
  494. <item>
  495. <title><![CDATA[Warhammer 40,000 Roleplay: Imperium Maledictum Starter Set]]></title>
  496. <link><![CDATA[]]></link>
  497. <pubDate>Thu, 30 May 2024 09:31:26 CDT</pubDate>
  498. <description><![CDATA[<img src="" alt="Warhammer 40,000 Roleplay: Imperium Maledictum Starter Set" title="Warhammer 40,000 Roleplay: Imperium Maledictum Starter Set" align="left" hspace="3" vspace="3" /><b>Publisher</b>: Cubicle 7 Entertainment Ltd.<br /><p>Heresy and corruption have taken root in the Macharian Sector, a teeming expanse of industrious worlds in the God Emperor’s Imperium of Man. The fate of an entire sector lies in doubt. Powerful individuals from across the Imperium’s factions and their agents vie for control against dark cults, traitors, daemons and vile xenos who lurk shrouded in the ever-encroaching darkness.</p>
  499. <p>In the grim darkness of the 41st Millennium, can you do what you must to survive?</p>
  500. <ul><li><strong>The Imperium Maledictum Starter Set</strong> contains everything you need to begin your grim and perilous Warhammer 40,000 roleplay experience.</li>
  501. <li><strong>The Blazing Seraph:</strong> Learn the core rules as you play this dark and dangerous Inquisitorial adventure.</li>
  502. <li><strong>Rokarth: A Guide to the Hive:</strong> Continue your adventures with this setting guide to Rokarth, a fully mapped-out Hive City from the spire to the sprawl, complete with a variety of intriguing locations, factions and mysterious characters.</li>
  503. <li>Six exciting pre-generated characters to choose from,</li>
  504. <li>Helpful rules reference sheets</li>
  505. <li>Tokens to track important resources</li>
  506. </ul><p style="text-align:center;"><img src="" width="700" height="456" alt="An preview of Sister Helza Scorn, a pregen character from the Starter Set" title="Pregen Character Preview" /></p>
  507. <p style="text-align:center;"><img src="" width="700" alt="Image showing some pages for the Guide to Hive Rokarth" title="Guide to Hive Rokarth Preview" /></p>
  508. <p></p>
  509. <h2 style="text-align:center;">Love the Imperium Maledictum Starter Set and looking to continue your campaign in the Macharian Sector? Check out the <a href="/en/product/305328/warhammer-40-000-roleplay-imperium-maledictum-core-rulebook" target="_blank">Imperium Maledictum Core Rulebook</a>, or the exciting adventure <a href="">Chemical Burn.</a></h2>]]></description>
  510. <price></price>
  511. </item>
  512. <item>
  513. <title><![CDATA[Summer's End and Other One-Page Adventures]]></title>
  514. <link><![CDATA[]]></link>
  515. <pubDate>Sun, 16 Jun 2024 17:43:18 CDT</pubDate>
  516. <description><![CDATA[<img src="" alt="Summer's End and Other One-Page Adventures" title="Summer's End and Other One-Page Adventures" align="left" hspace="3" vspace="3" /><b>Publisher</b>: Questing Beast Games<br /><h3><em>Physical copies are available on the Swordfish Islands webstore.</em></h3>
  517. <p><em><strong>"I can’t recommend The Alchemist’s Repose enough.</strong> I’ve ran it four times now and it’s gone completely differently each time." - moka_pot<strong></strong></em></p>
  518. <p><em><strong>"[Lair of the] Keymaster is brilliant.</strong> I run it all the time to the point I have it memorized as my go-to drop-in dungeon site . . . Drums in the Deep is also excellent. And very creepy." - Jim Parkin, d66 classless kobolds</em></p>
  519. <p><em><strong>"Absolute fantastic layout and design,</strong> it’s astounding something this good is all on one page!" - James H.</em></p>
  520. <p><strong>Summer's End</strong> is a 24-page zine containing 12 one-page adventures for Knave 2e and other OSR systems, each contained on a single spread. Six of these are dungeons to drop into your campaign, while the other six are "Six-Mile Adventure Hexes," local areas packed with action and mystery to spice up a hexcrawl.</p>
  521. <p>Most of these adventures were originally released as Patreon exclusives, but have since been revised, redrawn, and redesigned to make the most use of the zine format.</p>
  522. <p>Some of the adventures include:</p>
  523. <ul><li><span><strong>Summer's End:</strong></span> A mountain hex featuring rival factions, a tree of magic swords, and the lair of the Summer Worm.</li>
  524. <li><span><strong>The Raiders of Wolfsea:</strong></span> An archipelago hex featuring weird pirate ships, fog wolves, civilized liches, and a treasure hunt.</li>
  525. <li><span><strong>The Wizards of Sparrowkeep:</strong></span> A village hex surrounded by four wizard towers, whose occupants are engaged in a slow, passive-aggressive wizard battle for the affections of a local witch.</li>
  526. <li><strong>The Alchemist's Repose:</strong> An abandoned laboratory overrun by fungal elves and programmable automatons.</li>
  527. <li><span><strong>The Lair of the Keymaster:</strong></span><strong> </strong>A puzzle dungeon with a chained, starving dragon and the schematics to the Lock Absolute.</li>
  528. <li><span><strong>Drums in the Deep</strong></span><strong>:</strong> A sewer dungeon featuring a hallucinogenic spider, three lost teenagers, and a cult attempting to summon the King of Nails</li>
  529. </ul>]]></description>
  530. <price></price>
  531. </item>
  532. <item>
  533. <title><![CDATA[Maps for a Wizard's Tower (24 x 18 x Nine)]]></title>
  534. <link><![CDATA[]]></link>
  535. <pubDate>Wed, 12 Jun 2024 17:54:34 CDT</pubDate>
  536. <description><![CDATA[<img src="" alt="Maps for a Wizard's Tower (24 x 18 x Nine)" title="Maps for a Wizard's Tower (24 x 18 x Nine)" align="left" hspace="3" vspace="3" /><b>Publisher</b>: Skirmisher Publishing<br /><p style="text-align:justify;">This title includes nine floorplans for a Wizard's Tower, representing iseven above-ground levels and two subterranean ones! <span>These beautiful maps by noted fantasy artist Bob Greyvenstein are suitable for any fantasy RPGs, miniatures games, or wargames and are especially suitable when running sessions online or on virtual tabletops. </span></p>
  537. <p style="text-align:justify;">Two versions of each map are provided, one with a grid and one without. Non-grid versions of the maps and an accompanying illustration appear in a preview PDF, and high-resolution JPG versions of all 18 maps, along with a custom compass rose, are included in a ZIP folder. <span>Gridded versions of the maps are 24 x 18 inches and have 1-inch squares. </span></p>
  538. <p style="text-align:justify;"><span>We have also included a key that describes the contents of each level. </span></p>]]></description>
  539. <price></price>
  540. </item>
  541. </channel>
  542. </rss>
Copyright © 2002-9 Sam Ruby, Mark Pilgrim, Joseph Walton, and Phil Ringnalda