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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:media="http://search.yahoo.com/mrss/"><channel><title>VG247 Latest Articles Feed</title><link>/feed</link><description>This is a feed of the latest articles from VG247.</description><atom:link href="/feed" rel="self"/><language>en</language><lastBuildDate>Mon, 17 Jun 2024 08:57:25 +0000</lastBuildDate><item><title>Elden Ring's Miyazaki isn't fussed if you use that seamless co-op mod - and FromSoftware might even "consider ideas like that" for future games</title><link>/elden-ring-director-isnt-fussed-if-you-use-that-seamless-co-op-mod</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Mon, 17 Jun 2024 08:57:25 +0000</pubDate><guid>/elden-ring-director-isnt-fussed-if-you-use-that-seamless-co-op-mod</guid><category>Bandai Namco Entertainment</category><category>FromSoftware</category><category>Multiplayer Cooperative</category><category>PS4</category><category>Multiplayer Competitive</category><category>PS5</category><category>Single Player</category><category>PC</category><category>Xbox One</category><category>Action Adventure</category><category>Third person</category><category>Elden Ring</category><category>Xbox Series X/S</category><category>RPG</category><media:content medium="image" url="https://assetsio.gnwcdn.com/elden-ring-colosseum-update.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/elden-ring-colosseum-update.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  3. A lot of <a href="/games/elden-ring">Elden Ring</a> players like to use a seamless co-op mode to help make playing with friends less of a pain, and director Hidetaka Miyazaki says that's ok with him.
  4. </p><p>
  5. To say that playing online with your buds in <a href="/companies/fromsoftware">FromSoftware</a> games isn't the simplest thing in the world is possibly a bit of an understatement. You can't just send a request to your friend and stay playing together without any interruptions (bar internet troubles), instead you need to summon one another with certain items. If one of you dies, you have to do that all over again, so it's not exactly a smooth experience. That's why <a href="https://www.nexusmods.com/eldenring/mods/510">Elden Ring's seamless co-op mod</a> exists, just to make playing with your friends a little bit easier. And in a recent interview with <a href="https://www.pcgamer.com/games/rpg/fromsoftwares-says-elden-rings-seamless-co-op-mod-is-definitely-not-something-we-actively-oppose-and-may-even-consider-ideas-like-that-with-our-future-games/">PC Gamer</a>, Miyazaki was asked about his thoughts on the mod, and that particular way of experiencing the game.
  6. </p><p>
  7. "It's definitely not something we actively oppose or want to downplay, wanting to go through the whole game together," Miyazaki responded. "In terms of where we were with Elden Ring, it was simply a case of wanting that more loose, casual style - drop in, defeat a boss, drop out. It doesn't put any technical restrictions on the player, it just sort of lets them complete this focus and then move on, so to speak." Essentially, if you ask FromSoftware, you're in the clear (though hopefully publisher Bandai Namco doesn't have any intention of getting rid of the mid, <a href="https://x.com/DennisStanistan/status/1777610181217513979">given previous actions towards Tekken mods</a>).
  8. </p> <p><a href="/elden-ring-director-isnt-fussed-if-you-use-that-seamless-co-op-mod">Read more</a></p>]]></description></item><item><title>John Hight, head of the Warcraft franchise, is leaving Blizzard after almost 13 years at the company</title><link>/john-hight-head-of-warcraft-is-leaving-blizzard</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Sun, 16 Jun 2024 15:40:27 +0000</pubDate><guid>/john-hight-head-of-warcraft-is-leaving-blizzard</guid><category>MMO</category><category>World of Warcraft</category><category>Multiplayer Cooperative</category><category>Blizzard</category><category>Multiplayer Competitive</category><category>Single Player</category><category>PC</category><category>Action Adventure</category><category>Blockbuster</category><category>Blizzard Entertainment</category><category>Third person</category><category>Fantasy</category><category>Mac</category><category>MMORPG</category><category>RPG</category><media:content medium="image" url="https://assetsio.gnwcdn.com/world-of-warcraft-dragonflight_mievpDJ.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/world-of-warcraft-dragonflight_mievpDJ.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  9. General manager over the <a href="/games/world-of-warcraft">Warcraft</a> franchise at <a href="/companies/blizzard">Blizzard</a> John Hight has announced he's leaving the company after almost 13 years.
  10. </p><p>
  11. Earlier this week, Hight shared on his personal Twitter that he is leaving Blizzard to "start a new quest." While Hight was most recently overseeing the broader Warcraft series at Blizzard for the past decade and a bit, he's been in the gaming industry for many years now, starting out at The 3DO Company, later moving on to other studios like EA, Atari, and Sony. As noted by <a href="https://www.pcgamer.com/games/world-of-warcraft/after-12-years-at-blizzard-warcraft-general-manager-john-hight-announces-departure-ive-been-so-honored-to-serve-all-of-the-heroes-of-azeroth/">PC Gamer</a>, he worked on God of War 3 and helped to launch the PlayStation Network.
  12. </p><p>
  13. On Twitter, Hight wrote of his decision to leave Blizzard, saying "After 12 incredible years at Blizzard, I&rsquo;ve decided to step away &amp; start a new quest. It was a tough decision, but I feel like now is as good a time as any: Warcraft is in an amazing position as the universe turns 30. I&rsquo;ve been so honored to serve all of the heroes of Azeroth." He continued in further tweets, "You are the most passionate, dedicated, and creative community in gaming. You are why I&rsquo;ve poured my heart and soul into creating the best games possible. You have inspired me, challenged me, and made me a stronger developer.
  14. </p> <p><a href="/john-hight-head-of-warcraft-is-leaving-blizzard">Read more</a></p>]]></description></item><item><title>Shovel Knight gets a snazzy definitive edition for its 10th anniversary, alongside a sequel that'll bring the iconic character to a "new dimension of gaming"</title><link>/shovel-knight-gets-definitive-edition-for-its-10th-anniversary</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Sun, 16 Jun 2024 15:15:47 +0000</pubDate><guid>/shovel-knight-gets-definitive-edition-for-its-10th-anniversary</guid><category>PS3</category><category>Nintendo Wii U</category><category>Nintendo Switch</category><category>Yacht Club Games</category><category>Multiplayer Cooperative</category><category>Platformer</category><category>PS4</category><category>Indie</category><category>Single Player</category><category>PC</category><category>Shovel Knight</category><category>Xbox One</category><category>Action Adventure</category><category>Side view</category><category>Nintendo 3DS</category><category>Mac</category><category>PlayStation Vita</category><media:content medium="image" url="https://assetsio.gnwcdn.com/shovel-knight-shovel-of-hope-dx-logo.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/shovel-knight-shovel-of-hope-dx-logo.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  15. <a href="/companies/yachtclubgames">Yacht Club Games</a> held a special 10th anniversary stream for <a href="/games/shovel-knight">Shovel Knight</a> this week, revealing a brand new edition of the modern classic.
  16. </p><p>
  17. Sometimes you see something like "Shovel Knight is 10 years old" and it makes you instantly turn to dust, but even if that is the case, you just have to ignore it and move on. Or, well, don't completely ignore it, as during the NES throwback game's 10th anniversary livestream, Yacht Club Games revealed Shovel Knight: Shovel of Hope DX, a "definitive edition" version "of the adventure that started it all." This new version of the game has a whole bunch of new features, with the biggest being the addition of online multiplayer.
  18. </p><p>
  19. "For the first time, use the power of Rewind to perfect your platforming skills or use Save States to pause and plan your next moves," Yacht Club explains. "With over 300 classic gameplay-twisting cheats, customise your experience to make it as challenging or as weird as you like. All these cheats can now be enabled simultaneously, offering endless ways to remix your adventure. Simply put, this is the definitive edition of Shovel of Hope. It's also our way of preserving the game's historical functionality, ensuring these elements remain available for future generations of players. And with the new multiplayer features and other enhancements, we hope it includes everything on your wish list."
  20. </p> <p><a href="/shovel-knight-gets-definitive-edition-for-its-10th-anniversary">Read more</a></p>]]></description></item><item><title>Final Fantasy 14's Yoshi-P isn't remaking FF9, but no matter what you think, he wouldn't turn it into an action game even if he was</title><link>/final-fantasy-14-yoshi-p-isnt-remaking-ff9</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Sun, 16 Jun 2024 14:43:28 +0000</pubDate><guid>/final-fantasy-14-yoshi-p-isnt-remaking-ff9</guid><category>Nintendo Switch</category><category>Single Player</category><category>PC</category><category>Xbox One</category><category>iOS</category><category>MMO</category><category>PS3</category><category>PS1</category><category>Third person</category><category>RPG</category><category>PS4</category><category>Android</category><category>PS5</category><category>Final Fantasy IX</category><category>MMORPG</category><category>Square Enix</category><category>Bird view / Isometric</category><category>Final Fantasy XIV: Dawntrail</category><category>Strategy: Turn-Based Strategy</category><category>Action Adventure</category><category>Xbox Series X/S</category><media:content medium="image" url="https://assetsio.gnwcdn.com/final-fantasy-9-screenshot.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/final-fantasy-9-screenshot.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  21. As rumours about a <a href="/games/final-fantasy-ix">Final Fantasy 9</a> remake continue to swirl, <strong>Final Fantasy 14's</strong> Naoki "Yoshi-P" Yoshida says one thing's for sure: he's not making it.
  22. </p><p>
  23. Back in March, some Final Fantasy 9 themed items were revealed to be coming to Final Fantasy 14 alongside the MMO's latest expansion, <a href="/final-fantasy-14-dawntrail-launch-almost-no-chance-of-repeating-endwalker-server-issues">Dawntrail</a>. He wouldn't say why there will be Final Fantasy 9 items, out of all the games, only that the <a href="/are-final-fantasy-14-dawntrails-bonus-items-hinting-ff9-remake">reason behind them is a secret</a>. With it being Not-E3 season and all, there's of course been more discussions about those Final Fantasy 9 remake rumours, but Square Enix hasn't announced anything just yet. However, during a recent Final Fantasy 14 Letter from the Producer, Yoshi-P outright denied that he's involved in the project, and also said he knows nothing about it.
  24. </p><p>
  25. Important to note that this isn't him saying there is one - he's just saying he's not making one. To be clear, the reason he's addressing the rumour at all is because of fan comments saying that they wouldn't want him to handle it because he might change the game's combat into real-time action as opposed to turn based. However, even if he isn't working on it, he did say "If we were remaking FF9 people would complain we'd turn it into an action game! But I'd make it turn-based," so at least you don't have to worry if Yoshi-P suddenly does end up remaking it for whatever reason.
  26. </p> <p><a href="/final-fantasy-14-yoshi-p-isnt-remaking-ff9">Read more</a></p>]]></description></item><item><title>Dragon Age: The Veilguard is "almost the total inverse" of Mass Effect in one key way</title><link>/dragon-age-the-veilguard-almost-total-inverse-of-mass-effect</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Sun, 16 Jun 2024 14:02:18 +0000</pubDate><guid>/dragon-age-the-veilguard-almost-total-inverse-of-mass-effect</guid><category>Bioware</category><category>Single Player</category><category>Action Adventure</category><category>Strategy</category><category>Electronic Arts</category><category>Dragon Age: The Veilguard</category><category>RPG</category><media:content medium="image" url="https://assetsio.gnwcdn.com/dragon-age-the-veilguard-04.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/dragon-age-the-veilguard-04.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  27. <a href="/companies/bioware">BioWare</a> is known for its RPGs, though where titles like <a href="/mass-effect-sequel-teased-on-n7-day-with-cryptic-video-unravelled-by-fans">Mass Effect</a> lean into the action, <a href="/games/dragon-age-dreadwolf">Dragon Age: The Veilguard</a> will be more about the roleplay.
  28. </p><p>
  29. After years of waiting to see actual gameplay, Dragon Age: The Veilguard (formerly known as Dreadwolf) finally got a full reveal, with a big <a href="/dragon-age-the-veilguard-gameplay-reveal">gameplay trailer</a> promising an exciting-looking adventure. While it didn't start as particularly action heavy, the Dragon Age series certainly has headed more in that direction over the years, with The Veilguard looking no different. But in an interview with RPG Site, The Veilguard director Corinne Busche did make it clear that the game will focus more on the RPG side of things, unlike its more action-laden counterpart Mass Effect.
  30. </p><p>
  31. "I really view Mass Effect as an ARPG," Busche said. "Big action, minor RPG. We're almost the total inverse of that." Busche goes on to explain how, much like many games these days, The Veilguard does have a skill tree, described as "absolutely enormous and it is bespoke for your class&hellip; when it is unlocked, imagine almost a gigantic spider web-like visual. And if I'm a mage right at the very center is the core of the Mage kit." RPG Site took a second to briefly interrupt Busche in the explanation of the skill tree, comparing it to Final Fantasy X's Sphere Grid, which apparently is a partial influence on The Veilguard's skilltree, though more in organisation - apparently Final Fantasy 12's ability selection and passives are closer to what you can expect from the new Dragon Age game.
  32. </p> <p><a href="/dragon-age-the-veilguard-almost-total-inverse-of-mass-effect">Read more</a></p>]]></description></item><item><title>The Until Dawn movie's first batch of casting shows us a small selection of potential future victims</title><link>/until-dawn-movie-has-started-the-casting-process</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Sun, 16 Jun 2024 13:04:07 +0000</pubDate><guid>/until-dawn-movie-has-started-the-casting-process</guid><category>PS3</category><category>PS4</category><category>Single Player</category><category>Sony Computer Entertainment</category><category>Action Adventure</category><category>Third person</category><category>Until Dawn</category><category>Supermassive Games</category><media:content medium="image" url="https://assetsio.gnwcdn.com/until-dawn-supermassive-games-layoffs-90-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/until-dawn-supermassive-games-layoffs-90-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  33. The live-action adaptation of <a href="/games/until-dawn">Until Dawn</a> has started the casting process, with several up-and-comers joining the project.
  34. </p><p>
  35. While it seems like a bit of an odd choice overall, <a href="/until-dawn-movie-in-the-works">back in January</a> it was announced that <a href="/companies/supermassive-games">Supermassive Games'</a> Until Dawn was getting the ole live-action treatment, as is the trend in Hollywood at the moment. The odd part isn't that it's a video game adaptation, but that Until Dawn is a game that features lots of different endings and paths along the way to them, so how that'll work as a film is a bit unclear. Still, the film is pressing on, as Deadline reported earlier this week that the film has completed its first round of casting, bringing aboard four actors to the David F. Sandberg (Shazam!) directed project.
  36. </p><p>
  37. The cast includes Ella Rubin (The Idea of You), Michael Cimino (Love, Victor), Ji-young Yoo (Sweet Home), and Odessa A&rsquo;zion (Hellraiser 2022), all people you've maybe seen something in somewhere along the line, but haven't been propelled to stardom/ household names just yet. Head of PlayStation Productions Asad Qizilbash said in a statement, "At PlayStation Productions, we are always looking to find creative and authentic ways to adapt our beloved games that our fans will enjoy. Alongside Screen Gems, we've assembled a fantastic cast of new characters that builds upon our already stellar filmmaking team and their vision for the adaptation. We're excited to reveal more about the movie soon."
  38. </p> <p><a href="/until-dawn-movie-has-started-the-casting-process">Read more</a></p>]]></description></item><item><title>Lollipop Chainsaw RePop is finally out this September, and it's coming with plenty of new features</title><link>/lollipop-chainsaw-repop-is-finally-out-september</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Sun, 16 Jun 2024 10:48:04 +0000</pubDate><guid>/lollipop-chainsaw-repop-is-finally-out-september</guid><category>Grasshopper Manufacture</category><category>Warner Bros. Games</category><category>PS3</category><category>Nintendo Switch</category><category>LOLLIPOP CHAINSAW RePOP</category><category>PS5</category><category>Single Player</category><category>Hack &amp; Slash</category><category>Dragami Games</category><category>PC</category><category>Xbox 360</category><category>Kadokawa Games</category><category>Third person</category><category>Lollipop Chainsaw</category><category>Xbox Series X/S</category><media:content medium="image" url="https://assetsio.gnwcdn.com/lollipop-chainsaw-repop-1.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/lollipop-chainsaw-repop-1.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  39. The first trailer for <a href="/games/lollipop-chainsaw-repop">Lollipop Chainsaw RePop</a> is here, and it's even brought a release date along with it.
  40. </p><p>
  41. Lollipop Chainsaw RePop was first announced <a href="/lollipop-chainsaw-remake">back in 2022</a>, initially planned for release in 2023, though later <a href="/lollipop-chainsaw-remake-delayed-2024">caught a delay into 2024</a>. Now, developer <a href="/companies/dragami-games">Dragami Games</a> has offered up a first trailer for the remake of the cult classic game, which is described as "a definitive version of the game which leaves the story unchanged, with the focus on quality of life improvements and additional gameplay content." One such addition is the ability to switch between two modes - the Original mode, "which is based on the original release" or RePop mode, "which has less violence and uses pop-art damage effects." The trailer notes that it's the RePop mode that was used for the in-game footage present in it, and it does work well with the tone of the game, unsurprisingly.
  42. </p><p>
  43. As well as showing off the game in action, Dragami has also confirmed that the game will be releasing digitally September 25 across PS5, Xbox Series X/S, Nintendo Switch, and PC via Steam. Dragami also outlined some new features and quality of life improvements in a <a href="https://repop.lollipopchainsaw.com/en/news_release/20240613_release1.pdf">separate post</a>, like faster load times, a new Chained Hits Hunting system which can increase speed after landing consecutive hits, and auto-lock and auto-fire modes have been added to the Chainsaw Blaster. On top of that, there are new chainsaws, 30 costumes, and a time attack mode.
  44. </p> <p><a href="/lollipop-chainsaw-repop-is-finally-out-september">Read more</a></p>]]></description></item><item><title>Elden Ring might have received universal praise, but Hidetaka Miyazaki says he's yet to make his "ideal fantasy RPG"</title><link>/elden-ring-director-hidetaka-miyazaki-says-hes-yet-to-make-his-ideal-fantasy-rpg</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Sun, 16 Jun 2024 10:04:15 +0000</pubDate><guid>/elden-ring-director-hidetaka-miyazaki-says-hes-yet-to-make-his-ideal-fantasy-rpg</guid><category>Bandai Namco Entertainment</category><category>FromSoftware</category><category>Multiplayer Cooperative</category><category>PS4</category><category>Multiplayer Competitive</category><category>PS5</category><category>Single Player</category><category>PC</category><category>Xbox One</category><category>Action Adventure</category><category>Third person</category><category>Elden Ring</category><category>Xbox Series X/S</category><category>RPG</category><media:content medium="image" url="https://assetsio.gnwcdn.com/elden-ring-shadow-of-the-erdtree-dlc.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/elden-ring-shadow-of-the-erdtree-dlc.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  45. <a href="/games/elden-ring">Elden Ring</a> has widely been accepted as one of the best games ever made, yet director Hidetaka Miyazaki is apparently still searching for his "ideal fantasy RPG."
  46. </p><p>
  47. When I say "Elden Ring is&hellip;" it's quite likely that your response is "a perfect video game." Whether that's actually true or not isn't for me to decide, but it is undeniably an incredibly beloved game. But the game's own director, Miyazaki, is still working towards making his version of what a fantasy RPG. The game maker recently spoke with <a href="https://www.pcgamer.com/games/rpg/im-still-in-the-process-of-making-my-ideal-fantasy-rpg-says-fromsoftwares-hidetaka-miyazaki-while-elden-ring-is-not-quite-it-its-getting-close/#:~:text=RPG-,'I'm%20still%20in%20the%20process%20of%20making%20my%20ideal,quite%20it%2C%20it's%20getting%20close'&amp;text=...and%20miles%20to%20go%20before%20he%20sleeps.">PC Gamer</a>, where he spoke about all manner of <a href="/companies/fromsoftware">FromSoftware</a> related topics (including <a href="/bloodborne-pc-port-miyazaki-not-opposed">whether he wants a Bloodborne PC port</a> or not).
  48. </p><p>
  49. While talking about old TTRPGs from the '80s like Dungeons &amp; Dragons, Miyazaki said that "you might say that trying to capture the excitement of those old tabletop games and game books was one facet of making Elden Ring." When asked if he felt Elden Ring was an extension of those old RPGs, he explained, "I think more than anything, it's just my personal preference when it comes to RPGs and exploring those fantasy worlds, so you might see some of my personal idiosyncrasies come into play with Elden Ring there.
  50. </p> <p><a href="/elden-ring-director-hidetaka-miyazaki-says-hes-yet-to-make-his-ideal-fantasy-rpg">Read more</a></p>]]></description></item><item><title>"Sorry bro" but a Helldivers 2 story mode is "not happening"</title><link>/helldivers-2-story-mode-is-not-happening</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Sun, 16 Jun 2024 09:37:18 +0000</pubDate><guid>/helldivers-2-story-mode-is-not-happening</guid><category>Helldivers 2</category><category>Multiplayer Cooperative</category><category>Multiplayer Competitive</category><category>PS5</category><category>Shooter</category><category>Single Player</category><category>PC</category><category>Arrowhead Game Studios</category><category>Third person</category><category>Shooter: Third Person</category><media:content medium="image" url="https://assetsio.gnwcdn.com/helldivers-2-pilestedt-outlines-plans-following-role-change-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/helldivers-2-pilestedt-outlines-plans-following-role-change-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  51. Those of you hoping for <a href="/games/helldivers-2">Helldivers 2</a> to get a dedicated story mode are out of luck, as <a href="/companies/arrowhead-game-studios">Arrowhead</a> has absolutely zero plans for one.
  52. </p><p>
  53. Helldivers 2 is obviously one of 2024's biggest games, in part because it's just good fun, but also because of the way its story has evolved over the past few months. It's a story that could only be told in a live-service game, because of the collaborative nature of its various tasks and missions. That hasn't stopped some players wanting a dedicated story mode, though, with one player even asking Arrowhead's brand new CEO Shams Jorjani if such a thing could be created to play with friends. Jorjani had a quite blunt but understandable response: "Not happening. Sorry bro. That's like building an entirely new game."
  54. </p><p>
  55. I can't blame Jorjani for such a response, having to create entire missions with their own unique narratives, on top of maintaining a live-service game, is a tough task for any team, but especially so for a studio like Arrowhead, which really didn't expect the game to blow up as much as it has. Besides, the whole appeal of the game is really the stories you get to tell your friends when you kill a bug in a cool way.
  56. </p> <p><a href="/helldivers-2-story-mode-is-not-happening">Read more</a></p>]]></description></item><item><title>Golden Lap is a wonderful reminder that motor racing’s about the perfect blend of terrifying thrills and mind-numbing math</title><link>/golden-lap-reminder-motor-racing-perfect-blend-thrills-and-math</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Sat, 15 Jun 2024 14:00:00 +0000</pubDate><guid>/golden-lap-reminder-motor-racing-perfect-blend-thrills-and-math</guid><category>Nintendo Switch</category><category>Sports</category><category>Indie</category><category>Single Player</category><category>PC</category><category>Xbox One</category><category>Art of Rally</category><category>Absolute Drift</category><category>Arcade</category><category>Mac</category><category>Golden Lap</category><category>PS4</category><category>PS5</category><category>Wishlisted 2024</category><category>Bird view / Isometric</category><category>Racing</category><category>Xbox Series X/S</category><category>Management</category><category>Simulation</category><media:content medium="image" url="https://assetsio.gnwcdn.com/golden-lap-wishlisted-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/golden-lap-wishlisted-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Motor racing is just like any other sport.</p><p>Its heart beats to the dorky drum of things scribbled across chalkboards before the game has even really kicked off in the eyes of the spectator. There are always fifteen different front wing designs, 150 different ways of setting up your gears, and fifteen thousand different things that can go wrong with an engine, all thrown into a sordid equation that determines if you can win or lose - and often by less than one tenth of a second.</p><p>On the other side lies the Mr Hyde that emerges as soon as the tyres hit the tarmac or trail. The reason we all turn up or tune in is for the colourful human coating that gets splashed across the carbon fibre canvas once all of the engine covers have been slammed shut. For better or worse, on Sundays, it&rsquo;s largely up to the person with their hands on the wheel to steer their clan of car connoisseurs to the promised land.</p> <p><a href="/golden-lap-reminder-motor-racing-perfect-blend-thrills-and-math">Read more</a></p>]]></description></item><item><title>Disco Elysium's remaining devs were working on a spin-off that would've been the "most hardcore Disco since Disco" before ZA/UM layoffs</title><link>/disco-elysium-remaining-devs-were-working-on-spin-off-most-hardcore-disco-since-disco-before-zaum-layoffs</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Fri, 14 Jun 2024 16:24:29 +0000</pubDate><guid>/disco-elysium-remaining-devs-were-working-on-spin-off-most-hardcore-disco-since-disco-before-zaum-layoffs</guid><category>Bird view / Isometric</category><category>Nintendo Switch</category><category>Disco Elysium</category><category>PS4</category><category>Strategy: Turn-Based Strategy</category><category>Indie</category><category>Single Player</category><category>PC</category><category>Xbox One</category><category>Action Adventure</category><category>Disco Elysium: The Final Cut</category><category>RPG</category><media:content medium="image" url="https://assetsio.gnwcdn.com/disco-elysium-last-writer-no-sequels-zaum-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/disco-elysium-last-writer-no-sequels-zaum-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Following <a href="/disco-elysium-last-writer-no-sequels-zaum">layoffs at ZA/UM earlier this year</a>, some of the developers affected have provided some details about the <a href="/games/disco-elysium">Disco Elysium</a> spin-off game they were busy working on prior to it being cancelled as part of them being let go. As with all of the Disco Elysium stuff we haven't gotten since the orginal came out, it sounds very cool.</p><p>If you're out of the loop, to say it's been a turbulent time for those working at the studio since Harry and Kim arrived in our lives back in 2019 would be a bit of an understatement. Prior to this year they're already been <a href="/zaum-disco-elysium-members-involuntarily-left">key figures in that first game's development parting ways with the studio</a>, and <a href="https://www.youtube.com/watch?v=JGIGA8taN-M">documentaries exploring just how messy the situation had gotten</a>.</p><p>Now, in report from <a href="https://www.pcgamer.com/gaming-industry/game-development/for-a-while-it-seemed-like-miracles-were-possible-and-with-them-redemption-a-follow-up-to-the-legendary-disco-elysium-might-have-been-ready-to-play-within-the-next-yearzaums-devs-loved-it-management-canceled-it-and-laid-off-the-team/">PC Gamer</a>, a number of former staff at the studio have shed some light on what the project codenamed X7 was looking like before it was canned.</p> <p><a href="/disco-elysium-remaining-devs-were-working-on-spin-off-most-hardcore-disco-since-disco-before-zaum-layoffs">Read more</a></p>]]></description></item><item><title>Battle Aces feels like a brilliant competitive RTS for the TikTok generation - and also the old, somehow</title><link>/battle-aces-feels-like-brilliant-competitive-rts-for-tiktok-generation-and-the-old</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Alex Donaldson</dc:creator><pubDate>Fri, 14 Jun 2024 14:00:00 +0000</pubDate><guid>/battle-aces-feels-like-brilliant-competitive-rts-for-tiktok-generation-and-the-old</guid><category>PS3</category><category>Bird view / Isometric</category><category>Strategy: Real-Time Strategy</category><category>Multiplayer Cooperative</category><category>Multiplayer Competitive</category><category>Indie</category><category>Single Player</category><category>PC</category><category>Xbox 360</category><category>Command &amp; Conquer: Red Alert 3</category><category>Strategy</category><category>Blizzard Entertainment</category><category>Electronic Arts</category><category>Battle Aces</category><category>StarCraft II: Heart Of The Swarm</category><category>Simulation</category><media:content medium="image" url="https://assetsio.gnwcdn.com/battle-aces-rts-for-young-and-old-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/battle-aces-rts-for-young-and-old-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>The whole thing now, I&rsquo;m told, is that everybody has a short attention span. Are you still reading? Are you drifting? Focus! The old-man-shouts-at-cloud element blames this on phones, on social media, on whatever else. Whatever the reason, it feels like a real phenomenon - and perhaps that&rsquo;s why the real time strategy genre has stumbled a bit in recent decades.</p><p>I used to be really rather good at certain RTS titles, having been in the high-end percentile for online play in a couple of classics. I still boot stuff like <a href="/games/starcraft-ii-legacy-of-the-void">Starcraft 2</a> and <a href="/games/command-conquer-red-alert-3">Red Alert 3</a> from time to time for a nostalgia-stroking skirmish. But one thing I note is: it&rsquo;s a genre that takes <em>time</em>. A good match is probably half an hour. That&rsquo;s probably a tall ask if your primary media consumption is reels. Or, if like me, you&rsquo;re in your thirties, with a family, a work to-do list longer than the firing range of a sniper hero unit, and limited free time.</p><p>The solution to that conundrum may very well be <strong>Battle Aces</strong>, a new RTS from Uncapped Games that I got to play a few matches of.</p> <p><a href="/battle-aces-feels-like-brilliant-competitive-rts-for-tiktok-generation-and-the-old">Read more</a></p>]]></description></item><item><title>"All planets are now Malevelon Creek" - Helldivers 2 players reckon the latest patch may have delivered a difficulty spike</title><link>/helldivers-2-players-reckon-latest-patch-may-have-delivered-unintended-difficulty-spike</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Fri, 14 Jun 2024 12:16:20 +0000</pubDate><guid>/helldivers-2-players-reckon-latest-patch-may-have-delivered-unintended-difficulty-spike</guid><category>Helldivers 2</category><category>Multiplayer Cooperative</category><category>Multiplayer Competitive</category><category>PS5</category><category>Shooter</category><category>Single Player</category><category>PC</category><category>Arrowhead Game Studios</category><category>Third person</category><category>Shooter: Third Person</category><media:content medium="image" url="https://assetsio.gnwcdn.com/helldivers-2-warbond-viper-commandos-vehicle-custmisation-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/helldivers-2-warbond-viper-commandos-vehicle-custmisation-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>A huge <a href="/games/helldivers-2">Helldivers 2</a> patch dropped yesterday, June 13, bringing with it <a href="/huge-helldivers-2-patch-finally-arrives-with-barrage-of-weapon-balancing-tweaks">more tweaks and changes than you can properly read through in less than half an hour</a>. While it's generally gone down a treat among players, the revisions Arrowhead made to enemy and patrol spawning look like they might be the exception, with folks complaining of a sharp difficulty spike.</p><p>If you were busy washing your hair yesterday, not only did the hefty patch Arrowhead's had in the works for a little while now arrive, but the <a href="/helldivers-2-warbond-viper-commandos-vehicle-custmisation">Viper Commandos warbond</a> also deployed right on time. Sadly, it doesn't seem like being able to don a beret is helping players who're complaining of a post-patch increase in deaths and rage quitting.</p><p>As part of the patch, Arrowhead toned down the amount of heavily armored enemies which spawn during higher difficulty missions, filling in the gaps with more smaller enemies, as well as reverting patrol spawning back to what it was like prior to patch 01.000.300.</p> <p><a href="/helldivers-2-players-reckon-latest-patch-may-have-delivered-unintended-difficulty-spike">Read more</a></p>]]></description></item><item><title>Don't worry, Life is Strange: Double Exposure won't canonise either ending of the original game, Deck Nine says</title><link>/life-is-strange-double-exposure-no-canon-ending</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Rebecca Jones</dc:creator><pubDate>Fri, 14 Jun 2024 11:28:37 +0000</pubDate><guid>/life-is-strange-double-exposure-no-canon-ending</guid><category>Nintendo Switch</category><category>PS5</category><category>PC</category><category>Action Adventure</category><category>Life is Strange: Double Exposure</category><category>Xbox Series X/S</category><category>Life is Strange</category><media:content medium="image" url="https://assetsio.gnwcdn.com/double-exposure-headline.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/double-exposure-headline.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><strong>Life is Strange: Double Exposure</strong> will respect the player's final decision from <a href="/games/life-is-strange">the first game</a> and won't be declaring either original ending canon, Deck Nine has confirmed.</p><p>Following the game's <a href="/max-is-back-in-life-is-strange-double-exposure-coming-october-29-to-pc-and-xbox">initial reveal at the Xbox Games Showcase</a> last weekend, an extended livestream aired last night, which included interviews with key developers and Max's returning voice actor Hannah Telle, plus 15 minutes of gameplay. The stream dug into details about the new setting, Max's new powers and, crucially, the way in which the game aims to stay true to the player's choices from previous titles.</p><p>Two console generations and nearly 10 years on from the first Life is Strange release, it's unsurprising that you don't import your save info from LIS1 directly into Double Exposure, but Deck Nine has a plan to ensure that your experience in the latest game still reflects those long-ago choices. While previous follow-ups <a href="/games/life-is-strange-2">Life is Strange 2</a> and <a href="/games/life-is-strange-true-colors">Life is Strange: True Colors</a> both straight-up just asked you which ending you got in the original game, Double Exposure will be taking a slightly more organic approach for this direct sequel.</p> <p><a href="/life-is-strange-double-exposure-no-canon-ending">Read more</a></p>]]></description></item><item><title>Elden Ring's Miyazaki says he's not opposed to that Bloodborne PC port everyone and their mum wants</title><link>/bloodborne-pc-port-miyazaki-not-opposed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Fri, 14 Jun 2024 09:02:46 +0000</pubDate><guid>/bloodborne-pc-port-miyazaki-not-opposed</guid><category>Bandai Namco Entertainment</category><category>FromSoftware</category><category>Multiplayer Cooperative</category><category>PS4</category><category>Multiplayer Competitive</category><category>PS5</category><category>Single Player</category><category>PC</category><category>Sony Computer Entertainment</category><category>Xbox One</category><category>Action Adventure</category><category>Third person</category><category>Bloodborne</category><category>Elden Ring</category><category>Xbox Series X/S</category><category>RPG</category><media:content medium="image" url="https://assetsio.gnwcdn.com/bloodborne-pc-port-miyazaki-not-opposed-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/bloodborne-pc-port-miyazaki-not-opposed-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Do you spend many a long evening just yearning away for a <a href="/games/bloodborne">Bloodborne</a> PC port? Well, you're certainly not alone and the good news is that FromSoftware's Hidetaka Miyazaki isn't opposed to one existing. He even thinks it'd be a pretty cool idea. Sadly, that still doesn't mean one is definitely going to happen.</p><p>If you're out of the loop, the reason why that last bit's the case is a pretty simple one. As <a href="https://www.ign.com/articles/elden-ring-shadow-of-erdtree-director-hidetaka-miyazaki-look-back-interview-profile">Miyazaki has said</a>, he and FromSoft don't own the IP rights to Bloodborne, making returning to it in any way a fair bit more tricky than it'd be for a series that the studio did have control over. Still, that doesn't render it totally impossible, and the developer doesn't seem like he'd turn down the chance to work on Bloodborne again, if the opportunity arose.</p><p>In response to being asked about Bloodborne on PC for what must feel like the nine millionth time in an interview with <a href="https://www.pcgamer.com/games/action/hidetaka-miyazaki-knows-for-a-fact-other-fromsoftware-devs-want-a-bloodborne-pc-port-if-i-say-i-want-one-ill-get-in-trouble-but-its-nothing-im-opposed-to/">PC Gamer</a>, Miyazaki has offered some personal views on the idea of it, after admitting that it's not his place right now to say yay or nay to such a thing.</p> <p><a href="/bloodborne-pc-port-miyazaki-not-opposed">Read more</a></p>]]></description></item><item><title>As fans worldwide are left hungry for more, Delicious in Dungeon maker Trigger confirms season 2 is coming</title><link>/delicious-in-dungeon-season-2-confirmed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Fran Ruiz</dc:creator><pubDate>Thu, 13 Jun 2024 16:23:46 +0000</pubDate><guid>/delicious-in-dungeon-season-2-confirmed</guid><category>Anime</category><category>Pop Culture</category><category>Blockbuster</category><category>Animation</category><category>TV</category><category>Delicious in Dungeon</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Delicious-in-Dungeon-season-2-cropped.png?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Delicious-in-Dungeon-season-2-cropped.png?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><a href="/if-you-love-delicious-in-dungeon-check-out-witch-hat-atelier" target="_blank">Delicious in Dungeon</a> season one is finally coming to a close (after 24 episodes) today, but Trigger has just confirmed that season two is now in production, so rejoice!</p><p>The anime, originally titled Dungeon Meshi, has been enjoying a great deal of success in recent months thanks to its mix of both lighthearted moments and hard-hitting drama, all channeled through some of the best-defined and most charming fantasy characters we've seen in a while. In fact, many new fans of the material have jumped straight into the 14 volumes of Ry&omacr;ko Kui's manga, which ran from 2014 to 2023.</p><p>Whether you're choosing not to spoil the story that lies ahead for yourself or have already read through the entire manga series, the announcement of season two being already in production is great news. Chances are we'll have to wait more than a year (or maybe even two) to return to the mysterious dungeon and see what's next for the colorful cast of adventurers, so here's hoping for some <a href="/can-someone-make-a-delicious-in-dungeon-video-game" target="_blank">video game news</a> maybe?</p> <p><a href="/delicious-in-dungeon-season-2-confirmed">Read more</a></p>]]></description></item><item><title>Monster Hunter Wilds goes above and beyond in search of evolution - preview</title><link>/monster-hunter-wilds-goes-above-and-beyond-in-search-of-evolution-preview</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Alex Donaldson</dc:creator><pubDate>Thu, 13 Jun 2024 16:14:10 +0000</pubDate><guid>/monster-hunter-wilds-goes-above-and-beyond-in-search-of-evolution-preview</guid><category>Monster Hunter Wilds</category><category>Single Player</category><category>Hack &amp; Slash</category><category>Third person</category><category>Capcom</category><category>RPG</category><media:content medium="image" url="https://assetsio.gnwcdn.com/monster-hunter-wilds-preview-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/monster-hunter-wilds-preview-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Do you fancy more <a href="/games/monster-hunter-world">Monster Hunter World</a>? Like, a <em>lot</em> more? If the answer is yes - which it very much should be - <a href="/games/monster-hunter-wilds">Monster Hunter Wilds</a> has you covered.</p><p>When you&rsquo;re talking sequels, &lsquo;more of the same&rsquo; can really run the gamut. It can be a pejorative, a suggestion that a developer hasn&rsquo;t changed or done enough, guilty of taking the easy path with a sequel. But it can also be an expression of joy at a developer bloody well <em>going for it</em>, building on what came before in a way that is iterative, but also quietly revelatory. Having seen a half-hour demonstration of an exhilarating new hunt, Monster Hunter Wilds looks like the latter.</p><p>In some sense, this is my favourite sort of sequel. There&rsquo;s not much point in me covering the basic concepts of the game, nor its broad structure - all of this remains unchanged from Monster Hunter World. If you haven&rsquo;t played that game, you <em>should</em> - it&rsquo;s nice and cheap now, and it&rsquo;s worth every penny.. At a glance, in those first stages of its demo, you could even mistake Wilds for some sort of souped-up, max-settings version of World. &ldquo;Sure looks like more MH,&rdquo; I find I&rsquo;ve scribbled in my notebook. But then, as the mission begins, a suite of exciting changes and additions is slowly revealed, one after another. Very quickly, it goes from feeling like more of the same to an epic evolution on what came before.</p> <p><a href="/monster-hunter-wilds-goes-above-and-beyond-in-search-of-evolution-preview">Read more</a></p>]]></description></item><item><title>Amber Isle is exactly the Animal Crossing-like you think it is, and that's not a bad thing</title><link>/amber-isle-preview-prehistoric-animal-crossing-steam-next-fest-2024</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Fran Ruiz</dc:creator><pubDate>Thu, 13 Jun 2024 16:00:00 +0000</pubDate><guid>/amber-isle-preview-prehistoric-animal-crossing-steam-next-fest-2024</guid><category>Life Simulation</category><category>Video Games</category><category>Nintendo Switch</category><category>Exploration</category><category>Management</category><category>Indie</category><category>Steam Next Fest 2024</category><category>PC</category><category>Wishlisted 2024</category><category>Team17</category><category>Amber Isle</category><category>Kids &amp; Family</category><category>Simulation</category><media:content medium="image" url="https://assetsio.gnwcdn.com/amber-isle-wishlisted-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/amber-isle-wishlisted-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>One of the current <a href="https://store.steampowered.com/app/1663040/Amber_Isle/" target="_blank">Next Fest</a>'s most pleasant and colorful games - out of the many that are offering a neat little demo - is <a href="https://store.steampowered.com/app/1663040/Amber_Isle/" target="_blank">Amber Isle</a>, which looks like Animal Crossing, except with dinosaurs and other prehistoric animals as villagers instead. It behaves and is designed exactly like you'd expect.</p><p>The anticipated end result of <a href="/games/stardew-valley" target="_blank">Stardew Valley</a>'s success over the last eight years and <a href="/games/animal-crossing-new-horizons" target="_blank">Animal Crossing</a>'s rising popularity was always going to be a new wave of cartoony farming and shop sims that took us to small country villages. Such predictions weren't wrong, and we've enjoyed more riffs on the formula than we can count in the last few years, some good and some bland.</p><p>Amber Isle comes into the picture during what feels like the tail-end of this current era of cozy life sims, as players are slowly but steadily rejecting new titles which don't bring much new to the table. In the case of this specific game, cute chonky dinos and other prehistoric animals living the peaceful town life might be enough to entice most fans of the genre, but its (seemingly) more focused approach to the gameplay loop might also help differentiate it from the competition.</p> <p><a href="/amber-isle-preview-prehistoric-animal-crossing-steam-next-fest-2024">Read more</a></p>]]></description></item><item><title>Ex-Dragon Age lead gives The Veilguard's first gameplay a thumbs up - "I'm just eager to see where this goes"</title><link>/ex-dragon-age-lead-gives-the-veilguard-first-gameplay-a-thumbs-up</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Thu, 13 Jun 2024 15:28:05 +0000</pubDate><guid>/ex-dragon-age-lead-gives-the-veilguard-first-gameplay-a-thumbs-up</guid><category>PS3</category><category>Bird view / Isometric</category><category>Dragon Age: Inquisition</category><category>Multiplayer Cooperative</category><category>PS4</category><category>Multiplayer Competitive</category><category>Bioware</category><category>PC</category><category>Single Player</category><category>Xbox One</category><category>Action Adventure</category><category>Dragon Age 2: Legacy</category><category>Strategy</category><category>Xbox 360</category><category>Third person</category><category>Electronic Arts</category><category>Dragon Age: The Veilguard</category><category>RPG</category><media:content medium="image" url="https://assetsio.gnwcdn.com/dragon-age-veilguard-03.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/dragon-age-veilguard-03.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>After everyone got their <a href="/dragon-age-the-veilguard-gameplay-reveal">first look at some gameplay</a> from <a href="/games/dragon-age-dreadwolf">Dragon Age: The Veilguard</a> the other day, former series lead David Gaider's now had a chance to give that reveal a watch. His thoughts? Overall, pretty positive.</p><p>While we did get <a href="/dragon-age-the-veilguard-gets-stunning-new-trailer-at-the-xbox-showcase">a trailer for the game this past weekend's Xbox showcase</a> - not long after it was <a href="/dragon-age-dreadwolf-renamed-to-the-veilguard-new-details-arrive">renamed from Dreadwolf to Veilguard</a>, a lot of fans were left a bit unsatisfied by that first glimpse of what Bioware's been working on. Some mixed reaction has also greeted the gameplay, but it does seem to be earning generally more positive reviews than its couterpart.</p><p>In what turned into a pretty lengthy Twitter thread, Gaider, who was a really key creative figure for the series from its inception all the way up until <a href="/games/dragon-age-inquisition">Inquisition</a> was out of the door, offered his take on the 20 minute-ish long sequence.</p> <p><a href="/ex-dragon-age-lead-gives-the-veilguard-first-gameplay-a-thumbs-up">Read more</a></p>]]></description></item><item><title>Citizen Sleeper 2: Starward Vector "is a response to Mass Effect 2", but with one major twist –?it's nothing like Mass Effect 2, and that's the point</title><link>/citizen-sleeper-2-starward-vector-is-a-response-to-mass-effect-2-interview-1</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Thu, 13 Jun 2024 15:06:30 +0000</pubDate><guid>/citizen-sleeper-2-starward-vector-is-a-response-to-mass-effect-2-interview-1</guid><category>Life Simulation</category><category>Fellow Traveller</category><category>Interactive Drama</category><category>Citizen Sleeper 2: Starward Vector</category><category>Nintendo Switch</category><category>Science Fiction</category><category>Story Rich</category><category>PS5</category><category>Indie</category><category>Single Player</category><category>PC</category><category>Action Adventure</category><category>Jump Over the Age</category><category>Xbox Series X/S</category><category>Management</category><category>RPG</category><media:content medium="image" url="https://assetsio.gnwcdn.com/CS2-ME2.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/CS2-ME2.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  57. How much have you changed over the past couple of years? The passage of time continues, constantly, unremittingly. We're all getting older, and time's arrow marches on. It's... inevitable. Recently, I had the opportunity to sit down with <a href="/games/citizen-sleeper-2-starward-vector">Citizen Sleeper 2: Starward Vector's</a> lead dev Gareth Damian Martin, after playing some of the upcoming sequel. In case you couldn't tell, and thought I was just being introspective, in Citizen Sleeper 2, the passage of time is important.
  58. </p><p>
  59. Take Bliss, for example. Bliss is a character you can meet in the first <a href="/games/citizen-sleeper">Citizen Sleeper</a>, and they're back in the sequel. Those of you that met them in the first game might remember that, at that point in time, they used she/her pronouns. But now, an indeterminate amount of time later, they've realised they are non-binary.
  60. </p><p>
  61. In Citizen Sleeper 2, when you meet Bliss, they offer to help you out. Fans enjoyed their presence, but this resurfacing is about more than simply jingling keys for players of the first game. For Martin, Bliss presented "an opportunity to have this kind-of moment of solidarity, and a fun discussion between a non-binary person and a Sleeper about their experiences; something that I'm trying to bring to the Forefront."
  62. </p> <p><a href="/citizen-sleeper-2-starward-vector-is-a-response-to-mass-effect-2-interview-1">Read more</a></p>]]></description></item><item><title>“I'll do it as long as I have to” – inside a Skyrim player’s 1000 day long (so far) quest to kill Nazeem until The Elder Scrolls 6 drops</title><link>/inside-skyrim-player-1000-day-quest-to-kill-nazeem-until-elder-scrolls-6-drops-1</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Thu, 13 Jun 2024 15:06:12 +0000</pubDate><guid>/inside-skyrim-player-1000-day-quest-to-kill-nazeem-until-elder-scrolls-6-drops-1</guid><category>Bethesda Game Studios</category><category>Open World</category><category>PS3</category><category>Science Fiction</category><category>Shooter</category><category>First person</category><category>PC</category><category>Single Player</category><category>Bethesda Softworks</category><category>Action Adventure</category><category>The Elder Scrolls VI</category><category>Xbox 360</category><category>Shooter: First Person</category><category>Starfield</category><category>Third person</category><category>The Elder Scrolls V: Skyrim</category><category>Xbox Series X/S</category><category>RPG</category><media:content medium="image" url="https://assetsio.gnwcdn.com/elder-scrolls-6-(2)-(1).jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/elder-scrolls-6-(2)-(1).jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>&ldquo;I had been playing <a href="/games/the-elder-scrolls-v-skyrim">Skyrim</a> for a long time, and one day the idea just came to me,&rdquo; <a href="https://www.youtube.com/@SidekSkyrim/featured">YouTuber Sidek</a> tells me. &ldquo;&lsquo;What if I killed Nazeem every day until <a href="/games/the-elder-scrolls-6">TES VI</a> was released?&rsquo;&rdquo;</p><p>&ldquo;I decided to start as a joke,&rdquo; they continue, &ldquo;but I was determined that no matter what, I would go all the way, even if no one was watching, I would finish the challenge.&rdquo;</p><p>Today, Sidek&rsquo;s killing streak of Whiterun&rsquo;s most infamous resident - the Redguard nobleman who's <a href="https://www.youtube.com/watch?v=GJ2Ld4a-Qfc">long held uber-meme status within the Elder Scrolls community</a> thanks to his condescending demeanour and catchphrase of 'do you get to the Cloud District very often?' - reaches 1000 days, having begun all the way back on September 18, 2021. The Elder Scrolls 6, I probably don&rsquo;t have to tell you, <a href="/elder-scrolls-6-early-builds-being-played-bethesda">still isn&rsquo;t here yet</a>.</p> <p><a href="/inside-skyrim-player-1000-day-quest-to-kill-nazeem-until-elder-scrolls-6-drops-1">Read more</a></p>]]></description></item><item><title>Smiling Friends, the absurdist animated TV series everyone won't shut up about, is getting a third season</title><link>/smiling-friends-season-3-confirmed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Fran Ruiz</dc:creator><pubDate>Thu, 13 Jun 2024 14:44:52 +0000</pubDate><guid>/smiling-friends-season-3-confirmed</guid><category>Adult Swim</category><category>Pop Culture</category><category>Smiling Friends</category><category>Blockbuster</category><category>Animation</category><category>TV</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Smiling-Friends_season-2_group.png?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Smiling-Friends_season-2_group.png?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>The surreal workplace animated comedy <a href="https://www.adultswim.com/videos/smiling-friends" target="_blank">Smiling Friends</a> will be getting a third season on Adult Swim as Internet buzz surrounding it reaches an all-time high.</p><p>The programming block, which is part of Cartoon Network in case you forgot, is dropping the news (<a href="https://variety.com/2024/tv/global/smiling-friends-oh-my-god-yes-ha-ha-you-clowns-1236036199/" target="_blank">via Variety</a>) during its Annecy 2024 panel, where Oh My God, Yes!, A Series of Extremely Relatable Circumstances, and Ha Ha You Clowns, are also being confirmed to get full-series greenlights.</p><p>Smiling Friends was created by Zach Hadel (former Newgrounds and YouTube animator) and Michael Cusack (YOLO) for Adult Swim. The animated show, which consists of episodes that last around 11 minutes, revolves around the surreal adventures and odd misadventures of a small company and its employees, all of whom are dedicated to spreading happiness to those who ask for it. Of course, things go off the rails fast and quite often, with many episodes exploring their out-of-work lives as well.</p> <p><a href="/smiling-friends-season-3-confirmed">Read more</a></p>]]></description></item><item><title>Prepping for Elden Ring Shadow of the Erdtree? This mod offers a tougher foe than Malenia - capitalism</title><link>/elden-ring-mod-capitalism-challenge</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Thu, 13 Jun 2024 13:48:27 +0000</pubDate><guid>/elden-ring-mod-capitalism-challenge</guid><category>Bandai Namco Entertainment</category><category>FromSoftware</category><category>Multiplayer Cooperative</category><category>PS4</category><category>Multiplayer Competitive</category><category>PS5</category><category>Single Player</category><category>Mods</category><category>PC</category><category>Xbox One</category><category>Action Adventure</category><category>Third person</category><category>Elden Ring</category><category>Xbox Series X/S</category><category>RPG</category><media:content medium="image" url="https://assetsio.gnwcdn.com/elden-ring-mod-capitalism-challenge-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/elden-ring-mod-capitalism-challenge-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Ok, so you haven't got very long left to get all of the prepration you want to do out of the way ahead of <a href="/games/elden-ring">Elden Ring</a>'s Shadow of the Erdtree DLC dropping on June 21. Don't worry, though, if you think you're in need of an extra challenge to sharpen you skills before heading into the Land of Shadow, here's a mod that can help.</p><p>Just in case you didn't know already, there are actually <a href="/how-to-start-elden-ring-shadow-of-the-erdtree">some steps you'll need to have taken just to be able to access the DLC at launch</a> - as in, if you haven't, you'll have them to do once it does arrive. Right, now that's out of the way, here's a thing you definitely don't <a href="/elden-ring-miyazaki-wants-you-to-experience-this-when-you-play-shadow-of-the-erdtree">need to experience pre-DLC</a>, but should try anyway for a laugh.</p><p>The mod is simply called '<a href="https://www.nexusmods.com/eldenring/mods/5129?tab=description">Capitalism Mod</a>', and it's the work of modder thefifthmatt, who's been responsible for a lot of the fun <a href="/elden-ring-mod-malenia">Elden Ring randomisers</a> you've likely seen streamers playing around with over the past year or so. After all, what could make FromSoft's work more fun than not knowing which enemies or items you might encounter as you scythe through locations for the third, fourth, or hundredth time?</p> <p><a href="/elden-ring-mod-capitalism-challenge">Read more</a></p>]]></description></item><item><title>Bad Boys: Ride or Die appears to be another hit for Sony, so of course a fifth movie is on the table</title><link>/bad-boys-ride-or-die-becomes-box-office-hit-bad-boys-5-possible</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Fran Ruiz</dc:creator><pubDate>Thu, 13 Jun 2024 11:17:27 +0000</pubDate><guid>/bad-boys-ride-or-die-becomes-box-office-hit-bad-boys-5-possible</guid><category>Will Smith</category><category>Bad Boys: Ride or Die</category><category>Martin Lawrence</category><category>Jerry Bruckheimer</category><category>Blockbuster</category><category>Sony Pictures</category><category>Movies</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Bad-Boys-Ride-or-Die_duo.jpeg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Bad-Boys-Ride-or-Die_duo.jpeg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><a href="/bad-boys-4-trailer-looks-fine-except-for-one-shot" target="_blank">Bad Boys: Ride or Die</a>'s $100 million production budget (a reasonable one in today's Hollywood climate) might make it yet another easy win for everyone involved, as it's earned <a href="https://www.boxofficemojo.com/release/rl1386447617/?ref_=bo_fr_table_3" target="_blank">over $120 million worldwide</a> in just six days and shows no signs of significantly slowing down before the end of the month. That could soon be turned into enough interest for a fifth movie to be made.</p><p>According to legendary producer Jerry Bruckheimer, <a href="https://deadline.com/2024/06/bad-boys-ride-or-die-jerry-bruckheimer-top-gun-3-beverly-hills-cop-4-1235970489/" target="_blank">who recently talked to Deadline</a> following the movie's strong first weekend, conversations regarding another sequel could be happening sooner rather than later.</p><p>No longer attached to Michael Bay and after being left dormant for around 17 years, 2020's Bad Boys for Life <a href="https://www.boxofficemojo.com/release/rl1182631425/?ref_=bo_fr_table_1" target="_blank">grossed over $420 million worldwide</a> on a $90 million budget right before the Covid pandemic, so Sony and the creatives jumped on a sequel as soon as they could. Now, more than four years later, history is repeating itself, as audiences are still very much interested in Mike Lowrey and Marcus Burnett's low-stakes and highly comedic adventures as they fight crime and corruption.</p> <p><a href="/bad-boys-ride-or-die-becomes-box-office-hit-bad-boys-5-possible">Read more</a></p>]]></description></item><item><title>Huge Helldivers 2 patch finally arrives, with a barrage of weapon balancing tweaks and an entire separate post to help explain them</title><link>/huge-helldivers-2-patch-finally-arrives-with-barrage-of-weapon-balancing-tweaks</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Thu, 13 Jun 2024 10:14:25 +0000</pubDate><guid>/huge-helldivers-2-patch-finally-arrives-with-barrage-of-weapon-balancing-tweaks</guid><category>Helldivers 2</category><category>Multiplayer Cooperative</category><category>Multiplayer Competitive</category><category>PS5</category><category>Shooter</category><category>Single Player</category><category>PC</category><category>Arrowhead Game Studios</category><category>Third person</category><category>Shooter: Third Person</category><media:content medium="image" url="https://assetsio.gnwcdn.com/helldivers-2-massive-patch-balancing-tweaks-01-(1).jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/helldivers-2-massive-patch-balancing-tweaks-01-(1).jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>The huge <a href="/games/helldivers-2">Helldivers 2</a> patch that folks have been waiting for for a good liitle while now has just dropped and, well, it's just as hefty as Arrowhead had been teasing. Seriously, there are more weapon balancing tweaks than you can comprehend, and an entire separate post dedicated to help you understand why certain changes have been made.</p><p>That's in addition to the <a href="/helldivers-2-next-patch-arrives-later-this-week-cadence-slowing">new mechanics that the developer had teased earlier this week</a> having been added to the game. You certainly can't complain that Arrowhead isn't putting in plenty of effort to give folks what they want as it settles into its new approach to updates.</p><p>You can check out the entire list of changes in <a href="https://store.steampowered.com/news/app/553850/view/4150709804553746157?l=english">the patch notes</a> as per usual, but this time there's also <a href="https://store.steampowered.com/news/app/553850/view/5998312279129319530?l=english">a separate post</a> authored by Arrowhead chief creative officer Johan Pilestedt that goes into more detail on the balancing changes the studio's made.</p> <p><a href="/huge-helldivers-2-patch-finally-arrives-with-barrage-of-weapon-balancing-tweaks">Read more</a></p>]]></description></item><item><title>Live-action Moana remake is still moving forward and has now locked in its two co-stars</title><link>/live-action-moana-remake-casts-main-role</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Fran Ruiz</dc:creator><pubDate>Thu, 13 Jun 2024 10:10:10 +0000</pubDate><guid>/live-action-moana-remake-casts-main-role</guid><category>Moana</category><category>Pop Culture</category><category>Blockbuster</category><category>Animation</category><category>Walt Disney Animation Studios</category><category>The Walt Disney Company</category><category>Movies</category><category>Dwayne Johnson</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Moana-2_adventure.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Moana-2_adventure.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>The live-action Moana remake, which is a bit of a head-scratcher given how 'recent' the original 2016 animated movie still feels, is moving forward and has now found its leading lady.</p><p>The chosen actress is Catherine Laga&rsquo;aia, <a href="https://variety.com/2024/film/news/moana-live-action-catherine-lagaaia-1236035569/" target="_blank">Disney has confirmed</a> (via Variety). She'll be joining Dwayne 'The Rock' Johnson, who's reprising his role of the demigod Maui from the two animated movies.</p><p>"My grandfather comes from Fa&lsquo;aala, Palauli, in Savai&lsquo;i. And my grandmother is from Leulumoega Tuai on the main island of &lsquo;Upolu in Samoa. I&rsquo;m honored to have an opportunity to celebrate Samoa and all Pacific Island peoples, and to represent young girls who look like me," the 17-year-old said when the news broke.</p> <p><a href="/live-action-moana-remake-casts-main-role">Read more</a></p>]]></description></item><item><title>Marvel Studios' Blade reboot has lost its director again as script woes resurface</title><link>/marvel-studios-blade-reboot-loses-director-yann-demange</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Fran Ruiz</dc:creator><pubDate>Thu, 13 Jun 2024 09:10:24 +0000</pubDate><guid>/marvel-studios-blade-reboot-loses-director-yann-demange</guid><category>Blade</category><category>Marvel Studios</category><category>Pop Culture</category><category>Blockbuster</category><category>Mahershala Ali</category><category>Marvel Cinematic Universe</category><category>Movies</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Blade_jumping.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Blade_jumping.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>It's happening again! Marvel Studios has lost yet another director for its long-in-the-works Blade reboot, which still has Mahershala Ali attached to star. We'll be surprised if he's still around by the end of 2024 at this rate though.</p><p>It was only a few months ago that <a href="/blade-star-mahershala-ali-update-marvel-mcu-movie" target="_blank">Ali himself offered a promising update</a> regarding the script status of the movie, as Logan and Blade Runner 2049's Michael Green was working on a new version of the story. In spite of the encouraging news and rumors of a definitive production start date being locked, the project is now facing yet another wave of rewrites, and director Yann Demange (Lovecraft Country) isn't sticking around any longer.</p><p>The news arrived <a href="https://www.thewrap.com/marvel-blade-director-yann-demange-exits-mcu-eric-pearson/" target="_blank">via The Wrap</a> on June 12, confirming the filmmaker's exit as well as Black Widow and <a href="/ralph-ineson-fantastic-four-galactus" target="_blank">The Fantastic Four</a> scribe Eric Pearson taking over a new draft of the script. "According to an insider with knowledge, getting &ldquo;Blade&rdquo; right is much more important than getting the film out," adds The Wrap's Umberto Gonzalez.</p> <p><a href="/marvel-studios-blade-reboot-loses-director-yann-demange">Read more</a></p>]]></description></item><item><title>Sad, but true - Metallica are headlining Fortnite, marking the ideal point for your dad to get into it</title><link>/metallica-headlining-fortnite-festival-season-new-pvp-mode</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Thu, 13 Jun 2024 09:04:37 +0000</pubDate><guid>/metallica-headlining-fortnite-festival-season-new-pvp-mode</guid><category>Nintendo Switch</category><category>Multiplayer Competitive</category><category>Shooter</category><category>Single Player</category><category>PC</category><category>Xbox One</category><category>Xbox Series X/S</category><category>Epic Games</category><category>Fortnite</category><category>iOS</category><category>Third person</category><category>RPG</category><category>PS4</category><category>Android</category><category>PS5</category><category>Multiplayer Cooperative</category><category>Action Adventure</category><category>Strategy</category><category>Fortnite Battle Royale</category><category>Mac</category><media:content medium="image" url="https://assetsio.gnwcdn.com/fortnite-festival-metallica-1920x1080-c528005d80e7.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/fortnite-festival-metallica-1920x1080-c528005d80e7.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Right, so having been played at every sporting event known to man and put out some undeniably incredible thrash bangers back in the day, Metallica are now doing what everything that exists in our world must - pop up in <a href="/games/fortnite">Fortnite</a>, via an update that launches today, June 13.</p><p>To be fair, being in a mosh pit filled with folks in <a href="/fortnites-fallout-stuff-arrives-today-guy-in-power-armour-chug-nuka-cola">Fallout's T-60 power armour</a> as James Hetfield and co belt out Enter Sandman loud enough to shatter your eardrums through your helmet sounds like a pretty good time. Just make sure you don't accidentally step on anyone's toes with your metal boots.</p><p>As announced via <a href="https://www.fortnite.com/news/metallica-lights-up-fortnite-with-a-new-music-experience-festival-season-and-more">a blog post</a>, Fortnite Festival Season 4 will feature a bunch of Metallica-themed stuff to celebrate the fact they're performing in the mode on June 22 and 23. "Metallica: Fuel. Fire. Fury" is the name of their set in the mode, with Master of Puppets, Ride the Lightning, and The Unforgiven looking like they'll be part of the initial tracklist.</p> <p><a href="/metallica-headlining-fortnite-festival-season-new-pvp-mode">Read more</a></p>]]></description></item><item><title>Assassin's Creed Shadows game director reveals the game's trick to encourage character swapping</title><link>/assassins-creed-shadows-game-director-reveals-the-games-trick-to-encourage-character-swapping</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Connor Makar</dc:creator><pubDate>Wed, 12 Jun 2024 17:08:37 +0000</pubDate><guid>/assassins-creed-shadows-game-director-reveals-the-games-trick-to-encourage-character-swapping</guid><category>Assassin's Creed Shadows</category><category>Ubisoft Quebec</category><category>PS5</category><category>PC</category><category>Action Adventure</category><category>Xbox Series X/S</category><category>Ubisoft</category><category>Summer Game Fest 2024</category><category>Ubisoft Entertainment</category><category>Mac</category><category>RPG</category><media:content medium="image" url="https://assetsio.gnwcdn.com/ACSH_Screenshot_2_Announce_15052024_6PM_CEST.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/ACSH_Screenshot_2_Announce_15052024_6PM_CEST.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Only a few days ago, Ubisoft revealed gameplay for <a href="/games/assassins-creed-codename-red">Assassin's Creed: Shadows</a> during <a href="/events/summer-game-fest-2024">Summer Game Fest 2024</a>, giving us an early peak at what's to expect from the latest entry in the stealth action series. But even earlier than that, we were able to put a few questions to associate game director Simon Lemay-Comtois.
  63. </p><p>One of the more interesting aspects of Assassin's Creed: Shadows is the ability to swap between two entirely distinct characters: Yasuke and Naoe. Questions on how this will work, and what efforts have been made to encourage swapping between the two, were met with interesting answers which you can find below.
  64. </p><p>"We were really interested in this idea to commiting to whatever build that you have" Comtois states when asked about the decision to have two protagonists rather than the typical solo act. "So early on we were trying to say 'we know we want stealth, we know we want combat, but we don't want the players to be able to switch willy nilly between those things'.
  65. </p> <p><a href="/assassins-creed-shadows-game-director-reveals-the-games-trick-to-encourage-character-swapping">Read more</a></p>]]></description></item><item><title>Summer Game Fest isn’t yet the E3 replacement the industry needs - but it’s getting there</title><link>/summer-game-fest-isnt-yet-the-e3-replacement-the-industry-needs-but-its-getting-there</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Alex Donaldson</dc:creator><pubDate>Wed, 12 Jun 2024 16:00:00 +0000</pubDate><guid>/summer-game-fest-isnt-yet-the-e3-replacement-the-industry-needs-but-its-getting-there</guid><category>Blockbuster</category><category>Summer Game Fest</category><category>E3</category><category>Summer Game Fest 2024</category><media:content medium="image" url="https://assetsio.gnwcdn.com/VG247-e3-x-sgf.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/VG247-e3-x-sgf.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>E3 was a horrible, loud, expensive nightmare - but there was doubtlessly a magic about it. Thinking about it gives me a bloody headache, but it&rsquo;s a <em>nostalgic</em> headache - and I will forever mourn that old, mad format. It ain&rsquo;t ever coming back - but this week, I think we got a glimmer of what the future could and probably should look like.</p><p>I&rsquo;ve just spent the week in Los Angeles attending &lsquo;Summer Game Fest&rsquo;, which in this article doesn&rsquo;t just refer to the event that Geoff Keighley laid on, but all of the broader activities around LA. For the sake of argument, let&rsquo;s call it &lsquo;new E3&rsquo;.</p><p>Keighley&rsquo;s event is sort of the tentpole that draws others in, with LA this week a host to the SGF stage show and stream, the &lsquo;Play Days&rsquo; campus where many publishers set up shop, a similar offering from our colleagues over at IGN Live, plus separate events spaces from Ubisoft and Xbox. Other publishers camped up in hotel rooms for top-secret hands-ons and the like.</p> <p><a href="/summer-game-fest-isnt-yet-the-e3-replacement-the-industry-needs-but-its-getting-there">Read more</a></p>]]></description></item><item><title>Come on grab your friends, because Adventure Time is getting a movie</title><link>/adventure-time-is-getting-a-movie-and-two-new-shows</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Wed, 12 Jun 2024 15:53:13 +0000</pubDate><guid>/adventure-time-is-getting-a-movie-and-two-new-shows</guid><category>Film &amp; Television</category><category>Warner Bros.</category><category>Pop Culture</category><category>Warner Bros Discovery</category><category>Warner Bros. Animation</category><category>Adventure Time</category><media:content medium="image" url="https://assetsio.gnwcdn.com/adventure-time-key-art.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/adventure-time-key-art.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  66. Want more <a href="/tv-shows/adventure-time">Adventure Time</a>? You're getting it, and by the sounds of it, a whole heap of it too.
  67. </p><p>
  68. Earlier today at the Annecy Animation Festival, <a href="/companies/warner-bros">Warner Bros.</a> Animation made a whole suite of announcements for upcoming film and TV shows it has in the works. Quite easily the most notable of all of them is that Adventure Time, the classic Cartoon Network series, is getting a movie (via <a href="https://variety.com/2024/tv/global/regular-show-fosters-adventure-time-scooby-doo-1236034978/">Variety</a>). Not much has been shared about the film just yet, with the only description being: "Jake and Finn embark on their greatest adventure yet." However, animation fans do have reasons to be excited by it. Steven Universe creator Rebecca Sugar, Over the Garden Wall creator Patrick McHale, and former Adventure Time showrunner Adam Muto are all attached to the project as creators.
  69. </p><p>
  70. Any Adventure Time fan will remember the several classic songs Sugar wrote for the series, so her being involved in such a direct way is definitely something to look forward to. McHale and Muto are both equally strong creatives in their own right, with McHale having co-written Guillermo del Toro's Pinocchio, and also being the showrunner for Adventure Time: Fionna and Cake. This new movie isn't the only new Adventure Time project in the works either.
  71. </p> <p><a href="/adventure-time-is-getting-a-movie-and-two-new-shows">Read more</a></p>]]></description></item><item><title>Wahey, Cities Skylines 2 is getting rid of high rent problems by straight-up deleting all the landlords</title><link>/cities-skylines-2-getting-rid-of-landlords-rent-problems</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Wed, 12 Jun 2024 15:41:03 +0000</pubDate><guid>/cities-skylines-2-getting-rid-of-landlords-rent-problems</guid><category>Bird view / Isometric</category><category>Colossal Order</category><category>Sandbox</category><category>PS5</category><category>Single Player</category><category>Cities: Skylines II</category><category>PC</category><category>Strategy</category><category>Paradox Interactive</category><category>Realism</category><category>Modern Day</category><category>Family-friendly</category><category>Xbox Series X/S</category><category>Management</category><category>Simulation</category><media:content medium="image" url="https://assetsio.gnwcdn.com/cities-skylines-2-landlords.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/cities-skylines-2-landlords.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Sure, the world may be a rough place, but sometimes games can help offer us a bit of a laugh to help ease the burden. For example, as part of its upcoming economy re-work, <a href="/games/cities-skylines-2">Cities Skylines 2</a> is solving its high rent issues by getting rid of all the virtual landlords.</p><p>Yup, this isn't a joke, or a parody, or something you're hallucinating as you stand on a platform hungover and gradually realising that your rent's due. Colossal Order, for all <a href="/cities-skylines-2-no-paid-dlc-until-performance-issues-fixed">the game's issues performance-wise at launch for those of us without NASA-spec PCs</a>, is doing a thing that's bound to win at least some of us back over.</p><p>"Let&rsquo;s start with Rent," Colossal Order says in a <a href="https://store.steampowered.com/app/949230/Cities_Skylines_II/">development diary</a> detailing some of the changes coming as part of the "Economy 2.0" update that's set to arrive in the game soon. "Most likely you have run into complaints of 'High Rent' in the game, so let&rsquo;s talk about it. To complement the land value changes in patch 1.1.0f1 in March, we have tweaked how Rent works."</p> <p><a href="/cities-skylines-2-getting-rid-of-landlords-rent-problems">Read more</a></p>]]></description></item><item><title>Stop what you're doing everyone: the first Paddington 3 trailer is here</title><link>/the-first-paddington-3-trailer-is-here</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Wed, 12 Jun 2024 14:26:48 +0000</pubDate><guid>/the-first-paddington-3-trailer-is-here</guid><category>Film &amp; Television</category><category>Paddington 2</category><category>Pop Culture</category><category>Paddington in Peru</category><category>Paddington</category><media:content medium="image" url="https://assetsio.gnwcdn.com/paddington-in-peru.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/paddington-in-peru.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  72. I'm sorry if you were busy doing something else, but you need to drop it, and watch the trailer for <a href="/movies/paddington-in-peru">Paddington in Peru</a> right now.
  73. </p><p>
  74. As we all know, Paddington is one of the best movies ever made. Despite all previous conceptions over sequels, Paddington 2 then went on to become one of the other best movies ever made. If you think they have any flaws, well, you'd be wrong and you should maybe talk to someone about that. And now, a whole seven years after the second film was released, we're finally getting a third instalment, Paddington in Peru. This time around, the titular marmalade sandwich loving bear is, unsurprisingly, off to Peru to visit his Aunt Lucy, along with the entire Brown Family, and the first trailer for the threequel is available to watch now.
  75. </p><p>
  76. Of course, things are never quite that simple with Paddington, as when he arrives in Peru he discovers that his Aunt Lucy has gone on some kind of quest. In turn, he sets off to find her, again the Browns coming for the chaotic ride. While it is exciting to get more Paddington, there are some changes to make note of. For one, director of the first two Paul King didn't return for this third entry, as he was off directing Wonka. He's replaced by Dougal Wilson, who's making his feature film directorial debut with this one (though you might know him from his work on various music videos like Year 3000 for Busted or Life in Technicolor II by Coldplay).
  77. </p> <p><a href="/the-first-paddington-3-trailer-is-here">Read more</a></p>]]></description></item><item><title>As Skyline Valley releases, Fallout 76’s lead producer reveals how the Fallout TV show has helped shape the DLC</title><link>/fallout-76-skyline-valley-dev-interview</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Wed, 12 Jun 2024 14:00:00 +0000</pubDate><guid>/fallout-76-skyline-valley-dev-interview</guid><category>Bethesda Game Studios</category><category>Multiplayer Cooperative</category><category>PS4</category><category>Multiplayer Competitive</category><category>Shooter</category><category>First person</category><category>PC</category><category>Xbox One</category><category>Fallout 76</category><category>Third person</category><category>Fallout</category><category>MMORPG</category><category>RPG</category><media:content medium="image" url="https://assetsio.gnwcdn.com/fallout-76-skyline-valley-dev-interview-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/fallout-76-skyline-valley-dev-interview-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>&ldquo;There was a similar IP that was already established,&rdquo; lead producer Bill LaCoste tells me when I ask him, on a bit of a whim, whether there&rsquo;s anything he learned while working on <a href="/games/nba-jam">NBA Jam</a> in the early 2000s that still applies to his current work on <a href="/games/fallout-76">Fallout 76</a>.</p><p>&ldquo;We had to rebuild a lot of that from scratch ourselves, and it was really like, &lsquo;how do we maintain consistency&rsquo;, because, at the time, we weren't associated with Midway &ndash; we just had the licence to do NBA Jam. So, it was like &lsquo;we need to recreate this, we know what makes it fun for people, we know what people are going to enjoy out of this&rsquo;. With a Fallout game, it's the same thing: there's already lore, there are established timelines that are already there. We have to make sure that we are representing that title correctly.&rdquo;</p><p>When Fallout 76 initially launched back in October 2018, in <a href="/fallout-76-review">an underwhelming fashion</a> that&rsquo;s been very well-documented at this point, it stuck out among its Fallout siblings. It was unpopular, and unpopular in ways that LaCoste says he picked up on while playing it at that time &ndash; before he joined Bethesda. Then, as part of the process of joining the team a little bit before 2020&rsquo;s Wastelanders update, LaCoste says he flagged the areas of improvement he&rsquo;d identified to the development team (in a manner expressly designed to be constructive, by the way).</p> <p><a href="/fallout-76-skyline-valley-dev-interview">Read more</a></p>]]></description></item><item><title>Fallout 76 Skyline Valley hands-on preview – plenty of Vault intrigue under unnaturally stormy skies makes this a Ghoul’s paradise</title><link>/fallout-76-skyline-valley-hands-on-preview</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Wed, 12 Jun 2024 14:00:00 +0000</pubDate><guid>/fallout-76-skyline-valley-hands-on-preview</guid><category>Bethesda Game Studios</category><category>Multiplayer Cooperative</category><category>PS4</category><category>Multiplayer Competitive</category><category>Shooter</category><category>First person</category><category>PC</category><category>Xbox One</category><category>Fallout 76</category><category>Third person</category><category>MMORPG</category><category>RPG</category><media:content medium="image" url="https://assetsio.gnwcdn.com/fallout-76-skyline-valley-08.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/fallout-76-skyline-valley-08.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>The first thing that&rsquo;ll strike you when you make your way over to the new map region of Shenandoah after installing <a href="/games/fallout-76">Fallout 76</a>&rsquo;s Skyline Valley expansion will be the sky.</p><p>Thanks to a mysterious and constantly-raging storm, it&rsquo;s dyed a deep crimson that&rsquo;s almost reminiscent of the hue cast over <a href="/games/fallout-new-vegas">Fallout New Vegas</a>&rsquo; Sierra Madre by its infamous cloud. While this one didn&rsquo;t seem to be as deadly, the fact that its epicentre - hanging directly over the ruined manor house at the centre of Shenandoah which helps immediately establish where the expansion&rsquo;s main story is going - is Vault 63, the door of which you&rsquo;ll already have found jettisoned near The Wayward.</p><p>Most of the events of Skyline Valley revolve around this vault, which is <a href="/fallout-76-playable-ghoul-update-announcement">populated entirely by ghouls</a>, with some being of the regular variety and others being a new variant you won&rsquo;t have seen before. That second group is &lsquo;The Lost&rsquo;, and they&rsquo;re essentially infused with electricity, giving them a pretty cool black and blue aesthetic. A bit like Glowing Ones, the majority are feral, but - as is always the case - there&rsquo;s an exception.</p> <p><a href="/fallout-76-skyline-valley-hands-on-preview">Read more</a></p>]]></description></item><item><title>Remember Phil Spencer’s Fallout 76 CAMP getting nuked? Here’s how that whole thing looked from Bethesda’s point-of-view</title><link>/phil-spencer-fallout-76-camp-nuked-how-that-looked-from-bethesda-point-of-view</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Wed, 12 Jun 2024 14:00:00 +0000</pubDate><guid>/phil-spencer-fallout-76-camp-nuked-how-that-looked-from-bethesda-point-of-view</guid><category>Bethesda Game Studios</category><category>Multiplayer Cooperative</category><category>PS4</category><category>Multiplayer Competitive</category><category>Shooter</category><category>First person</category><category>PC</category><category>Xbox One</category><category>Fallout 76</category><category>Third person</category><category>MMORPG</category><category>RPG</category><media:content medium="image" url="https://assetsio.gnwcdn.com/fallout-76-phil-spencer-nuke-bethesda-view-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/fallout-76-phil-spencer-nuke-bethesda-view-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>It&rsquo;s not often you get a chance to cause damage to a video game executive&rsquo;s actual stuff in a video game. However, just last month, as you probably heard, Xbox head honcho Phil Spencer&rsquo;s <a href="/games/fallout-76">Fallout 76</a> CAMP had an entire atomic bomb dropped on it by a player.</p><p>While, as <a href="https://kotaku.com/fallout-76-phil-spencer-nuke-xbox-layoffs-game-pass-1851466053">its perpetrator</a> soon revealed, the nuking wasn&rsquo;t - as some had theorised due to the timing - some kind of reaction to <a href="/phil-spencer-running-a-sustainable-business-why-xbox-closed-multiple-bethesda-game-studios">Xbox shuttering a group of studios</a> headlined by <a href="/games/redfall">Redfall</a> developer Arkane Austin and <a href="/games/hi-fi-rush">Hi-Fi Rush</a> creator Tango Gameworks, it was still a pretty interesting thing to have happen in a game.</p><p>So, with that in mind, during <a href="/fallout-76-skyline-valley-dev-interview">an interview with Bill LaCoste</a> at a <a href="/fallout-76-skyline-valley-hands-on-preview">preview for the Skyline Valley expansion</a>, I asked the lead producer on Bethesda&rsquo;s 76 team what the game&rsquo;s developers had thought watching all of that go down in their creation.</p> <p><a href="/phil-spencer-fallout-76-camp-nuked-how-that-looked-from-bethesda-point-of-view">Read more</a></p>]]></description></item><item><title>Shin Megami Tensei 5 Vengeance review: I say this in the nicest possible way – this game reminds me of a PS2 RPG</title><link>/shin-megami-tensei-5-vengeance-review</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dom Peppiatt</dc:creator><pubDate>Wed, 12 Jun 2024 14:00:00 +0000</pubDate><guid>/shin-megami-tensei-5-vengeance-review</guid><category>Shin Megami Tensei 5: Vengeance</category><category>Nintendo Switch</category><category>RPG</category><category>Reviews</category><media:content medium="image" url="https://assetsio.gnwcdn.com/SMTV-V-HEADER.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/SMTV-V-HEADER.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>You&rsquo;re going to die. Just accept it. Save often, grind where you can, and stick your nose into everyone's business to get all that lovely experience. Batten down the hatches, gird your loins, watch out. Boss battles might absolutely batter you the first time around, but then you get to go back in with your wits about you. Even some random encounters have the chance to one-shot you if you&rsquo;re not careful. This game doesn&rsquo;t take any prisoners.</p><p>In the vanilla release of <a href="/games/shin-megami-tensei-5">Shin Megami Tensei 5</a>, life was hard. In the redux, it&rsquo;s brutal. Good.</p><p><a href="/shin-megami-tensei-5-vengeance-preview">Shin Megami Tensei 5 Vengeance</a> is class-A RPG &ndash; none of that gateway Persona nonsense that holds your hand and sings to you as you plod through your fancy little high school life. The parent MegaTen series has always been hard, it&rsquo;s almost a meme at this point, and whilst Vengeance isn&rsquo;t quite as tricky as <a href="/games/shin-megami-tensei-iii-nocturne-hd-remaster">SMT3</a> or 4, it&rsquo;s definitely still out for your blood. I say it&rsquo;s not as cruel as its forebears mostly because of the quality-of-life changes that have been added &ndash; being able to save anywhere, tweaks to UI readability, and clearer explanations of RPG systems see to that.</p> <p><a href="/shin-megami-tensei-5-vengeance-review">Read more</a></p>]]></description></item><item><title>“When Fallout 5 comes out, people will play it, but I believe there will always be people that come back and play 76,” says Bethesda dev</title><link>/fallout-76-developer-fallout-5-comments</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Wed, 12 Jun 2024 14:00:00 +0000</pubDate><guid>/fallout-76-developer-fallout-5-comments</guid><category>Bethesda Game Studios</category><category>Multiplayer Cooperative</category><category>PS4</category><category>Multiplayer Competitive</category><category>Shooter</category><category>First person</category><category>PC</category><category>Xbox One</category><category>Fallout 76</category><category>Third person</category><category>Fallout</category><category>Fallout 5</category><category>Xbox Series X/S</category><category>MMORPG</category><category>RPG</category><media:content medium="image" url="https://assetsio.gnwcdn.com/fallout-76-developer-fallout-5-comments-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/fallout-76-developer-fallout-5-comments-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>While the recent success of <a href="/tv-shows/fallout">Amazon's Fallout TV show</a> has been <a href="/fallout-games-hitting-millions-player-numbers">a boon for all of the series' existing entries</a>, including <a href="/games/fallout-76">Fallout 76</a>, it also left a lot of folks wondering when the next big Fallout game - <a href="/games/fallout-5">Fallout 5</a> - might actually arrive.</p><p>Even if it&rsquo;s pretty clear that <a href="/games/the-elder-scrolls-6">The Elder Scrolls 6</a> will be arriving before Fallout 5 does, you can't blame Fallout fans - both new and veteran - for <a href="/fallout-4-next-gen-update-fallout-5-pitches">having had their imaginations dragged to the future of the wasteland</a>. Especially since Fallout 4 is getting very close to being a decade old.</p><p>So, during a <a href="/fallout-76-skyline-valley-dev-interview">recent interview with Fallout 76 lead producer Bill LaCoste</a> at a <a href="/fallout-76-skyline-valley-hands-on-preview">preview for the Skyline Valley expansion</a>, I asked the developer how he feels 76 fits with regards to the wider series at this point, specifically in terms of whether its role is to help bridge the gap between Fallouts 4 and 5.</p> <p><a href="/fallout-76-developer-fallout-5-comments">Read more</a></p>]]></description></item><item><title>Helldivers 2 major order wants players to save some kids - their response? Sure, if you give us a new cape</title><link>/helldivers-2-major-order-save-kids-cape-wanted</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Wed, 12 Jun 2024 13:59:52 +0000</pubDate><guid>/helldivers-2-major-order-save-kids-cape-wanted</guid><category>Helldivers 2</category><category>Multiplayer Cooperative</category><category>Multiplayer Competitive</category><category>PS5</category><category>Shooter</category><category>Single Player</category><category>PC</category><category>Arrowhead Game Studios</category><category>Third person</category><category>Shooter: Third Person</category><media:content medium="image" url="https://assetsio.gnwcdn.com/helldivers-2-major-order-save-kids-cape-wanted-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/helldivers-2-major-order-save-kids-cape-wanted-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Ok, so the latest <a href="/games/helldivers-2">Helldivers 2</a> major order is a bit of a tough one. Some poor helpless kids, some poor helpless raw ingredients for anti-tank mines. Players can only save one, and the good news is it looks like the kids might get the nod. Well, provided Arrowhead comes through with some nice rewards.</p><p>Who can blame them for wanting more stuff, to be fair. They've been hard done by in terms of news regarding upcoming <a href="/helldivers-2-warbond-viper-commandos-vehicle-custmisation">warbonds</a> and <a href="/helldivers-2-next-patch-arrives-later-this-week-cadence-slowing">patches</a> lately, with some of those definitely not scheduled to be deployed over the next couple of days.</p><p>"An emergency distress call from Vernen Wells describes thousands of civilian survivors trapped in the remains of Super Citizen Anne's Hospital For Very Sick Children," reads the brief for this latest order. "Food and water supplies are dwindling. Their survival even this long, after the fall of the SEAF Recruitment Facility on Vernen Wells, is remarkable. Without imminent rescue, they will soon perish of starvation, thirst, or Automaton butchery."</p> <p><a href="/helldivers-2-major-order-save-kids-cape-wanted">Read more</a></p>]]></description></item><item><title>Citizen Sleeper 2: Starward Vector is radically different to the first game, but even this early on, it's doing everything I want a deep, dense RPG to do - preview</title><link>/citizen-sleeper-2-starward-vector-preview</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Wed, 12 Jun 2024 13:00:00 +0000</pubDate><guid>/citizen-sleeper-2-starward-vector-preview</guid><category>Life Simulation</category><category>Fellow Traveller</category><category>Interactive Drama</category><category>Citizen Sleeper 2: Starward Vector</category><category>Science Fiction</category><category>Story Rich</category><category>PS5</category><category>Indie</category><category>Single Player</category><category>PC</category><category>Action Adventure</category><category>Jump Over the Age</category><category>Xbox Series X/S</category><category>Management</category><category>RPG</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Citizen-sleeper-2-hands-on.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Citizen-sleeper-2-hands-on.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  78. Time doesn't sit still in the world of <a href="/games/citizen-sleeper">Citizen Sleeper</a>. It's a big theme in the first game, really making you aware of the time you do (and sometimes don't) have. Each decision needs to be thought through, as time wasted could cost you. But spending your hours well can also bring a lot of joy and comfort. With its upcoming sequel, <a href="/games/citizen-sleeper-2-starward-vector">Citizen Sleeper 2: Starward Vector</a>, I was very much hoping that these ideas would carry through, and having spent a bit of time with the game in a recent hands-on preview, I'm happy to say it does. Albeit in entirely new, and sometimes surprising, ways.
  79. </p><p>
  80. For those unfamiliar with the first one, Citizen Sleeper is a tabletop-inspired RPG set in a sci-fi world where you play as an android, known as a "Sleeper", whose consciousness is copied from a real person, all for the purpose of working for a corporation. You spend your days working odd jobs, meeting new people, forming relationships, all while you try to stop your body from failing due to its reliance on something known as 'stabiliser'. Activities can be accomplished by using dice rolls, with stats modifying how successful you are likely (or unlikely) to be, and if you don't manage your health well enough, you can end up with less dice to work with.
  81. </p><p>
  82. Starward Vector works similarly, once again giving you six dice to work with each cycle &ndash; though now you play as a different Sleeper, one who is also on the run from the corporation that made them, but is also hiding from a gang that wants to control them. You've managed to alter your android body so you aren't reliant on 'stabiliser', but that comes with a consequence: amnesia. Just like in any decent RPG. Luckily, your friend Serafin is there to help you, as you are to help them.
  83. </p> <p><a href="/citizen-sleeper-2-starward-vector-preview">Read more</a></p>]]></description></item><item><title>Elden Ring is getting another manga, this time about all those NPCs you have to watch lore videos to make sense of</title><link>/elden-ring-is-getting-another-manga-about-its-npcs</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Wed, 12 Jun 2024 12:09:07 +0000</pubDate><guid>/elden-ring-is-getting-another-manga-about-its-npcs</guid><category>manga</category><category>Bandai Namco Entertainment</category><category>FromSoftware</category><category>Multiplayer Cooperative</category><category>PS4</category><category>Multiplayer Competitive</category><category>PS5</category><category>Single Player</category><category>PC</category><category>Pop Culture</category><category>Xbox One</category><category>Action Adventure</category><category>Third person</category><category>Elden Ring</category><category>Xbox Series X/S</category><category>RPG</category><media:content medium="image" url="https://assetsio.gnwcdn.com/elden-ring-npc-comedy-manga.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/elden-ring-npc-comedy-manga.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  84. A new <a href="/games/elden-ring">Elden Ring</a> comedy manga is on the way, but this time the focus is those NPCs that you probably watched some lore videos about.
  85. </p><p>
  86. Back toward the end of 2022, <a href="/elden-ring-comedy-manga">Elden Ring received a manga adaptation</a>, though as series as the game itself is, this take on the Lands Between opted for more of a comedic tone. Well, yesterday, <a href="/companies/bandai-namco-entertainment">Bandai Namco</a> and <a href="/companies/fromsoftware">FromSoftware</a> announced that a <a href="https://www.famitsu.com/news/202406/04340370.html">new manga is on the way</a> titled Elden Ring Distant Stories from The Lands Between. This time around, while still taking a comedy approach, the game's numerous NPCs will be the main focus, with the first story focusing on Roderika, who many of you have likely met considering how early you can find her in the game.
  87. </p><p>
  88. Haruichi, an artist best known for working on the manga adaptation of Star Wars: Visions and Leia Organa: Ordeal of the Princess, will be the artist and writer behind Distant Stories from The Lands Between. The previous manga, Elden Ring: The Road to the Erdtree, was handled by Nikiichi Tobita (A Cursed Sword's Daily Life), which was released back in September 2022. This upcoming manga from Haruichi is out quite soon, too, as it's set to launch on Kadokawa's Comic Hu manga website (though there's no word on an English translation just yet).
  89. </p> <p><a href="/elden-ring-is-getting-another-manga-about-its-npcs">Read more</a></p>]]></description></item><item><title>The voice of Skyrim's Sheogorath stars in a huge Fallout 4 mod you can play right now - and it was made in one weekend</title><link>/fallout-4-mod-sheogorath-actor-charity-2024</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Wed, 12 Jun 2024 11:36:20 +0000</pubDate><guid>/fallout-4-mod-sheogorath-actor-charity-2024</guid><category>Shooter</category><category>Fallout 4</category><category>4J Studios</category><category>Mods</category><category>PC</category><category>Single Player</category><category>Xbox One</category><category>2K Games</category><category>Bethesda Game Studios</category><category>PS3</category><category>The Elder Scrolls IV: Oblivion</category><category>Vir2L Studios</category><category>Xbox 360</category><category>Third person</category><category>RPG</category><category>PS4</category><category>First person</category><category>Bethesda Softworks</category><category>The Elder Scrolls V: Skyrim</category><category>Action Adventure</category><category>Ubisoft</category><category>Superscape</category><media:content medium="image" url="https://assetsio.gnwcdn.com/fallout-4-mod-sheogorath-actor-charity-2024-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/fallout-4-mod-sheogorath-actor-charity-2024-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>The Fallout community is good at coming together to create cool things, with the least of these being a huge <a href="/games/fallout-4">Fallout 4</a> mod built in just one weekend to help raise money for a charity drive by legendary Fallout, Elder Scrolls, and Starfield voice actor Wes Johnson - who also stars in it.</p><p>If you're out of the loop, for the past couple of years now a group of high-profile Fallout and Elder Scrolls modders have been coming together to build a big mod with features voted on by fans over the course of a single weekend - game jam style. It's just one of the many things organised by Johnson and <a href="/c3-skyrim-fallout-starfield-modding-event-interview-how-came-to-be">charity initiative Fallout For Hope</a> to help raise money for the Alzheimer's Association during a yearly drive called <a href="https://voiceapalooza.com/">Wes Johnson's Voiceapalooza</a>.</p><p>This year, the mod that was created - by a crew including the team behind the massive Fallout 4 Sim Settlements mod, <a href="/fallout-4-best-enclave-quest-mod-creator-reveals-how-it-came-to-be">America Rising creator Thomas 'Otellino' Mitchell</a>, and <a href="/starfield-bethesda-hired-modder">Emmi 'Elianora' Junkkari</a> - is '<a href="https://www.nexusmods.com/fallout4/mods/84389">Shady Motives</a>'.</p> <p><a href="/fallout-4-mod-sheogorath-actor-charity-2024">Read more</a></p>]]></description></item><item><title>The Lord of the Rings: The War of the Rohirrim might be animated, but its runtime holds up a series tradition</title><link>/the-lord-of-the-rings-the-war-of-the-rohirrim-runtime-holds-up-a-series-tradition</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Wed, 12 Jun 2024 11:06:07 +0000</pubDate><guid>/the-lord-of-the-rings-the-war-of-the-rohirrim-runtime-holds-up-a-series-tradition</guid><category>Film &amp; Television</category><category>Warner Bros.</category><category>Pop Culture</category><category>The Lord of the Rings: The War of the Rohirrim</category><category>Warner Bros Discovery</category><category>Warner Bros. Animation</category><media:content medium="image" url="https://assetsio.gnwcdn.com/the-lord-of-the-rings-poster.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/the-lord-of-the-rings-poster.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  90. <a href="/companies/warner-bros">Warner Bros.</a> has revealed a first look at the upcoming animated film <a href="/movies/the-lord-of-the-rings-the-war-of-the-rohirrim">The Lord of the Rings: The War of the Rohirrim</a>, and even confirmed its runtime.
  91. </p><p>
  92. There are two things everyone knows about The Lord of the Rings: that one bit of trivia about Viggo Mortensen breaking his toe and his scream in the film being his real reaction, and that The Lord of the Rings films are very, very long. Yesterday, via <a href="https://ew.com/lord-rings-war-rohirrim-anime-meet-hero-villain-exclusive-8661309?taid=666875354a47a90001bb07ba&amp;utm_campaign=entertainmentweekly_entertainmentweekly&amp;utm_content=new&amp;utm_medium=social&amp;utm_source=twitter.com">Entertainment Weekly</a>, Warner Bros. Animation revealed a first look at the animated film, which tells a prequel story about Helm Hammerhand, the ancient king of Rohan, the namesake of Helm's Deep. It is also quite long, as <a href="https://www.hollywoodreporter.com/movies/movie-news/lord-of-the-rings-the-war-of-the-rohirrim-andy-serkis-anime-1235919544/">The Hollywood Reporter</a> also shared that despite being envisioned as 90 minutes long to start, it has now ended up at two and half hours long.
  93. </p><p><a href="https://www.instagram.com/p/C8FTrQfsbvN/?utm_source=ig_embed&amp;utm_campaign=loading" target="_blank">A post shared by SCREEN THRILL| Movies &amp; TV (@screenthrill)</a></p> <p><a href="/the-lord-of-the-rings-the-war-of-the-rohirrim-runtime-holds-up-a-series-tradition">Read more</a></p>]]></description></item><item><title>Games music goes mainstream: video game soundtracks get their dues as part of London’s first ever Soundtrack Festival</title><link>/london-soundtrack-festival-video-game-music-march-2025</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dom Peppiatt</dc:creator><pubDate>Wed, 12 Jun 2024 11:00:00 +0000</pubDate><guid>/london-soundtrack-festival-video-game-music-march-2025</guid><category>London Soundtrack Festival 2025</category><media:content medium="image" url="https://assetsio.gnwcdn.com/London-Soundtrack-Festival-header.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/London-Soundtrack-Festival-header.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>You may think it odd, dedicating a festival to live music that isn&rsquo;t, really, designed to be played live. Video game, film, and TV music, by definition, is designed to be recorded under very strict conditions, and played back at you with even more severe restrictions. You may get to hear a little bit of Borislav Slavov&rsquo;s score for <a href="/games/baldurs-gate-iii">Baldur&rsquo;s Gate 3</a> during a battle that you finish up in seconds, for instance. You may never get to hear some of the tracks made for the game at all, even, depending on your choices. Such is the format, such is the lot of a games composer.</p><p>But that&rsquo;s all part of the fascination for <a href="https://x.com/tommyrpearson/">Tommy Pearson</a>, the concert producer and curator of <a href="https://londonsoundtrackfestival.com/">London&rsquo;s first-ever Soundtrack Festival</a>. &ldquo;The visceral feeling, the gut feeling you have, when you&rsquo;re in the same room as an orchestra is so important to what this festival is,&rdquo; he says in a speech announcing the festival at London&rsquo;s BFI Southbank. &ldquo;Even for music that isn&rsquo;t designed to be played live, you can&rsquo;t argue with the impact of hearing it performed by exceptional artists.&rdquo;</p><p>And whilst a lot of the festival is dedicated to film and TV (as you&rsquo;d expect; they&rsquo;re much more mainstream-focused, after all), it&rsquo;s encouraging and invigorating to see video game music represented so well as part of this inaugural soundtrack festival.</p> <p><a href="/london-soundtrack-festival-video-game-music-march-2025">Read more</a></p>]]></description></item><item><title>Disney might be all in on live-action remakes, but Pixar's boss says the Toy Story studio is staying clear of them: "It's not very interesting"</title><link>/pixar-not-interested-in-live-action-remakes</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Wed, 12 Jun 2024 10:13:54 +0000</pubDate><guid>/pixar-not-interested-in-live-action-remakes</guid><category>Film &amp; Television</category><category>Pixar</category><category>Pop Culture</category><category>Pixar Animation Studios</category><category>animation</category><category>The Walt Disney Company</category><media:content medium="image" url="https://assetsio.gnwcdn.com/inside-out-2_h00ra4C.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/inside-out-2_h00ra4C.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  94. <a href="/companies/the-walt-disney-company">Disney</a> has been steadily putting out live-action remakes of its films over the past decade, but the same treatment isn't in <a href="/topics/pixar">Pixar's</a> future.
  95. </p><p>
  96. Back in 2014, Disney began its trend of remaking some of its classic animated films, starting out with the Sleeping Beauty retelling Maleficent. It kind of abandoned that alternate perspective angle quite quickly, instead just going for mostly straight remakes with at least one new song added so they can submit something to the Oscars, but for the most part all the house of mouse has done is produce commercially successful but critically poor films. Thankfully, it doesn't sound like Pixar films will be getting any live-action remakes in the near future, as in a recent interview with <a href="https://time.com/6986308/inside-out-2-peter-docter-interview/">Time</a>, chief creative officer Pete Docter expressed disinterest in them.
  97. </p><p>
  98. Docter was informed by Time that Challengers star Josh O'Connor had been talking about his love for Ratatouille on the tennis film's press tour nonstop, and that there's a fan campaign for O'Connor to star in a live-action remake of the cooking rat movie. When asked if live-action adaptations are something Pixar would ever consider, Docter said quite bluntly, "No, and this might bite me in the butt for saying it, but it sort of bothers me. I like making movies that are original and unique to themselves. To remake it, it's not very interesting to me personally."
  99. </p> <p><a href="/pixar-not-interested-in-live-action-remakes">Read more</a></p>]]></description></item><item><title>The Boys season 5 will be the last one after all, but Amazon doesn't seem ready to get rid of this cash cow just yet</title><link>/the-boys-season-5-will-be-the-last-one-but-more-in-the-works</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Wed, 12 Jun 2024 09:04:17 +0000</pubDate><guid>/the-boys-season-5-will-be-the-last-one-but-more-in-the-works</guid><category>Film &amp; Television</category><category>The Boys</category><category>Amazon MGM Studios</category><category>Amazon</category><category>Pop Culture</category><category>Prime Video</category><media:content medium="image" url="https://assetsio.gnwcdn.com/the-boys-poster.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/the-boys-poster.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  100. Despite recently saying he's not going to commit to a specific number, <a href="/tv-shows/the-boys">The Boys</a> creator Eric Kripke has confirmed season 5 will be its last one.
  101. </p><p>
  102. It was just the other week that Kripke said he <a href="/turns-out-the-boys-wont-end-at-season-5-after-all">doesn't want to say</a> how many seasons of The Boys there will be, primarily because of how wrong he got it with Supernatural, and yet now on his personal Twitter account he's announced that actually, yes, season 5 will be the final one. "Season 4 Premiere Week is a good time to announce: Season 5 will be the Final Season!" he wrote on Twitter. "Always my plan, I just had to be cagey till I got the final OK from Vought. Thrilled to bring the story to a gory, epic, moist climax. Watch Season 4 in 2 DAYS, cause the end has begun!"
  103. </p><p>
  104. Kripke also spoke to <a href="https://ew.com/the-boys-eric-kripke-why-season-5-the-end-8661509">Entertainment Weekly</a> about the announcement, saying that he's "excited to finally execute a 5-season plan," tongue-in-cheekily referencing his failure to do so with Supernatural. "That's very exciting for me." Kripke explained his reasoning for putting a hard cap on it, saying, "Part of it is such a wonky stupid screenwriter thing but three and five are the big magical numbers for writing. Three is movie acts, TV acts are five. Jokes are a runner of three for five. Five just seems like a good round number. It's enough to tell the story but also bring it to a climax without wearing out its welcome. It's been hard because I haven't been able to tell everyone. I was thrilled to finally be able to get the word out there."
  105. </p> <p><a href="/the-boys-season-5-will-be-the-last-one-but-more-in-the-works">Read more</a></p>]]></description></item><item><title>What the best game where everyone's mad at you even though you did nothing wrong? The Best Games Ever Podcast episode 101</title><link>/best-angry-game</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jim Trinca</dc:creator><pubDate>Tue, 11 Jun 2024 18:08:45 +0000</pubDate><guid>/best-angry-game</guid><category>Nintendo Switch</category><category>Weekly Podcast</category><category>Multiplayer Competitive</category><category>Indie</category><category>Shooter</category><category>Single Player</category><category>PC</category><category>Xbox One</category><category>Shooter: Third Person</category><category>Untitled Goose Game</category><category>PS3</category><category>Rockstar Games</category><category>Xbox 360</category><category>Dishonored</category><category>Full product</category><category>Third person</category><category>VG247 Best Games Ever Podcast</category><category>RPG</category><category>Open World</category><category>Grand Theft Auto 6</category><category>Puzzle</category><category>Panic Button</category><category>PS4</category><category>PS5</category><category>First person</category><category>Bethesda Softworks</category><category>House House</category><category>Modern Day</category><category>Bird view / Isometric</category><category>Multiplayer Cooperative</category><category>Strategy: Turn-Based Strategy</category><category>Action Adventure</category><category>Strategy</category><category>Arkane Studios</category><category>Xbox Series X/S</category><category>Simulation</category><media:content medium="image" url="https://assetsio.gnwcdn.com/NEW-THUMBNAIL.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/NEW-THUMBNAIL.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>There's now a premium, <a href="/best-games-ever-podcast-extended-edition-info-page">extended version</a> of this podcast that you can get as a VG247 paid subscriber - check out our <a href="/subscribe/standard">Support Us</a> page for more info. Doing so helps ensure that we can keep making the show! But don't worry if that's not for you, the main show will always be free.</p><p>It won't have escaped your notice, dear viewer or listener, that the last episode - our incredible two-part <a href="/best-games-ever-100th-episode-special-podcast">100th episode special quickfire edition</a> - featured six contestants instead of the usual three. It may have escaped your notice, however, that 50% of them were not actually VG247 staff. This has caused certain ripples at VG247 Towers. Realising I may have triggered a full-on staff revolt, with its ire pointed squarely in my direction, I felt it wise last week to pretend to be ill and get Tom to host the podcast instead.</p><p>Tom, being the great mediator that he is, not only stepped seamlessly into the host role but also managed to get everyone to calm down and thwarted a live mutiny attempt during the recording. With everyone suitably placated, we'll back to normal next week.</p> <p><a href="/best-angry-game">Read more</a></p>]]></description></item><item><title>Dragon Age: The Veilguard is impressive, beautiful, and will inevitably split opinion</title><link>/dragon-age-the-veilguard-preview</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Alex Donaldson</dc:creator><pubDate>Tue, 11 Jun 2024 16:30:16 +0000</pubDate><guid>/dragon-age-the-veilguard-preview</guid><category>Bioware</category><category>Single Player</category><category>Action Adventure</category><category>Strategy</category><category>Summer Game Fest 2024</category><category>Electronic Arts</category><category>Dragon Age: The Veilguard</category><category>RPG</category><media:content medium="image" url="https://assetsio.gnwcdn.com/DA-VG-hands-on.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/DA-VG-hands-on.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>The latest entry in the Dragon Age series was probably the most talked-about game at <a href="/events/summer-game-fest-2024">Summer Games Fest</a>&rsquo;s hands-on play days event. I&rsquo;m known as something of an RPG nerd, so I&rsquo;d have people coming up to me a lot, launching into: &ldquo;Have you seen it? Dragon Age?&rdquo;</p><p>Because of standard-issue scheduling struggles, I didn&rsquo;t see it until right towards the end of the show - but that did afford me an interesting opportunity. I was able to flip the question back on each other member of the media or industry that brought it up, and the reaction was fairly universal in  a manner that doesn&rsquo;t happen all that often - and it was fascinating.</p><p>It&rsquo;d be one of those - &ldquo;Ahh, yeah&hellip;&rdquo; said with a little grimace, and a tip up in the intonation that always suggests the sentence is about to run on longer. And it would. <a href="/dragon-age-the-veilguard-gets-stunning-new-trailer-at-the-xbox-showcase">The Veilguard</a>, people always reacted, looked great, <strong>but&hellip;</strong></p> <p><a href="/dragon-age-the-veilguard-preview">Read more</a></p>]]></description></item><item><title>Dragon Age: The Veilguard offers its first proper look at gameplay</title><link>/dragon-age-the-veilguard-gameplay-reveal</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Tue, 11 Jun 2024 16:13:54 +0000</pubDate><guid>/dragon-age-the-veilguard-gameplay-reveal</guid><category>Bioware</category><category>Single Player</category><category>Action Adventure</category><category>Strategy</category><category>Electronic Arts</category><category>Dragon Age: The Veilguard</category><category>RPG</category><media:content medium="image" url="https://assetsio.gnwcdn.com/dragon-age-the-veilguard-gameplay-reveal-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/dragon-age-the-veilguard-gameplay-reveal-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>We've finally gotten some gameplay from <a href="/games/dragon-age-dreadwolf">Dragon Age: The Veilguard</a>, offering the first proper look at the <a href="/dragon-age-dreadwolf-renamed-to-the-veilguard-new-details-arrive">recently renamed Bioware RPG</a>. What's it like? Well, there's a cool looking city, plenty of cameos from established Dragon Age characters, and, well, lots of running around.</p><p>While we did get <a href="/dragon-age-the-veilguard-gets-stunning-new-trailer-at-the-xbox-showcase">a trailer and a release window at this weekend's Xbox showcase</a>, fans have naturally been waiting for some gameplay to dig into, especially those who weren't big fans of that first glimpse of what Bioware's been working on. Based on the initial reaction in the live chat, it looks like the mixed reaction may not be going away any time soon.</p><p>The reveal featured about about 20 minutes of gameplay from "very early in the game", with some edits having been made "for bervity and to avoid any major spoilers". Basically, we got to see Rook - the name given to the protagonist you'll be taking control of, running through a city where Solas, a companion in Dragon Age: Inquisition, is attempting a ritual that's rather ruining the city's vibes.</p> <p><a href="/dragon-age-the-veilguard-gameplay-reveal">Read more</a></p>]]></description></item><item><title>Sonic Generations’ new Shadow levels are a joyous shot of noughties nostalgia</title><link>/sonic-generations-new-shadow-levels-are-a-joyous-shot-of-noughties-nostalgia</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Alex Donaldson</dc:creator><pubDate>Tue, 11 Jun 2024 16:00:15 +0000</pubDate><guid>/sonic-generations-new-shadow-levels-are-a-joyous-shot-of-noughties-nostalgia</guid><category>Sonic X Shadow Generations</category><media:content medium="image" url="https://assetsio.gnwcdn.com/maxresdefault_RTOfmS3.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/maxresdefault_RTOfmS3.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Remasters of games that are a generation or two old are ten-a-penny now, but some go a little further than others. Such is the case for <strong>Sonic X Shadow Generations</strong>, Sega&rsquo;s do-over of 2011&rsquo;s Sonic Generations, a game originally designed to be a wide-ranging celebration of the speedy hedgehog for his 20th birthday. Sonic&rsquo;s now 33; the game itself is, in a video game sense, a relic.</p><p>That isn&rsquo;t said or meant in a pejorative sense, however. Generations is <em>old</em>, but it remains one of the best modern Sonic efforts outside of the unassailable Sonic Mania. It&rsquo;s still very good - and its mish-mash of levels from the first twenty years of Sonic adventures split between two distinct gameplay styles still charms.</p><p>But if you want to feel <em>really</em> old, check this: Shadow the Hedgehog is now as old as Sonic was when Generations first released. To me, a human being marginally older than Sonic, Shadow is still one of the &lsquo;new&rsquo; characters, sitting in a segregated tier from the truly &lsquo;classic&rsquo; crew. But to a whole generation of kids <em>and </em>adults he&rsquo;s now <em>always</em> been there, just like Sonic - and so it only seems right that this new release celebrates him, too.</p> <p><a href="/sonic-generations-new-shadow-levels-are-a-joyous-shot-of-noughties-nostalgia">Read more</a></p>]]></description></item><item><title>Arcane season 2 just got its first full trailer... just as Netflix confirms it's the "final chapter"</title><link>/arcane-season-2-first-trailer-netflix-confirms-its-the-final-chapter</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Tue, 11 Jun 2024 15:55:16 +0000</pubDate><guid>/arcane-season-2-first-trailer-netflix-confirms-its-the-final-chapter</guid><media:content medium="image" url="https://assetsio.gnwcdn.com/arcane-season-2_8FgZ1aD.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/arcane-season-2_8FgZ1aD.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  106. <a href="/companies/netflix">Netflix</a> has finally released a full trailer for <a href="/topics/arcane">Arcane</a> season 2, and while it's looking good, it comes with some news that might disappoint some.
  107. </p><p>
  108. Now, before you can get too upset, this first teaser trailer for Arcane season 2 does still say that it's coming in November, so you don't have to worry about that. But <a href="https://www.netflix.com/tudum/articles/arcane-season-2-release-date-photos">according to Netflix</a>, it's "the final chapter of Arcane." Yes, I know a lot of you loved the first season, and will likely go on to love the second, but there is some good news for you that like the broader world of <a href="/games/league-of-legends">League of Legends</a>! Co-creator Christian Linke also shared that "Arcane is just the beginning of our larger storytelling journey and partnership with the wonderful animation studio that is Fortiche" in a <a href="https://www.youtube.com/watch?v=6zOUaLKqwaA&amp;ab_channel=LeagueofLegends">recent League of Legends developer update</a>.
  109. </p><p>
  110. "From the very beginning, since we started working on this project, we had a very specific ending in mind, which means the story of Arcane wraps up with this second season. But Arcane is just the first of many stories that we want to tell in Runeterra."
  111. </p> <p><a href="/arcane-season-2-first-trailer-netflix-confirms-its-the-final-chapter">Read more</a></p>]]></description></item><item><title>You can p-p-p-pick up The Batman spin-off The Penguin when it comes to Max this September</title><link>/the-batman-spin-off-the-penguin-coming-out-september</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Tue, 11 Jun 2024 15:02:07 +0000</pubDate><guid>/the-batman-spin-off-the-penguin-coming-out-september</guid><category>Max</category><category>Film &amp; Television</category><category>The Batman</category><category>The Penguin</category><category>Warner Bros.</category><category>Pop Culture</category><category>Warner Bros Discovery</category><media:content medium="image" url="https://assetsio.gnwcdn.com/the-penguin-max.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/the-penguin-max.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  112. It still doesn't have a specific release date just yet, but we do now at least know <a href="/movies/the-batman">The Batman</a> spin-off series <a href="/tv-shows/the-penguin">The Penguin</a> is releasing this September.
  113. </p><p>
  114. The Penguin has been locked in for a late 2024 release window for a little while now, but anything more detailed than that has been a bit of a mystery. Streamers like to keep their cards close to their chest these days, all in the name of hype, but in a recent interview with <a href="https://variety.com/2024/tv/global/max-euphoria-season-3-time-jump-crazy-rich-asians-olympics-casey-bloys-jb-perrette-1236030558/">Variety</a>, chairman and CEO of HBO and Max content Casey Bloys shared that The Penguin will be coming to Warner Bros. streaming service this coming September. "One of the advantages that I think we have as a company, putting aside HBO for a second, is all the Warner Bros. IP," Bloys explained.
  115. </p><p>
  116. "So after House of the Dragon, the next big tentpole series that we have coming up will be the Penguin with Colin Farrell. That is coming out of Matt Reeves&rsquo; The Batman and it&rsquo;s fantastic. Just like Peacemaker came out of James Gunn&rsquo;s Suicide Squad, it&rsquo;s a really good example of what you can do. That&rsquo;ll be in September." Bloys also brought up that the Dune prequel series, <a href="/first-dune-prophecy-trailer">Prophecy</a>, will be the next big series after The Penguin in the fall, but we already knew this, so don't go hoping you'll find some nugget of information about the Timothee Chalamet-less show.
  117. </p> <p><a href="/the-batman-spin-off-the-penguin-coming-out-september">Read more</a></p>]]></description></item><item><title>Zack Snyder's director's cuts of both Rebel Moon films that no asked for are out this August</title><link>/zack-snyder-rebel-moon-directors-cuts-out-august</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Tue, 11 Jun 2024 14:08:18 +0000</pubDate><guid>/zack-snyder-rebel-moon-directors-cuts-out-august</guid><category>Film &amp; Television</category><category>Rebel Moon</category><category>Pop Culture</category><category>Netflix</category><category>Rebel Moon Part 2: The Scargiver</category><media:content medium="image" url="https://assetsio.gnwcdn.com/rebel-moon-directors-cut.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/rebel-moon-directors-cut.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  118. Zack Snyder just loves his director's cuts, and he's got a couple of them coming, one for each <a href="/movies/rebel-moon">Rebel Moon</a> film he's released with <a href="/companies/netflix">Netflix</a>.
  119. </p><p>
  120. Director's cuts aren't all that common a thing these days. That's probably in part because Hollywood execs are just not that interested in giving filmmakers more money to work on a film that they've already paid and is already finished, and also because they don't want to give up control over their IP - after all, IP is king now. But Snyder at the very least got that opportunity with Justice League, thanks to a bot-inflated fan campaign, and he's trying to do it again with his pair of Rebel Moon films. The director has been hyping them up since <a href="/zack-snyder-hypes-rebel-moon-directors-cut">even before the standard cut of the first one came out</a> (which calls into question whether he even wanted you to watch that one or not).
  121. </p><p>
  122. Now, on his own Twitter account earlier today, Snyder shared that the director's cuts of both parts of Rebel Moon will be coming to Netflix on August 2. They even both have new names now - Chapter One will be called Chalice of Blood, and Chapter Two will be called Curse of Forgiveness. Both sound slightly too edgy for more liking, but I'm a Shadow the Hedgehog fan, so what do I know about taste anyway?
  123. </p> <p><a href="/zack-snyder-rebel-moon-directors-cuts-out-august">Read more</a></p>]]></description></item><item><title>Remember physical media? The team behind Arcane certainly does, as the Netflix series is getting the rare Blu-ray treatment</title><link>/arcane-netflix-series-getting-rare-blu-ray-treatment</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Tue, 11 Jun 2024 11:58:57 +0000</pubDate><guid>/arcane-netflix-series-getting-rare-blu-ray-treatment</guid><category>Film &amp; Television</category><category>Bird view / Isometric</category><category>MOBA</category><category>Multiplayer Cooperative</category><category>League of Legends</category><category>Multiplayer Competitive</category><category>Riot Games</category><category>Single Player</category><category>Garena</category><category>Arcane</category><category>PC</category><category>Pop Culture</category><category>Strategy</category><category>animation</category><category>RPG</category><media:content medium="image" url="https://assetsio.gnwcdn.com/arcane-season-1.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/arcane-season-1.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><a href="/companies/netflix">Netflix's</a> animated <a href="/games/league-of-legends">League of Legends</a> adaptation <a href="/topics/arcane">Arcane</a> is getting a physical release, and it's all thanks to GKIDS.</p><p>One of the most frustrating aspects of Netflix is that most of what it produces never releases on DVD or Blu-ray. It's obviously because the streaming service wants as many people to subscribe as possible, but it does make preserving certain series a bit of a ball ache. I do have some good news when it comes to physical media of Netflix shows, though, as GKIDS announced yesterday that it had acquired the global home entertainment rights to Arcane season 1. In a press release (via <a href="https://www.polygon.com/24175290/arcane-season-1-4k-blu-ray-physical-release">Polygon</a>), GKIDS didn't offer too many details, but it did say it plans to release "a full product array later this year, ranging from digital to premium editions, including a 4K version exclusive to the home entertainment release."</p><p>This is obviously great news for fans of the first season, as it means they can easily play it on loop without having to worry about having a stable internet condition, or, you know, paying for Netflix every month. In a statement, GKIDS founder and CEO Eric Beckman also said at the Annecy International Animation Festival "We are MONSTER fans of [Arcane]. Our team is having a blast collaborating with the creatives at Riot and Fortiche to put together an amazing package for the fans. This project was dreamt up on the lawn by the lake at Annecy, so we are extra happy to be able to announce this collaboration at the festival and true home of animation."</p> <p><a href="/arcane-netflix-series-getting-rare-blu-ray-treatment">Read more</a></p>]]></description></item><item><title>Don't worry, Call of Duty Black Ops 6 won't require about six Witcher 3s worth of space on your machine</title><link>/call-of-duty-black-ops-6-not-300-gb-size</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Tue, 11 Jun 2024 11:06:55 +0000</pubDate><guid>/call-of-duty-black-ops-6-not-300-gb-size</guid><category>Multiplayer Competitive</category><category>Shooter</category><category>Single Player</category><category>PC</category><category>Xbox One</category><category>CD Projekt</category><category>Call of Duty: Black Ops 6</category><category>CD Projekt RED</category><category>Third person</category><category>Activision</category><category>RPG</category><category>Raven Software</category><category>Warner Bros. Games</category><category>Bandai Namco Entertainment</category><category>PS4</category><category>PS5</category><category>First person</category><category>Multiplayer Cooperative</category><category>The Witcher 3: Wild Hunt</category><category>Treyarch</category><category>Action Adventure</category><category>Xbox Series X/S</category><media:content medium="image" url="https://assetsio.gnwcdn.com/call-of-duty-black-ops-6-not-300-gb-size-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/call-of-duty-black-ops-6-not-300-gb-size-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>If you've been worried that <a href="/games/call-of-duty-2024">Call of Duty Black Ops 6</a> might require huge amount of space to install and play - say the 300GB listed on the Xbox Store over the weekend - then good news, it looks like it won't be that big after all.</p><p>Yup, stop engaging in all of those <a href="/call-of-duty-black-ops-6-will-launch-on-xbox-game-pass">debates as to whether the series being on Game Pass now is a good thing for Xbox or not</a> in order to stop yourself from panicking, you can chill out now.</p><p>This is because the figure of just over 300GB listed on those pre-order pages has now been identified by Activision to "not represent the download size or disk footprint for Black Ops 6". So, no need to woory about having to have enough space for about six copies of the <a href="/games/the-witcher-3-wild-hunt">Witcher 3</a> - going off of <a href="https://store.steampowered.com/app/292030/The_Witcher_3_Wild_Hunt/">that game's Steam space requirement listing</a> of 50 GB.</p> <p><a href="/call-of-duty-black-ops-6-not-300-gb-size">Read more</a></p>]]></description></item><item><title>Killing Floor 3 delivers a first look at gameplay, but now we have to wait until 2025 to play it</title><link>/killing-floor-3-gameplay-summer-game-fest-2024</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sherif Saed</dc:creator><pubDate>Tue, 11 Jun 2024 11:06:14 +0000</pubDate><guid>/killing-floor-3-gameplay-summer-game-fest-2024</guid><category>Tripwire Interactive</category><category>Multiplayer Cooperative</category><category>Multiplayer Competitive</category><category>PS5</category><category>Shooter</category><category>Single Player</category><category>PC</category><category>Killing Floor 3</category><category>Summer Game Fest 2024</category><category>Xbox Series X/S</category><category>Horror</category><media:content medium="image" url="https://assetsio.gnwcdn.com/killing-floor-3-keyart-1.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/killing-floor-3-keyart-1.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Nearly one year on from the first time we learned about the existence of <a href="/games/killing-floor-3">Killing Floor 3</a>, we finally have a proper look at gameplay. The debut gameplay trailer was shown off during the PC Gaming Show.</p><p>As excited as we are to see the co-op shooter in action, the trailer also delivered the news many feared: we won&rsquo;t be playing it this year. Killing Floor 3 is now targeting release in early 2025.</p><p><p></p></p> <p><a href="/killing-floor-3-gameplay-summer-game-fest-2024">Read more</a></p>]]></description></item><item><title>Suicide Squad Isekai is coming to Max and Hulu, and a lot sooner than you'd think</title><link>/suicide-squad-isekai-coming-to-max-hulu-release-date</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Tue, 11 Jun 2024 11:02:08 +0000</pubDate><guid>/suicide-squad-isekai-coming-to-max-hulu-release-date</guid><category>Film &amp; Television</category><category>Wit Studio</category><category>Anime</category><category>Pop Culture</category><category>Suicide Squad Isekai</category><category>DC</category><category>DC Studios</category><media:content medium="image" url="https://assetsio.gnwcdn.com/suicide-squad-isekai-poster.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/suicide-squad-isekai-poster.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  124. <a href="/anime/suicide-squad-isekai">Suicide Squad Isekai</a>, the upcoming anime that promises to put Harley Quinn and co in an alternate fantasy universe, finally has a release date.
  125. </p><p>
  126. So far, this year hasn't been particularly good for Suicide Squad as an IP, given that <a href="/companies/warner-bros">Warner Bros.</a> has <a href="https://www.bloomberg.com/news/articles/2024-06-06/-suicide-squad-warner-bros-s-200-million-flop-haunts-the-gaming-industry">reportedly taken a $200 million hit</a> with Rocksteady's Kill the Justice League. It's not necessarily all bad, though, as Warner Bros. Japan has finally confirmed that Suicide Squad Isekai will be out later this month, with a three episode premiere on June 27. The series was announced last year, so the release date isn't all that surprising, though it is a touch surprising that it's been announced so close to the premiere date. But hey, don't look a gift horse in the mouth as they say!
  127. </p><p>
  128. For those of you over in the US, it's also been confirmed that the series will stream on both Warner Bro.'s own streaming service Max, as well as Hulu. Outside of the US it'll be appearing on a few different streaming services - France can watch it on ADN, Southeast Asia, Taiwan &amp; Hong Kong can check it out on HBO GO, and it'll be available on Aniplus and Laftel in Korea. Oddly there doesn't seem to be any kind of announcement as to where you can watch it anywhere else in the world, or even just the rest of Europe, so keep your eyes peeled if your territory isn't listed here.
  129. </p> <p><a href="/suicide-squad-isekai-coming-to-max-hulu-release-date">Read more</a></p>]]></description></item><item><title>Prince of Persia: Sands of Time remake is definitely alive, here's 30 seconds of a candle to prove it</title><link>/prince-of-persia-sands-of-time-remake-2026-30-seconds-candle</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Tue, 11 Jun 2024 09:09:09 +0000</pubDate><guid>/prince-of-persia-sands-of-time-remake-2026-30-seconds-candle</guid><category>Puzzle</category><category>Platformer</category><category>PS4</category><category>Ubisoft Montreal</category><category>Single Player</category><category>PC</category><category>Xbox One</category><category>Action Adventure</category><category>Third person</category><category>Fighting</category><category>Prince of Persia: The Sands of Time (Remake)</category><media:content medium="image" url="https://assetsio.gnwcdn.com/prince-of-persia-sands-of-time-remake-2026-30-seconds-candle-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/prince-of-persia-sands-of-time-remake-2026-30-seconds-candle-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Surprise, the <a href="/games/prince-of-persia-the-sands-of-time-remake">Prince of Persia: Sands of Time remake</a> showed up at last night's Ubisoft Forward. Well, in a manner of speaking. What we did get in its brief apparance was a new release window, as well as enough candle to fulfil any hippie's chill lighting quota.</p><p>Yep, alongside the three big headliners we knew would be there going into the show - <a href="/assassins-creed-shadows-gameplay-ubisoft-forward-2024">Assassin's Creed Shadows</a>, <a href="/xdefiant-season-one-revealed-at-ubisoft-forward-and-we-finally-get-a-release-date-for-the-new-content-in-july">XDefiant</a>, and <a href="/star-wars-outlaws-gameplay-ubisoft-forward">Star Wars Outlaws</a> - we actually got an update on the Sands of Time remake, which has endured a pretty rocky development life to this point.</p><p>In the 30 second long teaser that made up the Sands of Time remake's cameo during the showcase, we did get one key detail: following the multiple delays and rejiggings it's faced, the game is now pencilled in to release in 2026. No, there wasn't a set month or date to go along with that, don't push your luck.</p> <p><a href="/prince-of-persia-sands-of-time-remake-2026-30-seconds-candle">Read more</a></p>]]></description></item><item><title>Beyond Good and Evil 2 a no-show at Ubisoft Forward, again</title><link>/beyond-good-and-evil-2-no-show-at-ubisoft-forward-again</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Mon, 10 Jun 2024 20:02:30 +0000</pubDate><guid>/beyond-good-and-evil-2-no-show-at-ubisoft-forward-again</guid><category>Multiplayer Cooperative</category><category>Shooter</category><category>First person</category><category>Beyond Good And Evil</category><category>Beyond Good and Evil 2</category><category>Single Player</category><category>Action Adventure</category><category>Ubisoft Montpellier</category><category>Ubisoft Shanghai</category><category>Third person</category><category>Summer Game Fest 2024</category><category>Ubisoft Milan</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Beyond-Good-and-Evil-2_3I2vova.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Beyond-Good-and-Evil-2_3I2vova.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Sorry, folks. Tonight's Ubisoft Forward showcase has now passed by, and <a href="/games/beyond-good-and-evil-2">Beyond Good and Evil 2</a> was nowhere to be seen, leaving everyone still wondering whether it'll ever actually arrive at all. Yeah. We've got virtual tissues handy if you need em', Beyond Good and Evilers.</p><p>Maybe it was wishful thinking for any of us to have expected the sequel to 2003's Beyond Good And Evil to actually show up at this event, especially after it <a href="/beyond-good-evil-2-is-now-officially-the-most-delayed-aaa-game">officially celebrated becoming the most delayed AAA game, er, ever back in October 2022</a>.</p><p>But, that said, what are people if they don't have hope? Beyond Good and Evil fans at this iteration of Ubisoft Forward, as it turns out. Since we got nothing, nada, zero, zilch, goose egg, of Beyond Good and Evil 2, as has pretty much become the norm at this point.</p> <p><a href="/beyond-good-and-evil-2-no-show-at-ubisoft-forward-again">Read more</a></p>]]></description></item><item><title>Assassin's Creed Shadows gets a massive 12 minute gameplay trailer, and both Yasuke and Naoe get their own dedicated time to shine</title><link>/assassins-creed-shadows-gameplay-ubisoft-forward-2024</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sherif Saed</dc:creator><pubDate>Mon, 10 Jun 2024 19:55:31 +0000</pubDate><guid>/assassins-creed-shadows-gameplay-ubisoft-forward-2024</guid><category>Assassin's Creed Shadows</category><category>Ubisoft Quebec</category><category>PS5</category><category>PC</category><category>Action Adventure</category><category>Xbox Series X/S</category><category>Ubisoft</category><category>Summer Game Fest 2024</category><category>Ubisoft Entertainment</category><category>Mac</category><category>RPG</category><media:content medium="image" url="https://assetsio.gnwcdn.com/assassins-creed-shadows-character.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/assassins-creed-shadows-character.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Following a quick tease at the Xbox Showcase yesterday, Ubisoft Forward had the real deal when it comes to <a href="/games/assassins-creed-codename-red">Assassin&rsquo;s Creed Shadows</a> gameplay. As part of the presentation, we got treated to some new footage of the stealth-action game.</p><p>Shadows, of course, is Ubisoft&rsquo;s big fall game, and one of two major titles shipping this calendar year; the other being Star Wars Outlaws.</p><p></p> <p><a href="/assassins-creed-shadows-gameplay-ubisoft-forward-2024">Read more</a></p>]]></description></item><item><title>XDefiant season one revealed at Ubisoft Forward, and we (finally) get a release date for the new content in July</title><link>/xdefiant-season-one-revealed-at-ubisoft-forward-and-we-finally-get-a-release-date-for-the-new-content-in-july</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Mon, 10 Jun 2024 19:28:58 +0000</pubDate><guid>/xdefiant-season-one-revealed-at-ubisoft-forward-and-we-finally-get-a-release-date-for-the-new-content-in-july</guid><category>PS4</category><category>Multiplayer Competitive</category><category>PS5</category><category>Shooter</category><category>First person</category><category>PC</category><category>Xbox One</category><category>XDefiant</category><category>Ubisoft</category><category>Summer Game Fest 2024</category><category>Ubisoft Entertainment</category><category>Ubisoft San Francisco</category><category>Xbox Series X/S</category><media:content medium="image" url="https://assetsio.gnwcdn.com/XDefiant-2.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/XDefiant-2.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><a href="/games/tom-clancys-xdefiant">XDefiant</a> has just played its part in tonight's Ubisoft Forward showcase, bringing some FPS fun to proceedings by showing off a teaser for its first season, which is set to arrive on July 2.</p><p>The FPS, which arrived last month, was one of the three big headliners, alongside <a href="/games/assassins-creed-codename-red">Assassin's Creed Shadows</a> and <a href="/games/star-wars-outlaws">Star Wars Outlaws</a>, advertised ahead of time for this year's Ubisoft Forward showcase. Now, we know why it was lumped in with that exciting company.</p><p>So, what did we get from XDefiant? Well, we now (finally!) know that XDefiant Season 1 kicks off on July 2, and will introduce a new faction, new maps, more weapons, and a Ranked playlist when it launches. If youp lay XDefiant before June 12 at 12pm PT, you will nab yourself free exclusive rewards!.</p> <p><a href="/xdefiant-season-one-revealed-at-ubisoft-forward-and-we-finally-get-a-release-date-for-the-new-content-in-july">Read more</a></p>]]></description></item><item><title>Star Wars Outlaws shows off some more gameplay at Ubisoft Forward</title><link>/star-wars-outlaws-gameplay-ubisoft-forward</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Mon, 10 Jun 2024 19:06:44 +0000</pubDate><guid>/star-wars-outlaws-gameplay-ubisoft-forward</guid><category>Open World</category><category>Ubisoft Entertainment</category><category>Science Fiction</category><category>PS5</category><category>Star Wars Outlaws</category><category>Single Player</category><category>PC</category><category>Action Adventure</category><category>Ubisoft</category><category>Third person</category><category>Summer Game Fest 2024</category><category>Massive Entertainment</category><category>Xbox Series X/S</category><media:content medium="image" url="https://assetsio.gnwcdn.com/star-wars-outlaws-gameplay-ubisoft-forward-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/star-wars-outlaws-gameplay-ubisoft-forward-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>We've just gotten a fresh look at <a href="/games/star-wars-outlaws">Star Wars Outlaws</a> ahead of its arrival of August 30, via some more gameplay shown during tonight's Ubisoft Forward showcase.</p><p>Kay Vess' space scoundrel story was one of the three big headliners, alongside <a href="/games/assassins-creed-codename-red">Assassin's Creed Shadows</a> and <a href="/games/tom-clancys-xdefiant">XDefiant</a>, advertised ahead of time for this year's Ubisoft Forward showcase, having <a href="/star-wars-outlaws-appearance-summer-game-fest-more-to-come">popped up during Friday's Summer Game Fest show</a> with quick teaser basically designed to whet your appetite to see more today.</p><p>So, what did we get tonight? Well, some fresh gameplay showing Kay Vess and her erstwhile partner, Nix, wandering around an amazing-looking hub. It's all got a very lived-in vibe &ndash; none of that open, quite bland stuff you tend to see in some of the blander Far Cry entries (and I'm saying that as some that loves Far Cry &ndash; Dom).</p> <p><a href="/star-wars-outlaws-gameplay-ubisoft-forward">Read more</a></p>]]></description></item><item><title>Star Wars Outlaws is a major cinematic milestone for Star Wars games –?and a cracking start to Ubisoft's stewardship of the IP</title><link>/star-wars-outlaws-is-a-major-cinematic-milestone-for-star-wars-games-and-a-cracking-start-to-ubisofts-stewardship-of-the-ip</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Connor Makar</dc:creator><pubDate>Mon, 10 Jun 2024 17:00:00 +0000</pubDate><guid>/star-wars-outlaws-is-a-major-cinematic-milestone-for-star-wars-games-and-a-cracking-start-to-ubisofts-stewardship-of-the-ip</guid><category>Open World</category><category>Ubisoft Entertainment</category><category>Science Fiction</category><category>PS5</category><category>Star Wars Outlaws</category><category>Single Player</category><category>PC</category><category>Action Adventure</category><category>Ubisoft</category><category>Third person</category><category>Summer Game Fest 2024</category><category>Massive Entertainment</category><category>Xbox Series X/S</category><media:content medium="image" url="https://assetsio.gnwcdn.com/SW-Outlaws-hands-on.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/SW-Outlaws-hands-on.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>At <a href="/events/summer-game-fest-2024">Summer Game Fest 2024</a>, I was able to sit down and play <a href="/games/star-wars-outlaws">Star Wars Outlaws</a>. In our 90-minute session with the game, I snuck through gang hideouts, tip-toed across a derelict ship in search for scraps, and darted through orbiting debris in daring space combat. Star War's Outlaw's Corellian hound-eat-hound universe is rich with character, deadly fun in short bursts, and (pending a few massive question marks) is frankly one of my most anticipated games this year.
  130. </p><p>My hands-on preview session was split between three distinct missions, and I'll start with the best and work my way down. But first, I'll begin with Outlaw's bedrock foundation: you, as Kay Vess, are a galaxy-faring gunslinger that scrapes through with wit and agility, mostly alone. You sneak into places uninvited, swiping bits and bobs here and there. When alarms start blaring you whip around corners picking off goons and gangers with your trusty blaster. Controlling Kay Vess is a blast, and it was the glue that kept the whole thing together.
  131. </p><p>But Vess's kit is basic. You've got a few consumables, two blaster modes for regular shots and anti-electronics, and a stun. That, plus your own aptitude, of course, is it. But with Nix, it became way more interesting. You can use them to mark your surroundings, distract enemies, and even temporarily discombobulate them. On her own the gameplay experience in Outlaws can appear quite vanilla, but with Nix it's genuinely enticing. They're like the eagles in Assassin's Creed games, I suppose, but way more fun to use.</p> <p><a href="/star-wars-outlaws-is-a-major-cinematic-milestone-for-star-wars-games-and-a-cracking-start-to-ubisofts-stewardship-of-the-ip">Read more</a></p>]]></description></item><item><title>Bungie teases that Destiny 2's "Journey Continues" but fans aren't quite sure what that means for Destiny 3</title><link>/bungie-teases-destiny-2-journey-continues-but-what-about-destiny-3</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Mon, 10 Jun 2024 15:59:07 +0000</pubDate><guid>/bungie-teases-destiny-2-journey-continues-but-what-about-destiny-3</guid><category>Destiny 2</category><category>Multiplayer Cooperative</category><category>PS4</category><category>Multiplayer Competitive</category><category>PS5</category><category>MMORPG</category><category>First person</category><category>Bungie</category><category>PC</category><category>Shooter</category><category>Action Adventure</category><category>Activision Blizzard</category><category>Single Player</category><category>Xbox One</category><category>Third person</category><category>Xbox Series X/S</category><category>Activision</category><category>RPG</category><media:content medium="image" url="https://assetsio.gnwcdn.com/destiny-2-the-final-shape-supers-(4).jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/destiny-2-the-final-shape-supers-(4).jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  132. <a href="/companies/bungie">Bungie</a> revealed a look at some upcoming <a href="/games/destiny-2">Destiny 2</a> episodes today, but it also offered a very vague tease for the future of the series.
  133. </p><p>
  134. Destiny 2 received its latest expansion, The Final Shape, just last week, and to many it felt like a big ole send off to 10 years of Destiny. To that end, it also kind of felt like the end of Destiny in a way, though in a new video from Bungie earlier today titled "The Journey Ahead" Bungie offered a look at some of the upcoming content coming to the game. It was previously announced that following The Final Shape there would be three episodes, Echoes, Revenant, and Heresy, which each received a small look-in today. Echoes, the first of the three upcoming Year 10 Episodes, follow the first Echo players will come across, which landed on Nessus.
  135. </p><p>
  136. This Echo has transformed the planet, and has caused the Vex to act strange. On the gameplay front, this episode is introducing a three player activity described as an "arena-style kind of offensive that we haven't really done before." Revenant, the second episode, will apparently be "very Fallen themed" with the video noting how they don't have a home anymore. This one is very dark fantasy inspired, apparently about "slaying vampires with a touch of splicer mixed in." You get to be a Slayer Baron, a "role reserved for the most renowned monster hunters." Some concept art for armour was shown off too, and there's one set that is so obviously inspired by Bloodborne, but I'm here for it personally.
  137. </p> <p><a href="/bungie-teases-destiny-2-journey-continues-but-what-about-destiny-3">Read more</a></p>]]></description></item><item><title>Helldivers 2's next patch arrives later this week with over 100 changes and fixes, including visible supply lines and invite-only lobbies</title><link>/helldivers-2-next-patch-arrives-later-this-week-cadence-slowing</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Mon, 10 Jun 2024 14:50:43 +0000</pubDate><guid>/helldivers-2-next-patch-arrives-later-this-week-cadence-slowing</guid><category>Helldivers 2</category><category>Multiplayer Cooperative</category><category>Multiplayer Competitive</category><category>PS5</category><category>Shooter</category><category>Single Player</category><category>PC</category><category>Arrowhead Game Studios</category><category>Third person</category><category>Shooter: Third Person</category><media:content medium="image" url="https://assetsio.gnwcdn.com/helldivers-2-next-patch-thursday-cadence-slowing-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/helldivers-2-next-patch-thursday-cadence-slowing-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><a href="/games/helldivers-2">Helldivers 2</a>'s upcoming patch has been on the horizon for a little while, with players asking about it having been gently told to chill out and be patient. Well, we now know it's finally set to drop this Thursday, marking the start of Arrowhead adopting the same approach regarding updates as it's just adopted with warbonds.</p><p>Yeah, stop dowloading a <a href="/helldivers-2-mod-fallout-power-armour">mod that'll let you rock some of Fallout's T-60 power armour</a> while you kill bots or scanning through the PS blog again while you <a href="/helldivers-2-warbond-viper-commandos-vehicle-custmisation">fantasise about looking fly in a beret very soon</a>. The patch is coming.</p><p>"Helldivers, next patch deploys on Thursday," Arrowhead has just declared in a Twitter thread, making the date you need to mark on your calendar June 13. "You've probably noticed we've slowed our cadence of patches, it continued, Similar to our future approach to Warbonds, this is so we can dedicate more time to each patch to reduce the pressure on our teams, dig into your feedback more and deliver higher quality patches."</p> <p><a href="/helldivers-2-next-patch-arrives-later-this-week-cadence-slowing">Read more</a></p>]]></description></item><item><title>Flintlock: The Siege of Dawn finally has a release date, and a demo you can play today</title><link>/flintlock-the-siege-of-dawn-release-date-demo</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sherif Saed</dc:creator><pubDate>Mon, 10 Jun 2024 12:17:49 +0000</pubDate><guid>/flintlock-the-siege-of-dawn-release-date-demo</guid><category>A44</category><category>Flintlock: The Siege Of Dawn</category><category>PS5</category><category>Single Player</category><category>PC</category><category>Action Adventure</category><category>Third person</category><category>Game Pass</category><category>Kepler Interactive</category><category>Xbox Series X/S</category><category>RPG</category><media:content medium="image" url="https://assetsio.gnwcdn.com/flintlock_gameplay_screen_1.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/flintlock_gameplay_screen_1.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><a href="/games/flintlock-the-siege-of-dawn">Flintlock: The Siege of Dawn</a> showed up briefly during the Xbox Showcase to deliver a killer new trailer, and the news fans of A44 have been anticipating for years: a final, actual, honest-to-god release date.</p><p>The action RPG arrives July 18, which is a little over one month away.</p><p><p></p></p> <p><a href="/flintlock-the-siege-of-dawn-release-date-demo">Read more</a></p>]]></description></item><item><title>The Xbox handheld dream lives - Phil Spencer adds more fuel to the fire</title><link>/xbox-handheld-phil-spencer-adds-more-fuel-to-the-fire</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Mon, 10 Jun 2024 12:09:21 +0000</pubDate><guid>/xbox-handheld-phil-spencer-adds-more-fuel-to-the-fire</guid><category>Xbox Game Studios</category><category>Xbox Series X/S</category><category>Microsoft</category><media:content medium="image" url="https://assetsio.gnwcdn.com/xbox-game-pass_UxnUyor.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/xbox-game-pass_UxnUyor.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  138. Handhelds are kind of all the rage these days, and it seems like Phil Spencer is still interested in making one for <a href="/platforms/xbox">Xbox</a>.
  139. </p><p>
  140. It's taken a while, but following the immense success of the <a href="/platforms/switch">Nintendo Switch</a>, certain companies are starting to realise that people actually really like playing things handheld. For the most part, all your gaming needs are covered - the Switch is Nintendo's own console, so you can easily play the newest Mario wherever. Handhelds like the Steam Deck or Lenovo Legion Go can sort you out on the PC front. And then there's the PlayStation Portal, a cloud based handheld that doesn't always work, but should technically let you play God of War on the bog. That then leaves Xbox, who doesn't have a console, but Xbox head Phil Spencer absolutely wants one.
  141. </p><p>
  142. Speaking at IGN Live, Spencer was asked about a potential Xbox handheld device, where he said quite plainly "I think we should have a handheld." He continued, saying, "The future for us in hardware is pretty awesome, and the work that the team is doing around different form factors, different ways to play, I'm incredibly excited about. Today was about the games... but we will have a time to come out and talk more about platform, and we can't wait to bring it to you." Spencer was also asked if a hypothetical Xbox handheld would be like the Steam Deck, which can be played offline, or if it would be cloud based, to which he responded "I think being able to play games locally is really important."
  143. </p> <p><a href="/xbox-handheld-phil-spencer-adds-more-fuel-to-the-fire">Read more</a></p>]]></description></item><item><title>Watch the Ubisoft Forward live stream here</title><link>/watch-the-ubisoft-forward-live-stream-here</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Mon, 10 Jun 2024 12:02:46 +0000</pubDate><guid>/watch-the-ubisoft-forward-live-stream-here</guid><category>Multiplayer Competitive</category><category>Shooter</category><category>Single Player</category><category>PC</category><category>Xbox One</category><category>Xbox Series X/S</category><category>Massive Entertainment</category><category>Assassin's Creed Shadows</category><category>Third person</category><category>Ubisoft Entertainment</category><category>RPG</category><category>Open World</category><category>Science Fiction</category><category>PS4</category><category>PS5</category><category>First person</category><category>XDefiant</category><category>Summer Game Fest 2024</category><category>Ubisoft San Francisco</category><category>Action Adventure</category><category>Ubisoft</category><category>Star Wars Outlaws</category><category>Mac</category><category>Ubisoft Quebec</category><media:content medium="image" url="https://assetsio.gnwcdn.com/ubisoft-forward-where-to-watch-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/ubisoft-forward-where-to-watch-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Hello there. It's still just about that time of year when all of the showcases descend upon us. Following <a href="/watch-summer-game-fest-2024-here">Summer Game Fest</a>, <a href="/ign-live-2024-where-to-watch">IGN Live</a>, and the <a href="/watch-microsoft-xbox-games-showcase-2024-here">Xbox Games Showcase</a>, <strong> Ubisoft Forward is next up on the docket, and you can watch today's stream of it right here.</strong></p><p>Yup, chuck any plans you might have with regards to recovering from the sheer amount of games that were pumped into your brain this weekend out of the window, it's time for more. Luckily for those whose minds have been throughly addled by thoughts of <a href="/civilization-7-firaxis-summer-game-fest-2024">Civilization 7</a>, <a href="/dragon-age-the-veilguard-gets-stunning-new-trailer-at-the-xbox-showcase">Dragon Age: The Veilguard</a>, or <a href="/doom-the-dark-ages-xbox-showcase-summer-game-fest-2024">Doom: The Dark Ages</a>, here's all the info you'll need to not miss this Ubi thing.</p><p>You can watch the Ubisoft Forward stream today, June 10, above when it airs at <strong>8PM BST, which is 12PM PT, 3PM ET, and 9PM CEST</strong>. Seriously, just click play right there when the time hits, and boom, more video games being injected straight into your frontal lobe.</p> <p><a href="/watch-the-ubisoft-forward-live-stream-here">Read more</a></p>]]></description></item><item><title>Phil Spencer: "Running a sustainable business" the reason why Xbox closed multiple beloved Bethesda game studios</title><link>/phil-spencer-running-a-sustainable-business-why-xbox-closed-multiple-bethesda-game-studios</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Mon, 10 Jun 2024 10:49:05 +0000</pubDate><guid>/phil-spencer-running-a-sustainable-business-why-xbox-closed-multiple-bethesda-game-studios</guid><category>Platformer</category><category>Multiplayer Competitive</category><category>Shooter</category><category>Single Player</category><category>PC</category><category>Hi-Fi Rush</category><category>Roundhouse Studios</category><category>Bethesda Game Studios</category><category>Arkane Austin</category><category>Third person</category><category>Redfall</category><category>RPG</category><category>Rhythm</category><category>First person</category><category>Microsoft</category><category>Multiplayer Cooperative</category><category>Alpha Dog Games</category><category>Hack &amp; Slash</category><category>Action Adventure</category><category>Tango Gameworks</category><category>Xbox Series X/S</category><media:content medium="image" url="https://assetsio.gnwcdn.com/hi-fi-rush-invaders-must-die.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/hi-fi-rush-invaders-must-die.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  144. Head of <a href="/platforms/xbox">Xbox</a> Phil Spencer has commented on the closure of studios like <a href="/companies/arkane-austin">Arkane Austin</a> and <a href="/companies/tango-gameworks">Tango Gameworks</a>: "sometimes I have to make hard decisions."
  145. </p><p>
  146. Last month, Microsoft announced that it was <a href="/microsoft-shut-down-tango-game-works-arkane-austin-more">shutting down</a> developers Arkane Austin and Tango Gameworks, both highly beloved studios. It was a surprising and upsetting announcement for many, with Tango's closure being particularly surprising given Hi-Fi Rush's recent critical acclaim and Microsoft even saying it was happy with the game's performance. Arkane Austin's was equally frustrating, though perhaps less surprising considering how much Redfall, a live-service title made by a studio known for its single-player games, underperformed. Speaking at <a href="https://www.ign.com/articles/xbox-boss-phil-spencer-addresses-studio-closures-ign-live-2024">IGN Live</a>, Spencer was asked to comment on the closures, and the reasoning behind the decision.
  147. </p><p>
  148. "The closure of any team is hard obviously on the individuals there, hard on the team," Spencer said. "I haven't been talking publicly about this, because right now is the time for us to focus on the team and the individuals. It's obviously a decision that's very hard on them, and I want to make sure through severance and other things that we're doing the right thing for the individuals on the team. It's not about my PR, it's not about Xbox PR. It's about those teams.
  149. </p> <p><a href="/phil-spencer-running-a-sustainable-business-why-xbox-closed-multiple-bethesda-game-studios">Read more</a></p>]]></description></item><item><title>Diablo 4 has pets now, and Spiritborn class gameplay will be shown off for the first time next month</title><link>/diablo-4-pets-spiritborn-class-gameplay-reveal-date</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sherif Saed</dc:creator><pubDate>Mon, 10 Jun 2024 10:37:41 +0000</pubDate><guid>/diablo-4-pets-spiritborn-class-gameplay-reveal-date</guid><category>Open World</category><category>Bird view / Isometric</category><category>Multiplayer Cooperative</category><category>PS4</category><category>PS5</category><category>Single Player</category><category>Hack &amp; Slash</category><category>PC</category><category>Xbox One</category><category>Blizzard Entertainment</category><category>Diablo IV</category><category>Xbox Series X/S</category><category>RPG</category><media:content medium="image" url="https://assetsio.gnwcdn.com/diablo-4-pets-1.png?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/diablo-4-pets-1.png?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>The <a href="/diablo-4-beginners-guide-builds-maps-and-tips-for-new-players">Diablo 4</a> Vessel of Hatred <a href="/diablo-4-vessel-of-hatred-opening-cinematic-xbox-showcase">opening cinematic shown off during the Xbox Showcase</a> was undoubtedly one of the show&rsquo;s highlights. Considering <a href="/blizzcon-2024-canceled-says-blizzard">there&rsquo;ll be no BlizzCon this year</a>, it made sense that Blizzard&rsquo;s content was used to bolster Microsoft&rsquo;s slate.</p><p>Regardless of all the business calculations, the reveal also came with a truly unexpected surprises: pets. That&rsquo;s right, the feature players have long asked for officially arrived in the June 9 patch, in part to convince you to fork out for the expensive versions of Vessel of Hatred.</p><p><p></p></p> <p><a href="/diablo-4-pets-spiritborn-class-gameplay-reveal-date">Read more</a></p>]]></description></item><item><title>Starfield's latest update draws player ire by sticking a bounty hunting quest behind the Creation Club paywall</title><link>/starfield-update-creation-club-bounty-hunting-quest</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Mon, 10 Jun 2024 10:32:32 +0000</pubDate><guid>/starfield-update-creation-club-bounty-hunting-quest</guid><category>Bethesda Game Studios</category><category>Open World</category><category>Science Fiction</category><category>Shooter</category><category>First person</category><category>Mods</category><category>PC</category><category>Bethesda Softworks</category><category>Action Adventure</category><category>Single Player</category><category>Shooter: First Person</category><category>Starfield</category><category>Third person</category><category>Xbox Series X/S</category><category>RPG</category><media:content medium="image" url="https://assetsio.gnwcdn.com/starfield-update-creation-club-bounty-hunting-quest-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/starfield-update-creation-club-bounty-hunting-quest-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  150. As part of yesterday's Xbox Showcase - which also offered us a <a href="/starfield-shattered-space-dlc-trailer-xbox-summer-showcase">first proper look at the Shattered Space expansion</a> - <a href="/starfield-guide-quest-walkthroughs-item-locations-and-more">Starfield</a> also got a pretty substantial update right away. While the fact it's come with the release of the game's long-awaited Creation Kit for modders has gone down well, one thing that's drawn a bit of a mixed reaction from players is the decision to make one of the Trackers Alliance quests paid Creation Club content.
  151. </p><p>
  152. First of all, let's be very clear about what exactly is going on here. A big part of <a href="https://bethesda.net/en/game/starfield/article/5fJOins2DKdriTNVBvBjdR/starfield-update-1-12-30-june-9-2024">Starfield&rsquo;s June update</a> are some new bounty hunting missions and mechanics. The first of these missions - which sets you up as a bounty hunter - and all of the new features like the bounty scanner system and Elite Trackers Alliance mission board are available for free as part of the update.
  153. </p><p>
  154. So, what are some players not happy about? Well, the second Trackers Alliance bounty hunting quest available as part of the update - The Vulture - isn't just included as part of the free update. It's instead being sold via the Creation Club storefront that's also been added to the game as part of this update, for a price of 700 credits.
  155. </p> <p><a href="/starfield-update-creation-club-bounty-hunting-quest">Read more</a></p>]]></description></item><item><title>Oops! Obsidian might accidentally have shared Avowed's release date after all</title><link>/obsidian-might-accidentally-have-shared-avowed-release-date</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Mon, 10 Jun 2024 10:03:19 +0000</pubDate><guid>/obsidian-might-accidentally-have-shared-avowed-release-date</guid><category>First person</category><category>PC</category><category>Action Adventure</category><category>Avowed</category><category>Obsidian Entertainment</category><category>Xbox Series X/S</category><category>Xbox Game Studios</category><category>RPG</category><media:content medium="image" url="https://assetsio.gnwcdn.com/avowed-xbox-showcase.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/avowed-xbox-showcase.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  156. <a href="/games/avowed">Avowed</a> got another look-in at the Xbox Games Showcase last night, albeit without a release date - though <a href="/companies/obsidian-entertainment">Obsidian</a> might have accidentally shared it afterwards.
  157. </p><p>
  158. There were plenty of games with release dates shown off yesterday at Xbox's latest showcase, but <a href="/obsidian-entertainment-confirms-avowed-release-date">Avowed wasn't one of them</a>. It was a bit surprising, given that Obsidian is still promising a 2024 release date, and given we're about halfway through the year now, I would have expected at least a release month. Alas, that wasn't the case, even if the fresh look at gameplay and story was a good one. Except, well, in a bit of a blunder, Obsidian might have shared the release date after all, just not on purpose. Right after Avowed's newest trailer was revealed, a <a href="https://www.obsidian.net/news/obsidian/avowed-story-trailer">blog post</a> was shared by Obsidian inviting you to watch it, and right at the end of the post was a quote from game director Carrie Patel sharing the release date.
  159. </p><p>
  160. "The last few months at Obsidian Entertainment have been fast-paced and exciting," said Patel. "Since we saw you at the Xbox Developer Direct this past January, we&rsquo;ve been busy with Avowed getting it ready for release on November 12, 2024. Today, we&rsquo;re thrilled to have revealed our first-ever story trailer at Xbox Games Showcase 2024, and to talk with you more about what we&rsquo;ve shared." However, once that was noticed the "getting it ready for release on November 12, 2024" line was quickly removed, with the rest of the quote staying intact. Game dev is a fickle thing, so perhaps Obsidian just didn't want to lock anything in just yet, but any which way it is a rough sign of when you can expect the game, assuming there are no delays.
  161. </p> <p><a href="/obsidian-might-accidentally-have-shared-avowed-release-date">Read more</a></p>]]></description></item><item><title>Starfield's Shattered Space DLC breaks cover, and wahey - Bethesda's going all-in on the trippy snake people</title><link>/starfield-shattered-space-dlc-trailer-xbox-summer-showcase</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Mon, 10 Jun 2024 08:54:14 +0000</pubDate><guid>/starfield-shattered-space-dlc-trailer-xbox-summer-showcase</guid><category>Bethesda Game Studios</category><category>Open World</category><category>Science Fiction</category><category>Shooter</category><category>First person</category><category>PC</category><category>Single Player</category><category>Bethesda Softworks</category><category>Action Adventure</category><category>Shooter: First Person</category><category>Starfield</category><category>Third person</category><category>Summer Game Fest 2024</category><category>Xbox Series X/S</category><category>RPG</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Shattered-Space-Screenshot-01.webp?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Shattered-Space-Screenshot-01.webp?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  162. Start preparing yourself to head back into <a href="/games/starfield">Starfield</a>, because <a href="/companies/bethesda">Bethesda</a>'s now offerred us our first look at what the Shattered Space expansion - and its story is about the base game faction that's arguably piqued players' interest the most since we first learned they were a thing.
  163. </p><p>
  164. Yep, at some point in 2024 - the first trailer shown off at yesterday's Xbox showcase didn't provide a full release date - you'll be able to delve into the secrets of House Va'ruun. You can check out the trailer for the expansion below, which gives a pretty fun tease as to what you can expect from a DLC that'll take players to the great serpent-worshipping group's spooky home planet.
  165. </p><p>
  166. "A mysterious power stirs in the city of Dazra on House Va'ruun's hidden homeworld," a <a href="https://bethesda.net/en/game/starfield/shattered-space">blurb about the DLC on Bethesda's website</a> reads, "Investigate a frightening cosmic threat, explore a new planet, and find unique weapons, spacesuits, and gear in this all-new adventure." Sounds like it's got some good potential to me, here's hoping that the fleshing out of this intriguing faction lives up to the promise of bringing a bit more unique flavour and colour to the game's world.
  167. </p> <p><a href="/starfield-shattered-space-dlc-trailer-xbox-summer-showcase">Read more</a></p>]]></description></item><item><title>The Best Games of Not E3 2024 - all the good stuff, none of the rubbish from Summer Game Fest, Xbox, Day of the Devs, Wholesome Direct, and more</title><link>/the-best-games-of-not-e3</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jim Trinca</dc:creator><pubDate>Mon, 10 Jun 2024 08:19:47 +0000</pubDate><guid>/the-best-games-of-not-e3</guid><category>Shooter</category><category>PC</category><category>Tears Of Metal</category><category>Action Adventure</category><category>Blockbuster</category><category>Wanderstop</category><category>Perfect Dark Reboot</category><category>Fable (2025)</category><category>Xbox Series X/S</category><category>RPG</category><media:content medium="image" url="https://assetsio.gnwcdn.com/E3-vg-header.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/E3-vg-header.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  168. Considering E3 is dead, an awful lot of it happened over the weekend. There were hours and hours of showcases including Xbox, Summer Game Fest, Wholesome Direct, and more. But who's got time to go through all that? Jim Trinca, that's who, because it's his job. And here's his definitive list of all the best reveals and featured games from this year's <em>I Can't Believe It's Not E3</em>. Other opinions are available.
  169.  
  170. </p> <p><a href="/the-best-games-of-not-e3">Read more</a></p>]]></description></item><item><title>Xbox pulls off the best E3 showcase in years, it’s a pity that both brands died before it could happen</title><link>/xbox-pulls-off-the-best-e3-showcase-in-years</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jim Trinca</dc:creator><pubDate>Mon, 10 Jun 2024 00:13:50 +0000</pubDate><guid>/xbox-pulls-off-the-best-e3-showcase-in-years</guid><category>Exploration</category><category>Asobo Studio</category><category>Mixtape</category><category>Multiplayer Competitive</category><category>Shooter</category><category>Single Player</category><category>PC</category><category>Xbox One</category><category>Bethesda Game Studios</category><category>Fallout 76</category><category>Stealth</category><category>Third person</category><category>Fable (2025)</category><category>Xbox Game Studios</category><category>RPG</category><category>Puzzle</category><category>Story Rich</category><category>PS4</category><category>PS5</category><category>First person</category><category>Bethesda Softworks</category><category>Shooter: First Person</category><category>Compulsion Games</category><category>MMORPG</category><category>Machinegames</category><category>Narrative / Story Driven</category><category>Multiplayer Cooperative</category><category>Doom: The Dark Ages</category><category>South of Midnight</category><category>Microsoft Flight Simulator 2024</category><category>Action Adventure</category><category>Blockbuster</category><category>Perfect Dark Reboot</category><category>Indiana Jones and the Great Circle</category><category>Xbox Series X/S</category><category>Simulation</category><media:content medium="image" url="https://assetsio.gnwcdn.com/xbox-e3.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/xbox-e3.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Here&rsquo;s how things stand re Xbox: strictly speaking, there&rsquo;s no longer any such thing as an Xbox exclusive, and that&rsquo;s been the case for a while now. Its console exclusives are all <a href="/starfield-xbox-play-anywhere-confirmed">proudly coming to PC</a>. Xbox is a brand of consumer gaming hardware, yes, the box that sits under your TV, but it&rsquo;s also a Windows app, <a href="/vampire-survivors-xbox-game-pass-cloud-gaming">an Android app</a>, and it&rsquo;s part of a much larger game publishing portfolio that Microsoft runs, as much as it makes sense to, as a platform agnostic enterprise. It puts games on Switch and PlayStation. It even funnels games directly to your TV, bypassing the need for a console entirely. Does that mean there&rsquo;s no longer any reason to own an Xbox? Well, that depends entirely on you. Xbox is the American games platform and the American USP, for better or worse, is choice.</p><p>This is to say that we&rsquo;ve pretty much transcended the old paradigms of which box is best. Every major platform holder has its own proposition, its own image, its own price barrier for entry. And so, it really doesn&rsquo;t matter if the games showcased on Sunday night are exclusives, console exclusives, or timed exclusives: the point is that they&rsquo;re Xbox games, wherever they happen to get played. And Xbox games are looking great.</p><p>We had major updates on legacy IPs that have until now felt chronically under-leveraged while Spencer &amp; Co were bogged down with <a href="/microsoft-completes-activision-blizzard-acquisition-even-a-trailer">lengthy acquisitions</a>, fighting PR fires about whether or not game X would be on competitor Y&rsquo;s box, or solemnly <a href="/xbox-revenue-up-earnings-call-microsoft-avoids-saying-layoffs">putting hundreds of people out of work</a> while gleefully spending literal tens of billions on the aforementioned. <a href="/fable-pops-up-with-a-new-gameplay-trailer-at-the-xbox-showcase-coming-2025">Fable</a> and <a href="/perfect-dark-finally-makes-a-return-at-the-xbox-showcase-with-a-brand-new-gameplay-trailer">Perfect Dark</a> look superb, both sporting new gameplay trailers that suggest a carefully applied sense of what these properties are supposed to look and feel like, while showing no hesitation in updating them for modern tastes.</p> <p><a href="/xbox-pulls-off-the-best-e3-showcase-in-years">Read more</a></p>]]></description></item><item><title>Old school Prestige is back in Call of Duty: Black Ops 6</title><link>/old-school-prestige-is-back-in-call-of-duty-black-ops-6</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Connor Makar</dc:creator><pubDate>Sun, 09 Jun 2024 18:46:03 +0000</pubDate><guid>/old-school-prestige-is-back-in-call-of-duty-black-ops-6</guid><category>PS4</category><category>PS5</category><category>Shooter</category><category>Xbox One</category><category>PC</category><category>Call of Duty: Black Ops 6</category><category>Xbox Series X/S</category><media:content medium="image" url="https://assetsio.gnwcdn.com/black-ops-6-shooting-header.jpeg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/black-ops-6-shooting-header.jpeg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><a href="/games/call-of-duty-2024">Call of Duty: Black Ops 6</a> is bringing back old school prestige from Activision's earlier titles, allowing dedicated players to rest their rank up to ten times, with a master-tier 1,000 level leveling system.
  171. </p><p>THis was announced during the Call of Duty showcase, following the Xbox Showcase, at <a href="/events/summer-game-fest-2024">Summer Game Fest 2024</a>. In the reveal, the devs noted that they have a soft spot for this older style of prestige, and that it'll work a lot like it did in some of the more classic titles.
  172. </p><p>In addition, a special reward was teased. For those able to push past all ten prestige milestones, and reach level 1,000 in the master tier prestige, a mysterious prize is waiting for them. There's no word on what that is, but it certainly is tantalizing.
  173. </p> <p><a href="/old-school-prestige-is-back-in-call-of-duty-black-ops-6">Read more</a></p>]]></description></item><item><title>After making one of my favourite indie games of the last decade, Beethoven and Dinosaur is back with another music-first showstopper coming to Xbox, PlayStation and Steam</title><link>/mixtape-xbox-playstation-steam</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dom Peppiatt</dc:creator><pubDate>Sun, 09 Jun 2024 18:43:07 +0000</pubDate><guid>/mixtape-xbox-playstation-steam</guid><category>Story Rich</category><category>Mixtape</category><category>PS5</category><category>PC</category><category>Action Adventure</category><category>Xbox Series X/S</category><media:content medium="image" url="https://assetsio.gnwcdn.com/mixtape-header.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/mixtape-header.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Beethoven and Dinosaur&rsquo;s last game was more a psychedelic prog rock concept album than a game &ndash; and that&rsquo;s absolutely fine. <a href="https://www.nme.com/reviews/the-artful-escape-review-more-a-psychedelic-prog-rock-concept-album-than-a-game-and-thats-absolutely-fine-3040302">I said it at the time</a>, when I was writing for a rival publication and music magazine. The game, <a href="/games/the-artful-escape">The Artful Escape</a>, is a love-letter to all of us that have ever dreamed of being rock stars. The game speaks, directly, to anyone that&rsquo;s grown up loving music &ndash; and, also, who is A Little Bit Weird.</p><p>The developer has been quiet for a while now, but at <a href="/watch-microsoft-xbox-games-showcase-2024-here">the big summer Xbox Showcase of 2024</a>, the platform holder gave Beethoven and Dinosaur the stage once again. And what an encore. If the gorgeous art style and fuzzy nostalgic filter didn&rsquo;t get me, the confirmation that the game will be set to a soundtrack of DEVO, Roxy Music, Lush, The Smashing Pumpkins, Iggy Pop, Siouxsie and the Banshees, and Joy Division did.</p><p>I was born in 1991, so a lot of this music is actually a little before my time, but I grew up with an old punk dad and a motown-loving mum, and found prog rock and skateboarding myself in my teenage years. It feels like Mixtape is made specifically with me in mind &ndash; I couldn&rsquo;t ask for a game more aligned with what I want if you put a gun to my head.</p> <p><a href="/mixtape-xbox-playstation-steam">Read more</a></p>]]></description></item><item><title>Gears of War: E-Day is a prequel to the original trilogy - playable day-one on Game Pass</title><link>/gears-of-war-e-day-is-a-prequel-to-the-original-trilogy-playable-day-one-on-game-pass</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Connor Makar</dc:creator><pubDate>Sun, 09 Jun 2024 18:27:58 +0000</pubDate><guid>/gears-of-war-e-day-is-a-prequel-to-the-original-trilogy-playable-day-one-on-game-pass</guid><category>Action Adventure</category><category>Xbox Series X/S</category><category>Summer Game Fest 2024</category><category>Gears of War: E-day</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Gow_eday.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Gow_eday.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>A new Gears of War game has just been announced. <strong>Gears of War: E-Day</strong> is a prequel to the original trilogy, taking us back to the initial events of the world-wrecking war when the Locust emerged from the earth. There's no release date as of yet, but we know it's launching on Game Pass when it eventually comes out.
  174. </p><p>You can watch the trailer for yourself below. It's a cinematic trailer capping off Xbox's presence at <a href="/events/summer-game-fest-2024">Summer Game Fest 2024</a>, but a good tone setter with a slower (somehow sadder) rendition of Mad World. That song was previously used in classic Gears trailers, pointing to this as a rollback to the original characters.
  175. </p><p>There's no more info as of yet, but it's a bold move by The Coalition. Microsoft too! Launching this on Game Pass ia a big get, as though who used the service to play Gears 5 will know well.
  176. </p> <p><a href="/gears-of-war-e-day-is-a-prequel-to-the-original-trilogy-playable-day-one-on-game-pass">Read more</a></p>]]></description></item><item><title>Stalker 2 is firmly in the zone at the Xbox Showcase</title><link>/stalker-2-is-firmly-in-the-zone-at-the-xbox-showcase</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Connor Makar</dc:creator><pubDate>Sun, 09 Jun 2024 18:20:31 +0000</pubDate><guid>/stalker-2-is-firmly-in-the-zone-at-the-xbox-showcase</guid><category>S.T.A.L.K.E.R. 2</category><category>Multiplayer Competitive</category><category>GSC Game World</category><category>Shooter</category><category>First person</category><category>Single Player</category><category>Action Adventure</category><category>Summer Game Fest 2024</category><category>RPG</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Stalker-2-header.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Stalker-2-header.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><a href="/games/stalker-2">Stalker 2</a> is back with a brand-new trailer at the Xbox Showcase, giving us a glimpse into the ravaged world of everyone's favourite Chernobyl nightmare game.
  177. </p><p>Presented during <a href="/events/summer-game-fest-2024">Summer Game Fest 2024</a>, Stalker 2's new trailer shows off plenty of gameplay, HUD and all.</p><p>It's been a long road for the Stalker team. Initially based in Ukraine, the entire studio moved over to the Czech Republic due to the Russian-Ukraine war. This extraordinary struggle, on top of the already stressful process of making a video game, obviously added a lot of pressure to the development. It's good to see the team's labours finally bear fruit on the big stage.
  178. </p> <p><a href="/stalker-2-is-firmly-in-the-zone-at-the-xbox-showcase">Read more</a></p>]]></description></item><item><title>Avowed, Obsidian's own take on The Elder Scrolls, gets new gamplay trailer but no release date</title><link>/obsidian-entertainment-confirms-avowed-release-date</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Sun, 09 Jun 2024 18:13:16 +0000</pubDate><guid>/obsidian-entertainment-confirms-avowed-release-date</guid><category>First person</category><category>PC</category><category>Action Adventure</category><category>Avowed</category><category>Obsidian Entertainment</category><category>Summer Game Fest 2024</category><category>Xbox Series X/S</category><category>Xbox Game Studios</category><category>RPG</category><media:content medium="image" url="https://assetsio.gnwcdn.com/avowed-xbox-header.jpeg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/avowed-xbox-header.jpeg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  179. The latest trailer for <strong>Obsidian Entertainment's</strong> <a href="/games/avowed">Avowed</a> is here, bringing with it new gameplay to goggle over, but no release date as of yet
  180. </p><p>
  181. After announcing that Avowed would be releasing sometime this fall earlier this year, <a href="/companies/obsidian-entertainment">Obsidian Entertainment</a> showed at <a href="/companies/microsoft">Microsoft's</a> Xbox Games Showcase a bit of the action we can expect to mess around with come later this year when it eventually launches on Xbox and PC. Alas, we'll have to wait a little longer to mark our calanders.
  182. </p><p>
  183. Avowed was first revealed <a href="/avowed-obsidian-tease-xbox">way back in 2020</a>, though Obsidian didn't actually show off any gameplay until a <a href="/avowed-gameplay-trailer-revealed-at-the-xbox-showcase-coming-2024">few years later in 2023</a>. It'll be the first new RPG from Obsidian since 2019, which saw the release of The Outer Worlds, its own take on a futuristic, sci-fi world in the vein of the Fallout series, though minus all the '60s stuff. Since then it has released titles like Grounded and Pentiment, but Avowed will mark a return to the RPG format for the long standing developer.
  184. </p> <p><a href="/obsidian-entertainment-confirms-avowed-release-date">Read more</a></p>]]></description></item><item><title>Indiana Jones and the Great Circle looks even better than we last saw it, still doesn't have a release date</title><link>/indiana-jones-and-the-great-circle-xbox-showcase-2024</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Sun, 09 Jun 2024 18:13:08 +0000</pubDate><guid>/indiana-jones-and-the-great-circle-xbox-showcase-2024</guid><category>Machinegames</category><category>Puzzle</category><category>Narrative / Story Driven</category><category>Exploration</category><category>Story Rich</category><category>First person</category><category>PC</category><category>Single Player</category><category>Bethesda Softworks</category><category>Action Adventure</category><category>Stealth</category><category>Third person</category><category>Indiana Jones and the Great Circle</category><category>Summer Game Fest 2024</category><category>Xbox Series X/S</category><media:content medium="image" url="https://assetsio.gnwcdn.com/indiana-jones-great-circle-header.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/indiana-jones-great-circle-header.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  185. <a href="/companies/bethesda">Bethesda</a> and <a href="/companies/machinegames">MachineGames</a> offered up a fresh look at <a href="/games/indiana-jones-and-the-great-circle">Indiana Jones and the Great Circle</a> today.
  186. </p><p>
  187. MachineGames' take on the classic film series Indiana Jones has been a long time coming (it was announced <a href="/bethesdas-machinegames-indiana-jones">way back in 2021</a>, if you can believe it), and though it remains on track for release later this year, The Great Circle still doesn't have a release date. </p><p>We got another look at gameplay, as well as a cinematic featuring an encouter with the campy Nazi villain (an Indy tradition). The footage showed an adventure in a snowy environment, and the game continues to look stunning - even better than the last time we saw it. You can check out the trailer for yourself below.
  188. </p> <p><a href="/indiana-jones-and-the-great-circle-xbox-showcase-2024">Read more</a></p>]]></description></item><item><title>Max is back in Life is Strange: Double Exposure - coming October 29 to PC and Xbox</title><link>/max-is-back-in-life-is-strange-double-exposure-coming-october-29-to-pc-and-xbox</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Connor Makar</dc:creator><pubDate>Sun, 09 Jun 2024 18:06:19 +0000</pubDate><guid>/max-is-back-in-life-is-strange-double-exposure-coming-october-29-to-pc-and-xbox</guid><category>PC</category><category>Action Adventure</category><category>Summer Game Fest 2024</category><category>Life is Strange: Double Exposure</category><category>Xbox Series X/S</category><media:content medium="image" url="https://assetsio.gnwcdn.com/LiS-DE-header.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/LiS-DE-header.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Oh my god! Max is back in <strong>Life is Strange: Double Exposure</strong>. This timeline-warping murder mystery is set to launch on October 29 on PC and Xbox.
  189. </p><p>The trailer, which you can watch below, was shown during the Xbox Showcase at <a href="/events/summer-game-fest-2024">Summer Game Fest 2024</a>. In it we see some good ol' fashioned walking and talking, emotional moments, and tense drama. The foundation this series was built on.
  190. </p><p>Max also appears to be in a brand-new part of the world, far away from her hometown of the first game. Either way, it's nice to see Life is Strange return to its roots somewhat - both for Xbox players and those playing from the comfort of their gaming chairs.
  191. </p> <p><a href="/max-is-back-in-life-is-strange-double-exposure-coming-october-29-to-pc-and-xbox">Read more</a></p>]]></description></item><item><title>Microsoft Flight Simulator 2024 is taking off this November</title><link>/microsoft-flight-simulator-2024-is-taking-off-this-november</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Sun, 09 Jun 2024 18:00:00 +0000</pubDate><guid>/microsoft-flight-simulator-2024-is-taking-off-this-november</guid><category>Asobo Studio</category><category>Single Player</category><category>Microsoft Flight Simulator 2024</category><category>Xbox Game Studios</category><category>Simulation</category><media:content medium="image" url="https://assetsio.gnwcdn.com/flight-sim-2025.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/flight-sim-2025.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  192. Those of you looking to make a little virtual getaway will be happy to hear <a href="/companies/microsoft">Microsoft</a> has finally confirmed when <a href="/games/microsoft-flight-simulator-2024">Microsoft Flight Simulator 2024</a> will be released.
  193. </p><p>
  194. You wouldn't expect something like Microsoft Flight Simulator to be a game to get a full-on sequel, but as it announced last year, it's getting one, and during today's Xbox Games Showcase, it was confirmed to be releasing on November 19. The trailer for Microsoft Flight Simulator 2024, which you can check out below, unsurprisingly showed off a whole bunch of different aircrafts flying around stunning places from around the world.
  195. </p><p>
  196. It's a pretty looking follow-up too, and Microsoft says the game will "ake advantage of the latest technologies in simulation, cloud, machine learning, graphics and gaming," which doesn't mean much. But, it does look like a compelling sequel.</p> <p><a href="/microsoft-flight-simulator-2024-is-taking-off-this-november">Read more</a></p>]]></description></item><item><title>Diablo 4: Vessel of Hatred coming October - watch the opening cinematic</title><link>/diablo-4-vessel-of-hatred-opening-cinematic-xbox-showcase</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sherif Saed</dc:creator><pubDate>Sun, 09 Jun 2024 17:53:17 +0000</pubDate><guid>/diablo-4-vessel-of-hatred-opening-cinematic-xbox-showcase</guid><category>Open World</category><category>Bird view / Isometric</category><category>Multiplayer Cooperative</category><category>PS4</category><category>PS5</category><category>Single Player</category><category>Hack &amp; Slash</category><category>PC</category><category>Xbox One</category><category>Blizzard Entertainment</category><category>Diablo IV</category><category>Summer Game Fest 2024</category><category>Xbox Series X/S</category><category>RPG</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Diablo-IV-_-Vessel-of-Hatred-_-Offical-Release-Date-Trailer---Xbox-Games-Showcase-2024-0-48-screenshot.png?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Diablo-IV-_-Vessel-of-Hatred-_-Offical-Release-Date-Trailer---Xbox-Games-Showcase-2024-0-48-screenshot.png?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>One of the better reveals during tonight&rsquo;s Xbox Showcase came from Blizzard, and it was the opening cinematic of Diablo 4&rsquo;s first expansion: Vessel of Hatred. The expansion was initially teased last year, and it&rsquo;s launching October 8.</p><p></p><p></p> <p><a href="/diablo-4-vessel-of-hatred-opening-cinematic-xbox-showcase">Read more</a></p>]]></description></item><item><title>Fable pops up with a new gameplay trailer at the Xbox Showcase - coming 2025</title><link>/fable-pops-up-with-a-new-gameplay-trailer-at-the-xbox-showcase-coming-2025</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Connor Makar</dc:creator><pubDate>Sun, 09 Jun 2024 17:49:48 +0000</pubDate><guid>/fable-pops-up-with-a-new-gameplay-trailer-at-the-xbox-showcase-coming-2025</guid><category>PC</category><category>Action Adventure</category><category>Fable (2025)</category><category>Xbox Series X/S</category><category>RPG</category><media:content medium="image" url="https://assetsio.gnwcdn.com/fable-header.jpeg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/fable-header.jpeg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>The new <a href="/games/fable-2024">Fable</a> game has made another appearance, this time at the Xbox Showcase during <a href="/events/summer-game-fest-2024">Summer Game Fest 2024</a>! This came in the form of a new trailer, showing gameplay, dialogue, and a giant toad. The game is coming to Xbox, PC, and Game Pass in 2025, and is launching on Game Pass too!
  197. </p><p>This mix of cinematics and gameplay finally give us a good idea of what the game will actually play like, all in the narration established in the first trailer. TOngue in cheek, and damn exciting!
  198. </p><p>Fable is being developed by Playground Games, who you may know from its work on the Horizon series! This game, obviously a departure from its racing roots, is about as British as games can get. So it makes sense that one of the UK's biggest UK studios would be responsible for this new venture.
  199. </p> <p><a href="/fable-pops-up-with-a-new-gameplay-trailer-at-the-xbox-showcase-coming-2025">Read more</a></p>]]></description></item><item><title>Perfect Dark finally makes a return at the Xbox showcase with a brand-new gameplay trailer</title><link>/perfect-dark-finally-makes-a-return-at-the-xbox-showcase-with-a-brand-new-gameplay-trailer</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Connor Makar</dc:creator><pubDate>Sun, 09 Jun 2024 17:40:18 +0000</pubDate><guid>/perfect-dark-finally-makes-a-return-at-the-xbox-showcase-with-a-brand-new-gameplay-trailer</guid><category>Shooter</category><category>PC</category><category>Action Adventure</category><category>Blockbuster</category><category>Perfect Dark Reboot</category><category>Xbox Series X/S</category><media:content medium="image" url="https://assetsio.gnwcdn.com/PD-header.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/PD-header.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Taking place in LA during <a href="/events/summer-game-fest-2024">Summer Game Fest 2024</a>, the game has not been seen since <a href="https://www.youtube.com/watch?v=S--lFTxAVs8">its initial reveal trailer back during the 2020 Game Awards</a>. Created by Crystal Dynamics, it's been bubbling away behind the scenes until now.
  200. </p><p>Aside from previous official reveals, <a href="/perfect-dark-in-a-very-rough-state-after-years-of-set-backs-report">a report back in May pointed to the game's difficult development period</a>, with years of setbacks and development woes halting much progress. Nonetheless, it appears as if these hurdles have been somewhat overcome with this new showing.
  201. </p><p>Perfect Dark of course isn't a new IP, standing out as one of Rare's many classics back at the turn of the century. This reboot, giving a new spin to the world and its characters, making a showing almost 25 years later is certainly a big deal.  
  202. </p> <p><a href="/perfect-dark-finally-makes-a-return-at-the-xbox-showcase-with-a-brand-new-gameplay-trailer">Read more</a></p>]]></description></item><item><title>South of Midnight looks stunning and bizarre in first gameplay footage</title><link>/south-of-midnight-gameplay-reveal-xbox-showcase-2024</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sherif Saed</dc:creator><pubDate>Sun, 09 Jun 2024 17:33:42 +0000</pubDate><guid>/south-of-midnight-gameplay-reveal-xbox-showcase-2024</guid><category>South of Midnight</category><category>Single Player</category><category>Action Adventure</category><category>Third person</category><category>Summer Game Fest 2024</category><category>Compulsion Games</category><category>Xbox Game Studios</category><media:content medium="image" url="https://assetsio.gnwcdn.com/South-of-Midnight---Gameplay-Reveal---Xbox-Games-Showcase-2024-3-29-screenshot.png?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/South-of-Midnight---Gameplay-Reveal---Xbox-Games-Showcase-2024-3-29-screenshot.png?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>South of Midnight, the next project from Compulsion Games, the team behind Contrast and We Happy Few, has debut a first look at its gameplay as part of the Xbox Showcase. The stunning, American South-set game is very much action-heavy.</p><p>We won&rsquo;t be playing it for a while yet, as it does not yet have a release date - but it is launching at some point next year.</p><p><p></p></p> <p><a href="/south-of-midnight-gameplay-reveal-xbox-showcase-2024">Read more</a></p>]]></description></item><item><title>Expedition 33 gets a stunning reveal trailer at the Xbox Showcase</title><link>/expedition-33-gets-a-stunning-reveal-trailer-at-the-xbox-showcase</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Connor Makar</dc:creator><pubDate>Sun, 09 Jun 2024 17:30:12 +0000</pubDate><guid>/expedition-33-gets-a-stunning-reveal-trailer-at-the-xbox-showcase</guid><category>Xbox Series X/S</category><category>PC</category><category>Summer Game Fest 2024</category><category>Clair Obscur: Expedition 33</category><media:content medium="image" url="https://assetsio.gnwcdn.com/expedition-33.jpeg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/expedition-33.jpeg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>A brand-new game was just shown off during the Xbox Showcase. Expedition 33 is an turn-based RPG set in a ficitonal world with an evil paintress, and it launches in 2025 on Xbox and Game Pass.
  203. </p><p>Coming from Xbox Game Studios, it was the first new game shown off this year as part of Xbox's presence at <a href="/events/summer-game-fest-2024">Summer Game Fest 2024</a>. you can watch the trailer yourself below!
  204. </p><p>It's great to see a new turn-based RPG on Xbox, one seemingly tailor-made for the console, and it's a bit of a stunner too. The traler itself is a mix of gameplay and cineamtic, so we can actually get a good look at what it'll actually be like to play. Special shout out to those stylish comabt menus.
  205. </p> <p><a href="/expedition-33-gets-a-stunning-reveal-trailer-at-the-xbox-showcase">Read more</a></p>]]></description></item><item><title>Fallout 76 to introduce playable ghouls for the first time in series history in early 2025</title><link>/fallout-76-playable-ghoul-update-announcement</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Mark Warren</dc:creator><pubDate>Sun, 09 Jun 2024 17:22:59 +0000</pubDate><guid>/fallout-76-playable-ghoul-update-announcement</guid><category>Bethesda Game Studios</category><category>Multiplayer Cooperative</category><category>PS4</category><category>Multiplayer Competitive</category><category>Shooter</category><category>First person</category><category>PC</category><category>Xbox One</category><category>Fallout 76</category><category>Third person</category><category>MMORPG</category><category>RPG</category><media:content medium="image" url="https://assetsio.gnwcdn.com/fallout-76-playable-ghoul-update-announcement-01.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/fallout-76-playable-ghoul-update-announcement-01.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><a href="/games/fallout-76">Fallout 76</a> is set to introduce playable ghouls as a standalone update coming in early 2025, in what&rsquo;ll be a first for the series. Yep, all those years you&rsquo;ve spent in Appalachia dreaming of being exempt from worrying about radiation, you&rsquo;ll have the option to bring them to an end soon.</p><p>It&rsquo;s a cool time for Bethesda to be introducing this in 76, given how much everyone loved Walton Goggins&rsquo; ghoulified presence in Amazon&rsquo;s <a href="/tv-shows/fallout">Fallout TV show</a>, the <a href="/fallout-showrunners-talk-season-2-plans-and-release-window">second season of which is already in the works</a>. It&rsquo;s also fitting because, in addition to being able to rock his outfit right now, a lot of Appalachia&rsquo;s most hardened veterans probably feel like they&rsquo;ve amassed just as much wasteland weathering as Cooper Howard by this point.</p><p>Once the update drops, you&rsquo;ll be given the chance to play as a ghoul via a special quest that&rsquo;ll become available once your vault dweller hits level 50 - obviously if you&rsquo;re one of the many players who&rsquo;re already well past that point, it should hopefully pop up from the get go.</p> <p><a href="/fallout-76-playable-ghoul-update-announcement">Read more</a></p>]]></description></item><item><title>Dragon Age: The Veilguard gets stunning new trailer at the Xbox Showcase</title><link>/dragon-age-the-veilguard-gets-stunning-new-trailer-at-the-xbox-showcase</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Connor Makar</dc:creator><pubDate>Sun, 09 Jun 2024 17:19:39 +0000</pubDate><guid>/dragon-age-the-veilguard-gets-stunning-new-trailer-at-the-xbox-showcase</guid><category>Bioware</category><category>Single Player</category><category>Action Adventure</category><category>Strategy</category><category>Electronic Arts</category><category>Dragon Age: The Veilguard</category><category>RPG</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Da-VG.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Da-VG.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><a href="/games/dragon-age-dreadwolf">Dragon Age: The Veilguard</a> has just popped up with a new trailer at the Xbox Showcase, giving us our first ever look at Bioware's next big release. This also came with a release target, with the game set to launch in this fall.</p><p>Being shown off in LA as part of <a href="/events/summer-game-fest-2024">Summer Game Fest 2024</a>, this is the first real showcase of the game since its reveal a few years ago. Aside from scarce info drops and <a href="/dragon-age-dreadwolf-renamed-to-the-veilguard-new-details-arrive">the recent name-change</a>, there's been little info to pick through until today.</p><p>It's obviously been a while since we've seen anything from Dragon Age in general! Bioware has been otherwise busy with other projects since the release of Dragon Age: Inquisition in 2014, moving onto Anthem before hunkering down and working on new games in the Dragon Age and Mass Effect franchises. Here's hoping this new entry meets unavoidable lofty expectations!
  206. </p> <p><a href="/dragon-age-the-veilguard-gets-stunning-new-trailer-at-the-xbox-showcase">Read more</a></p>]]></description></item><item><title>State of Decay 3 finally re-emerges from a four year hiatus, and it's looking rad</title><link>/state-of-decay-3-finally-gets-new-trailer-xbox-games-showcase</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Sun, 09 Jun 2024 17:14:47 +0000</pubDate><guid>/state-of-decay-3-finally-gets-new-trailer-xbox-games-showcase</guid><category>State of Decay 3</category><category>Summer Game Fest 2024</category><media:content medium="image" url="https://assetsio.gnwcdn.com/SoD-3.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/SoD-3.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  207. After first being revealed four years ago, <a href="/games/state-of-decay-3">State of Decay 3</a> finally received a new trailer at today's <a href="/platforms/xbox">Xbox</a> Games Showcase.
  208. </p><p>
  209. It's been quite a while since we last saw anything of State of Decay 3, as the announcement trailer <a href="/state-decay-3-trailer">back in 2020</a> is the only thing that's been shown for it, and that was just a CG trailer. But now, developer <a href="/companies/undead-labs">Undead Labs</a> has finally offered up a full reveal of the upcoming threequel, even showing off some gameplay. You can watch the trailer below, which shows off a bit of the world through a tasty cinematic.
  210. </p><p>
  211. A release date for State of Decay 3 wasn't confirmed in the trailer, though it did offer up a release window of 2025, so it shouldn't be too long until you get to team up with some friends to take down a bunch of zombies.
  212. </p> <p><a href="/state-of-decay-3-finally-gets-new-trailer-xbox-games-showcase">Read more</a></p>]]></description></item><item><title>Doom: The Dark Ages takes us back to the beginning, and it'll be in our hands next year</title><link>/doom-the-dark-ages-xbox-showcase-summer-game-fest-2024</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sherif Saed</dc:creator><pubDate>Sun, 09 Jun 2024 17:14:01 +0000</pubDate><guid>/doom-the-dark-ages-xbox-showcase-summer-game-fest-2024</guid><category>Microsoft</category><category>Shooter</category><category>PC</category><category>Blockbuster</category><category>Shooter: First Person</category><category>id Software</category><category>Summer Game Fest 2024</category><category>Xbox Series X/S</category><category>Xbox Game Studios</category><media:content medium="image" url="https://assetsio.gnwcdn.com/nu-doom-header.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/nu-doom-header.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>The Xbox Showcase has brought us a first look at iD Software&rsquo;s highly-anticipated next project. It&rsquo;s sadly not a Quake reboot as many of us had hoped, but you&rsquo;d known that would be the case if you&rsquo;ve been keeping up with leaks and rumours.</p><p><strong>Doom: The Dark Ages</strong> is the studio&rsquo;s next game, a project that&rsquo;s reportedly been in development for around four years.</p><p><p></p></p> <p><a href="/doom-the-dark-ages-xbox-showcase-summer-game-fest-2024">Read more</a></p>]]></description></item><item><title>Can't wait for Call of Duty: Black Ops 6? You don't have to for much longer, because it's out this October</title><link>/call-of-duty-black-ops-6-release-date-october</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Sun, 09 Jun 2024 17:08:00 +0000</pubDate><guid>/call-of-duty-black-ops-6-release-date-october</guid><category>PS4</category><category>PS5</category><category>Shooter</category><category>Xbox One</category><category>PC</category><category>Call of Duty: Black Ops 6</category><category>Summer Game Fest 2024</category><category>Xbox Series X/S</category><media:content medium="image" url="https://assetsio.gnwcdn.com/call-of-duty-black-ops-6-keyart-1.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/call-of-duty-black-ops-6-keyart-1.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  213. It's not too long until <a href="/games/call-of-duty-2024">Call of Duty: Black Ops 6</a> will be in your hands, as <a href="/companies/microsoft">Microsoft</a> just announced its release date.
  214. </p><p>
  215. Ahead of the Call of Duty: Black Ops 6 Direct set to take place right after the Xbox Games Showcase, Microsoft confirmed that the upcoming entry in the long-running first-person shooter series would be releasing on October 26. Alongside the brief trailer, which offered a reminder to check out the Direct, it also made sure to mention that the game will be available through Xbox Game Pass day one, something that had <a href="/call-of-duty-black-ops-6-will-launch-on-xbox-game-pass">previously been announced</a> by Microsoft. This'll obviously be quite a big change for Call of Duty, as there's been many questions as to whether this decision will cannibalise game sales. Only time will tell.
  216. </p><p>
  217. The trailer, which you can watch above, revealed a quick look at gameplay, showing the campaign as well as returning characters including Adler and Woods. In addition, all the content will be releasing at the same time and it will be launcing on Game Pass too!, though more will obviously be shown off during the Direct.
  218. </p> <p><a href="/call-of-duty-black-ops-6-release-date-october">Read more</a></p>]]></description></item><item><title>Great news, Spy x Family fans: season 3 has finally been confirmed</title><link>/spy-x-family-season-3-has-finally-been-confirmed</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Sun, 09 Jun 2024 15:28:02 +0000</pubDate><guid>/spy-x-family-season-3-has-finally-been-confirmed</guid><category>Film &amp; Television</category><category>Wit Studio</category><category>Spy X Family</category><category>Anime</category><category>Pop Culture</category><category>CloverWorks</category><media:content medium="image" url="https://assetsio.gnwcdn.com/spy-x-family-season-3.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/spy-x-family-season-3.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  219. This probably won't be a surprise to anyone, but <a href="/anime/spy-x-family">Spy x Family</a> season 3 has been confirmed.
  220. </p><p>
  221. Unless you've been living under a rock, it doesn't take a genius to tell how popular Spy x Family is. There's merch everywhere, it's sold well, it received a <a href="https://lynn.gamer-network.net/content/vg247/content-article/edit/news/2219987?tab=overview">non-canon film earlier this year</a>, there was a <a href="/street-fighter-6-next-collab-spy-x-family">Street Fighter collab</a>, and it's even getting a game later this month. Now, during the Spy x Family Anime Extra Mission event held in Japan earlier today, it was confirmed that season 3 is officially in development. The news was also announced over on the anime series' Twitter account, but outside of a cute new image of Anya and Bond taking a nap together in a messy room, there aren't many more details other than its existence.
  222. </p><p>
  223. The Spy x Family anime first started airing back in 2022, as a collaboration between Wit Studio, who is best known for working on the first three seasons of Attack on Titan, and is also making the <a href="/suicide-squad-anime-looks-great-too-late">upcoming Suicide Squad Isekai</a> series, and CloverWorks, the studio behind the Persona 5 anime, Bocchi the Rock, and The Promised Neverland. Presumably season 3 will be handled by the two studios again, though we'll have to wait for an official confirmation on that one. Kazuhiro Furuhashi served as director on the first season, with Takahiro Harada joining for the second, but they also haven't been confirmed to be returning just yet.
  224. </p> <p><a href="/spy-x-family-season-3-has-finally-been-confirmed">Read more</a></p>]]></description></item><item><title>The Operator reimagines The X Files as a work-from-home saga that may or may not be about little green men</title><link>/the-operator-work-from-home-saga-preview</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jim Trinca</dc:creator><pubDate>Sun, 09 Jun 2024 14:00:00 +0000</pubDate><guid>/the-operator-work-from-home-saga-preview</guid><category>Story Rich</category><category>Wishlisted 2024</category><category>Mystery</category><category>Bureau 81</category><category>The Operator</category><category>Simulation</category><media:content medium="image" url="https://assetsio.gnwcdn.com/The-Operator---Wihslisted-Header.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/The-Operator---Wihslisted-Header.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>&ldquo;Do you believe in extraterrestrial life?&rdquo;, an electronically distorted voice bellows at me from somewhere in the blackness beyond the lights shining into my face. &ldquo;Yes, probably, I mean, statistically,&rdquo; I think to myself, while my character on screen answers &ldquo;No.&rdquo;</p><p>This is a non-interactive cutscene that sets the stage for <strong>The Operator</strong>, which is another one of those games where you are a faceless operative of a clandestine government organisation, whose only interaction with the crime and conspiracy laden world beyond is via a bespoke operating system designed to sift data points out of scraps of evidence that are sent to you from the field.</p><p>So you aren&rsquo;t Dana Scully, you're the guy Dana Scully calls when she wants some telephone records analysed. Which is fine, I hate going outside.</p> <p><a href="/the-operator-work-from-home-saga-preview">Read more</a></p>]]></description></item><item><title>Watch Microsoft's Xbox Games Showcase here</title><link>/watch-microsoft-xbox-games-showcase-2024-here</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Oisin Kuhnke</dc:creator><pubDate>Sun, 09 Jun 2024 09:22:37 +0000</pubDate><guid>/watch-microsoft-xbox-games-showcase-2024-here</guid><category>Microsoft</category><category>Summer Game Fest Live</category><category>PC</category><category>Summer Game Fest 2024</category><category>Microsoft Studios</category><category>Xbox Series X/S</category><category>Xbox Game Studios</category><media:content medium="image" url="https://assetsio.gnwcdn.com/xbox-games-showcase-2024.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/xbox-games-showcase-2024.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>
  225. The video game festivities continue later today, with <a href="/companies/microsoft">Microsoft</a> following up <a href="/companies/sony">PlayStation's</a> State of Play and Geoff Keighley's <a href="/events/summer-game-fest-2024">Summer Game Fest</a> with its own <a href="/platforms/xbox">Xbox</a> Games Showcase - and you can watch the stream right here! Convenient, that, 'ey?
  226. </p><p>
  227. It's been a bit of an odd year for Xbox. For starters, they finally got to spend all those billions of dollars to buy a few companies you might have heard of (Activision, Blizzard, King). On top of that, there's been a big internal shift away from having Xbox exclusive games, with flagship titles like <a href="/games/sea-of-thieves">Sea of Thieves</a> (pardon the pun) <a href="/games/hi-fi-rush">Hi-Fi Rush</a>, and <a href="/games/pentiment">Pentiment</a> making their way to other platforms. Now, at 10am PT/ 1pm ET/ 6pm BST, Xbox will be showing off more of what it has planned for the coming months.
  228. </p><p>
  229. You can check out the Showcase above via YouTube (which is also available in ASL right <a href="https://www.youtube.com/watch?v=mi71WIQi-Hw&amp;ab_channel=Xbox">here</a>), or you can watch it on the official <a href="https://www.twitch.tv/xbox">Xbox Twitch channel</a> if that's your preferred viewing platform.
  230. </p> <p><a href="/watch-microsoft-xbox-games-showcase-2024-here">Read more</a></p>]]></description></item><item><title>Path of Exile 2 director speaks on Diablo 4's release - "it confirmed other choices I already believed in"</title><link>/path-of-exile-2-director-speaks-on-diablo-4s-release-it-confirmed-other-choices-i-already-believed-in</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Connor Makar</dc:creator><pubDate>Sun, 09 Jun 2024 06:20:08 +0000</pubDate><guid>/path-of-exile-2-director-speaks-on-diablo-4s-release-it-confirmed-other-choices-i-already-believed-in</guid><category>Open World</category><category>Bird view / Isometric</category><category>Multiplayer Cooperative</category><category>PS4</category><category>Multiplayer Competitive</category><category>Grinding Gear Games</category><category>PS5</category><category>Single Player</category><category>Hack &amp; Slash</category><category>PC</category><category>Xbox One</category><category>Blizzard Entertainment</category><category>Path Of Exile 2</category><category>Diablo IV</category><category>Summer Game Fest 2024</category><category>Xbox Series X/S</category><category>RPG</category><media:content medium="image" url="https://assetsio.gnwcdn.com/diablo-4-lilith-gets-the-key-to-hell.png?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/diablo-4-lilith-gets-the-key-to-hell.png?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p><a href="/games/path-of-exile-2">Path of Exile 2</a> is the next big ARPG coming to the world, and there's a lot of excitement around it! But, when you're talking about the next big release from Grinding Gear Games, there's an obvious elephant in the room: <a href="/games/diablo-iv">Diablo 4</a>.
  231. </p><p>Speaking to VG247 during <a href="/events/summer-game-fest-2024">Summer Game Fest 2024</a>, I sat down with game director Jonathan Rogers about what learnings the team has taken from the launch and continuous updates of Diablo 4. His response? The team learned little, but the game did cement some of Rogers' pre-existing beliefs. The most pressing of these, the merits of an open world in ARPGs.
  232. </p><p>"I don't think there's anything we directly responded to when it comes to Diablo 4," Rogers stated, "more than anything it confirmed other choices I always believed in. Like, I've always been skeptical of open world in video games, I know they can work in certain things, but for an action RPG in particular I'm not really a fan. I've always imagined that wouldn't work, and I certainly didn't love that element of Diablo 4."
  233. </p> <p><a href="/path-of-exile-2-director-speaks-on-diablo-4s-release-it-confirmed-other-choices-i-already-believed-in">Read more</a></p>]]></description></item><item><title>Path of Exile 2's PlayStation Plus requirement "not our hope" according to game director</title><link>/path-of-exile-2s-playstation-plus-requirement-not-our-hope-according-to-game-director</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Connor Makar</dc:creator><pubDate>Sat, 08 Jun 2024 23:24:29 +0000</pubDate><guid>/path-of-exile-2s-playstation-plus-requirement-not-our-hope-according-to-game-director</guid><category>Bird view / Isometric</category><category>Multiplayer Cooperative</category><category>Multiplayer Competitive</category><category>Grinding Gear Games</category><category>Single Player</category><category>Hack &amp; Slash</category><category>PC</category><category>Path Of Exile 2</category><media:content medium="image" url="https://assetsio.gnwcdn.com/Path-of-Exile-2---Console-Announcement-Trailer-_-PS5-Games-1-51-screenshot.png?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/Path-of-Exile-2---Console-Announcement-Trailer-_-PS5-Games-1-51-screenshot.png?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>According to <a href="/games/path-of-exile-2">Path of Exile 2</a> game director Jonathan Rogers, the PlayStation plus requirement for PS4 and PS5 players is not something the team is keen on. While the Grinding Gear Games founder hopes that this won't be a requirement in the future, he couldn't commit to it.
  234. </p><p>Speaking to VG247 during <a href="/events/summer-game-fest-2024">Summer Game Fest 2024</a>, Rogers commented on the presence of a PS + disclaimer on <a href="https://www.youtube.com/watch?v=H2IuE50cDxc&amp;ab_channel=GameSpot">the PlayStation version of the recent crossplay trailer</a>. While this trailer notes that a subscription is required, the same cannot be said for the Xbox version.
  235. </p><p>"So that [...] that is not our hope." Rogers states. "That's something I believe should be okay without having a subscription later, but I can't commit to that because ultimately it's one of those things where there are negotiations that occur. I don't think that should be required but, let's see what happens".
  236. </p> <p><a href="/path-of-exile-2s-playstation-plus-requirement-not-our-hope-according-to-game-director">Read more</a></p>]]></description></item><item><title>New publishing label Knights Peak has already snapped up some fan-favourite games</title><link>/knights-peak-my-games-premium-publishing-label</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sherif Saed</dc:creator><pubDate>Sat, 08 Jun 2024 20:31:00 +0000</pubDate><guid>/knights-peak-my-games-premium-publishing-label</guid><category>Nintendo Switch</category><category>Platformer</category><category>Multiplayer Competitive</category><category>Indie</category><category>Shooter</category><category>Single Player</category><category>PC</category><category>Xbox One</category><category>Mandragora</category><category>Owlcat Games</category><category>Starship Troopers: Extermination</category><category>Deep Silver</category><category>Pathfinder: Kingmaker</category><category>Knights Peak</category><category>RPG: Hack &amp; Slash</category><category>RPG: Action</category><category>RPG</category><category>PS4</category><category>PS5</category><category>First person</category><category>Metroidvania</category><category>Blast Brigade</category><category>Shooter: First Person</category><category>Bird view / Isometric</category><category>Nikoderiko: The Magical World</category><category>Multiplayer Cooperative</category><category>Action Adventure</category><category>Xbox Series X/S</category><media:content medium="image" url="https://assetsio.gnwcdn.com/knights-peak-logo-my-games-1.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/knights-peak-logo-my-games-1.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>The business side of video games is pretty grim right now. The <a href="https://www.gamesindustry.biz/topics/layoffs">unprecedented levels of layoffs</a>, <a href="/video-game-ceo-acquisition-tango-gameworks-microsoft-sony">studio closures</a>, developer downsizing, and the lack of funding many teams currently have to contend with all paint a worrying picture of our favourite medium.</p><p>But as we continue to highlight the brutal cuts across the industry, it&rsquo;s also worth lifting up those who decide to take a gamble and enter the business at what might be the industry&rsquo;s most uncertain time ever. </p><p>In this case, that&rsquo;s <strong>Knights Peak</strong>.</p> <p><a href="/knights-peak-my-games-premium-publishing-label">Read more</a></p>]]></description></item><item><title>Starship Troopers: Extermination's official release has a mechanic that's long been on my Helldivers 2 wishlist</title><link>/starship-troopers-extermination-release-date-casper-van-dien-carnage</link><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sherif Saed</dc:creator><pubDate>Sat, 08 Jun 2024 20:30:00 +0000</pubDate><guid>/starship-troopers-extermination-release-date-casper-van-dien-carnage</guid><category>Helldivers 2</category><category>Starship Troopers: Extermination</category><category>Multiplayer Cooperative</category><category>Multiplayer Competitive</category><category>Indie</category><category>PS5</category><category>First person</category><category>PC</category><category>Shooter</category><category>Arrowhead Game Studios</category><category>Single Player</category><category>Shooter: First Person</category><category>Third person</category><category>Shooter: Third Person</category><media:content medium="image" url="https://assetsio.gnwcdn.com/starship-troopers-extermination-keyart-nologo-1.jpg?width=1920&amp;height=1920&amp;fit=bounds&amp;quality=80&amp;format=jpg&amp;auto=webp"/><description><![CDATA[<img src="https://assetsio.gnwcdn.com/starship-troopers-extermination-keyart-nologo-1.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp" /> <p>Starship Troopers: Extermination is coming out of Steam Early Access, perhaps just in time for <a href="/games/helldivers-2">Helldivers 2</a> players to get a different taste of democracy-spreading action. Extermination is the co-op shooter using the official license, of course, having entered Early Access in May last year.</p><p>In celebration of the big day, developer Offworld Interactive revealed a couple of exciting additions to the game that should convince anyone on the fence to jump in.</p><p></p> <p><a href="/starship-troopers-extermination-release-date-casper-van-dien-carnage">Read more</a></p>]]></description></item></channel></rss><div class="mads-block"></div>
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